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<Kopernicus>
[Kopernicus] gotmachine opened issue #332: Kopernicus default System.cfg should have a SpaceCenter{} node at Kerbin https://git.io/fpLO5
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #332: the problem between SD and SVT is not going to be solved by adding an empty SpaceCenter node, the only solution is moving SD to apply later or moving SVT to apply earlier.... https://git.io/fpLsN
<Kopernicus>
[Kopernicus] Sigma88 commented on issue #307: SQUAD removed the old Light object from the MainMenu so I doubt this solution would still work... https://git.io/fpLGY
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[Kopernicus] StollD commented on issue #332: Where would be the difference between trying to edit an empty space center node, and editing a node that hasn't been filled with values by SVT yet?... https://git.io/fpLG2
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[Kopernicus] gotmachine commented on issue #332: @StollD Indeed this would break existing mods... Maybe Kopernicus should stay as is and we should fix this at the SD level.... https://git.io/fpLWw
<Kopernicus>
[Kopernicus] gotmachine commented on issue #332: @StollD Indeed this would break existing mods... Maybe Kopernicus should stay as is and we should fix this at the SD level.... https://git.io/fpLWw
<Kopernicus>
[Kopernicus] gotmachine commented on issue #332: @StollD Indeed this would break existing mods... Maybe Kopernicus should stay as is and we should fix this at the SD level.... https://git.io/fpLWw
<Kopernicus>
[Kopernicus] gotmachine commented on issue #332: @StollD Indeed this would break existing mods... Maybe Kopernicus should stay as is and we should fix this at the SD level.... https://git.io/fpLWw
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[Kopernicus] Sigma88 commented on issue #332: @gotmachine I don't like to use :FINAL because that should be left for players custom patches, and as you pointed out it wouldn't work anyways since I need 3 time points for SD (SigDim, SigDim2 and :AFTER[SigDim2])... https://git.io/fpLEb