politas changed the topic of #ckan to: CKAN - The Comprehensive Kerbal Archive Network - https://git.io/vgh4P | Code of Conduct: https://git.io/vgh4t | Please upgrade to v1.25.1 Broglio - https://git.io/vgh4g | Indexing over 500 modules for 1.4.2! | Please consider raising issues on Github, you may get a better response.
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[CKAN] HebaruSan commented on issue #2565: `UpdateTrayState` doesn't set `configuration.IsWindowMaximised`, so it'll use whatever value was loaded from disk at startup. https://git.io/fxjlu
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[CKAN] ccat3z opened issue #2567: add WM_CLASS in application https://git.io/fxjrW
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[CKAN] Olympic1 commented on issue #2565: Tested this extensively now. When the tray icon is disabled, it uses the default behaviour as before, saving the `WindowState` when closing. When the tray icon is enabled, it saves the WindowState every time the window is resized, maximized or minimized. https://git.io/fxjod
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[CKAN] Olympic1 commented on issue #2565: Tested this extensively now. When the tray icon is disabled, it uses the default behaviour as before, saving the `WindowState` when closing. When the tray icon is enabled, it saves the `WindowState` every time the window is resized, maximized or minimized. https://git.io/fxjod
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[CKAN] 7ranceaddic7 opened issue #2568: InvalidModuleFileKraken due to file length mismatch. https://git.io/fpeny
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[CKAN] HebaruSan commented on issue #2568: Looks like there's a new 3.6.15.2 release; do you have the same error installing it? https://git.io/fpeE1
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[CKAN] HebaruSan commented on issue #2565: OK, I added some instrumentation to figure this out. What's happening is that IsWindowMaximised is set to true when the window is maximized, but then minimizing it sets IsWindowMaximised back to false.... https://git.io/fpeDt
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[CKAN] HebaruSan commented on issue #2565: ~~`UpdateTrayState` doesn't set `configuration.IsWindowMaximised`, so it'll use whatever value was loaded from disk at startup.~~... https://git.io/fxjlu
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[CKAN] 7ranceaddic7 commented on issue #2568: Not yet up on CKAN. https://git.io/fpeHu
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[CKAN] HebaruSan commented on issue #2568: Sure it is.... https://git.io/fpeHV
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[CKAN] 7ranceaddic7 commented on issue #2568: After looking further 3.6.15.2 is for 1.5.1... https://git.io/fpeHN
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[CKAN] 7ranceaddic7 commented on issue #2568: I've also just verified the download from spacedock at 8,911,023 bytes.... https://git.io/fpeQo
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[CKAN] HebaruSan closed issue #2568: InvalidModuleFileKraken due to file length mismatch. https://git.io/fpeny
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[CKAN] HebaruSan commented on issue #2568: Updated, should be reflected in a Refresh in a few minutes. https://git.io/fpe7w
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[CKAN] D4rKing commented on issue #2061: A bit late, but my CKAN launcher, when asking for my install path (I changed it), the installer itself won't let me select it properly. It'll show the install menu, but instead of having a selecting a button, it only has a "open" button, which pretty much does what you think it does. I cannot therefore select my install directory for KSP and play the game. I feel like it's something really simple I'm just missin
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[CKAN] HebaruSan commented on issue #2061: @D4rKing, select the buildID64.txt file. https://git.io/fpe5S
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[CKAN] HebaruSan commented on issue #2565: Submitted fix at Olympic1/CKAN#4. https://git.io/fpeFP
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[CKAN] D4rKing commented on issue #2061: I owe you my life. Thanks! https://git.io/fpehs
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[CKAN] yalov opened pull request #2569: DefiantZombie (master...patch-1) https://git.io/fpehZ
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[CKAN] Olympic1 commented on issue #2565: Thought that I tried that previously, but apparantly not. Thanks https://git.io/fpehQ
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[CKAN] 7ranceaddic7 commented on issue #2568: Now, about the zombie process part ... https://git.io/fpvTF