politas changed the topic of #ckan to: CKAN - The Comprehensive Kerbal Archive Network - https://git.io/vgh4P | Code of Conduct: https://git.io/vgh4t | Waffle: https://waffle.io/KSP-CKAN/CKAN | Please upgrade to v1.22.6 Guiana - https://git.io/vgh4g | Indexing over 400 modules for 1.3.1! | Be _very_ patient in waiting for responses. :)
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<ckanbot> [CKAN] jwwolff commented on issue #2225: So good news and bad news. Good news, the app is openable and the executable inside the app does launch ckan when launched manually from terminal but bad news the app when opened just leads to the installing ckan on OSX web page. ([](https://github.com/KSP-CKAN/CKAN/wiki/Installing-CKAN-on-OSX)[](url)) https://git.io/vbMTA
<ckanbot> [CKAN] jwwolff commented on issue #2225: So good news and bad news. Good news, the app is openable and the executable inside the app does launch ckan when launched manually from terminal but bad news the app when opened just leads to the installing ckan on OSX web [page](https://github.com/KSP-CKAN/CKAN/wiki/Installing-CKAN-on-OSX). https://git.io/vbMTA
<ckanbot> [CKAN] HebaruSan commented on issue #2225: OK, that's what it's supposed to do if it can't find mono.... https://git.io/vbMkY
<ckanbot> [CKAN] HebaruSan commented on issue #2225: OK, that's what it's supposed to do if it can't find mono.... https://git.io/vbMkY
<ckanbot> [CKAN] jwwolff commented on issue #2225: So good news and bad news. Good news, the app is openable and the executable inside the app does launch ckan when launched manually from terminal but bad news the app when opened just leads to the installing ckan on OSX web [page](https://github.com/KSP-CKAN/CKAN/wiki/Installing-CKAN-on-OSX). (And yes I do have mono installed) https://git.io/vbMTA
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<ckanbot> [CKAN] ProfFan commented on issue #2225: Probably it should find mono in its launch script. Then you can set the environment variables for finding mono. https://git.io/vbM3X
<ckanbot> [CKAN] politas commented on issue #2228: Yes, I think I'd call this a feature, not a bug. https://git.io/vbMsd
<ckanbot> [CKAN] politas commented on issue #2228: Yes, I think I'd call this a feature, not a bug. Adding a warning about any incompatibilities would be good. https://git.io/vbMsd
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<ckanbot> [CKAN] politas pushed 2 new commits to master: https://git.io/vbMZu
<ckanbot> CKAN/master 819dbbb Paul Hebble: Fix missing entries in dependency graphs
<ckanbot> CKAN/master 1baafea Myk: Merge #2226 Fix missing entries in dependency graphs
<ckanbot> [CKAN] politas closed issue #448: Relationships in GUI should be traversed breadth-first (currently depth-first) https://git.io/oNsO2A
<ckanbot> [CKAN] politas closed pull request #2215: Add depending mod to missing dependency exception (master...fix/dependency-not-satisfied-kraken) https://git.io/vbwu5
<ckanbot> [CKAN] politas commented on issue #2214: It already does this under certain situations (#1859) and we have a bug request for that. I don't think we want to just automatically delete currently invalid installs. There could just be an unmounted drive.... https://git.io/vbMnt
<ckanbot> [CKAN] politas commented on issue #2225: Ok, now I'm confused - @jwwolf made a new release as mentioned in [this forum post](https://forum.kerbalspaceprogram.com/index.php?/topic/154888-macckanapp/&do=findComment&comment=3247976) - Is that what we have here, or an is it an improved version? https://git.io/vbMnz
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<ckanbot> [CKAN] HebaruSan commented on issue #2225: This is different from jwwolff's. jwwolff has created one download manually containing one version of ckan.exe, on a repo not owned by KSP-CKAN. This pull request automates the process and adds the new downloads to the main asset list of the releases, so each new version of ckan.exe would be available for Mac.... https://git.io/vbMhs
<ckanbot> [CKAN] HebaruSan commented on issue #2214: My thought was that supporting invalid game instances would be high risk with low benefit. We would have to add more downstream validity checks in the KSP class (i.e., run them every time you try to use it rather than just when you try to load it, to avoid installing mods in some random or missing directory), then audit all code that uses a KSP object and add exception handling and error outputs, as well as al
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<ckanbot> [CKAN] HebaruSan commented on issue #2228: Thanks for the replies. I will take another look at this. https://git.io/vbDEJ
<ckanbot> [CKAN] HebaruSan commented on issue #2228: OK, I added a few more changes to create an explicit option for allowing incompatible versions. This way the command can still be safe by default, and the back door to get around compatibility checking is explicitly documented. https://git.io/vbDri
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