politas changed the topic of #ckan to: CKAN - The Comprehensive Kerbal Archive Network - https://git.io/vgh4P | Code of Conduct: https://git.io/vgh4t | Please upgrade to v1.25.1 Broglio - https://git.io/vgh4g | Indexing over 500 modules for 1.4.2! | Please consider raising issues on Github, you may get a better response.
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<Rafterman82>
Hey guys, I've just forked B9 Pwings and fixed a few outstanding issues. However, not sure what the process is to update an existing mod so the RO guys can use the update in there dependencies. From a CKAN perspective, would a new version be a new submission or would I have to edit an existing submission somewhere (on the assumption a .json file al
<Rafterman82>
ready exists for 1.3.1. Thank you for any help :)
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<ckanbot>
[CKAN] politas commented on issue #2451: Why do we want to mess with the version numbers chosen by mod makers? We should try to present mod version numbers in the same way they are presented in their sources and their forum threads.... https://git.io/vhfuc
<ckanbot>
[CKAN] politas commented on issue #2451: Sure, but how many mod authors are actually following SemVer precisely versus copying what they have seen other people do? For that matter, I suppose I'm not using it correctly on our forum thread.... https://git.io/vhfwN
<ckanbot>
[CKAN] yalov commented on issue #2451: > We have a setting to hide them in the mod list... https://git.io/vhfo9
<ckanbot>
[CKAN] yalov commented on issue #2451: > We have a setting to hide them in the mod list... https://git.io/vhfo9
<ckanbot>
[CKAN] yalov commented on issue #2451: > We have a setting to hide them in the mod list... https://git.io/vhfo9
<ckanbot>
[CKAN] politas commented on issue #2451: Changing the _display_ of version numbers is ok (as long as we allow people to keep things as they have been in the past) Changing the version comparison in the _Core_ means breaking compatibility. https://git.io/vhfPg
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<ckanbot>
[CKAN] rsparkyc opened issue #2452: CKAN crashes when it can't write to the windows registry https://git.io/vhJgM
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