politas changed the topic of #ckan to: CKAN - The Comprehensive Kerbal Archive Network - https://git.io/vgh4P | Code of Conduct: https://git.io/vgh4t | Please upgrade to v1.25.1 Broglio - https://git.io/vgh4g | Indexing over 500 modules for 1.4.2! | Please consider raising issues on Github, you may get a better response.
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[CKAN] bwoneill opened issue #2488: Anti-virus False-Positive (Norton) https://git.io/fNM4T
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[CKAN] cculianu commented on issue #2486: @HebaruSan -- I tried the provided ckan from the latest .zip you posted and.. it WORKS! Hurray!... https://git.io/fNME5
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[CKAN] HebaruSan commented on issue #2486: @cculianu, that's great news! Thanks for trying that out.... https://git.io/fNMV7
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[CKAN] HebaruSan commented on issue #2481: @cculianu, can you please try this test build? It will not fix the problem, but it should give a slightly different error message telling us which mod caused the exception, which in turn ought to give us clues as to what exactly is going wrong:... https://git.io/fNX7b
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[CKAN] cculianu commented on issue #2486: Nope. Still not there.... https://git.io/fNMQk
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[CKAN] Tabris83 commented on issue #2488: same thing happens in window defender (or whatever it's call now days) https://git.io/fNDLu
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[CKAN] Tabris83 opened issue #2489: CKAN 1.25.2 not running on windows 10 (64bit) https://git.io/fNDtG
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[CKAN] politas commented on issue #2488: Unfortunately, the anti-virus people have all abandoned their whitelisting programs, so there's nothing we can do to fix it at our level of funds. https://git.io/fNDtp
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[CKAN] Toonu commented on issue #2489: Have exact same problem. ... https://git.io/fNDsp
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[CKAN] HebaruSan closed issue #2489: CKAN 1.25.2 not running on windows 10 (64bit) https://git.io/fNDtG
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[CKAN] HebaruSan commented on issue #2486: Wow, it does think you have MiniAVC installed as a full module! And the `install_time` tells us that you installed it in September 2016, so it must have been indexed back then:... https://git.io/fND6f
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[CKAN] HebaruSan commented on issue #2486: OK, KSP-CKAN/NetKAN#1455 has the background info. There was an effort to support MiniAVC as a standalone mod so other mods could recommend it and users could choose whether to install it. But the architecture of MiniAVC doesn't work well for this: it checks the versions of mods in its DLL's folder and subfolders, so if we put the DLL in its own folder it won't check anything, but if we put it in GameData it wi
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[CKAN] cculianu commented on issue #2486: I'm actually a computer programmer by trade. I am not familiar enough with NetKAN or any of what even MiniAVC does (version control/checker?).... https://git.io/fNDQo
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[CKAN] cculianu commented on issue #2486: I'm actually a computer programmer by trade. I am not familiar enough with NetKAN or any of what even MiniAVC does (version control/checker?).... https://git.io/fNDQo
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[CKAN] HebaruSan opened issue #2490: [Feature suggestion] Alternate MiniAVC handling idea https://git.io/fND7X
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[CKAN] HebaruSan commented on issue #2486: Indeed, thanks for your help!... https://git.io/fND7d
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[CKAN] cculianu commented on issue #2486: Ok, well.. until then. MiniAVC that hopefully does no evil will continue to live, like a virus, in my GameData folder.... https://git.io/fNDdJ
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[CKAN] HebaruSan opened pull request #2491: Allow installing modules without download_size (master...fix/install-without-download_size) https://git.io/fNDNh
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[CKAN] linuxgurugamer commented on issue #2342: I haven't looked at the code that much, but:... https://git.io/fNDjA
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[CKAN] linuxgurugamer commented on issue #2490: The problem with this, is that CKAN only notifies you when you do a refresh.... https://git.io/fNyes
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[CKAN] linuxgurugamer commented on issue #2486: Note that CKAN is perfectly happy if you DELETE files. When it updates or deletes, it is fine with files being missing. https://git.io/fNyel
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[CKAN] HebaruSan commented on issue #2490: I think those concerns are addressed by making it optional, and turned off by default. The normal scenario for a user who just downloads and runs ckan.exe would be: auto-refresh on launch and all bundled instances of MiniAVC installed, just as it is today. This would just be a quality of life option for those who want it. https://git.io/fNyeu
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[CKAN] linuxgurugamer commented on issue #2480: This comment:... https://git.io/fNyex
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[CKAN] HebaruSan commented on issue #2342: Good call, so maybe we can work around this by changing how and when we create `TxFileManager` objects. A search turns up several that are `private static readonly`, which should possibly be shorter-lived and only created as needed... https://git.io/fNyvv
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[CKAN] HebaruSan commented on issue #2480: That comment is correct. CKAN throws an exception in that case:... https://git.io/fNyvs
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[CKAN] HebaruSan commented on issue #2480: I think you're thinking of how KSP-AVC treats .version files, which is not the same as how CKAN treats its module metadata. https://git.io/fNyvn
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[CKAN] linuxgurugamer commented on issue #2480: oops, you are correct https://git.io/fNyJG
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[CKAN] HebaruSan commented on issue #2486: Update, it's hiding MiniAVC because `GUIMod`'s comparison operations rely on `GUIMod.Name`:... https://git.io/fNyU2
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[CKAN] linuxgurugamer commented on issue #2490: I would still make that dependent on the full KSP-AVC being installed, mainly because you are circumventing mod authors intentions. As a mod author, I put MiniAVC in along with the .version to be sure people are notified of updates. ... https://git.io/fNyUj
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[CKAN] linuxgurugamer commented on issue #2342: I'll leave it in your hands https://git.io/fNyTs
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[CKAN] linuxgurugamer commented on issue #2342: Suffice to say, I would really like to see this fixed. It's very annoying to have to close and reopen CKAN every few hours https://git.io/fNyTC
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[CKAN] HebaruSan commented on issue #2490: But as a user, I don't want either of them in my GameData. ZeroMiniAVC deletes files that CKAN installed, and I'd rather they not be installed in the first place. https://git.io/fNyTx
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[CKAN] HebaruSan commented on issue #2486: I'm guessing LGG requested your review to confirm that the test build was working (good idea). Or I somehow misclicked it and don't remember. Either way, thanks! https://git.io/fNyk4
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[CKAN] linuxgurugamer commented on issue #2490: Not going to be fanatical about this, but consider that when people install mods by hand, they first copy the whole directory, and then, possibly, delete the MiniAVC.dll.... https://git.io/fNyIe
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[CKAN] cculianu commented on issue #2486: Hmm. Should I try building it and seeing if old defunct mini avc shows up now? Or did your other change make it not appear despite this change?... https://git.io/fNyIT
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[CKAN] HebaruSan commented on issue #2486: Sure, here's a new test build:... https://git.io/fNytZ
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[CKAN] cculianu commented on issue #2486: I love you! It's there! I am deleting it now! YOU ARE THE BEST! 💃 ... https://git.io/fNylR