<DasSkelett[m]>
And this issue in the lxcfs repo, which shares half of the message 😛 Probably not related though. It says it may or may not be fixed in lxcfs-4.0:
<HebaruSan[m]>
I just wish PC games would ease off on patterning their WASD control layouts after console controllers
<VITAS[m]>
HebaruSan: most games are proted FROM consoles these days thats the problem
<VITAS[m]>
at least consoles have x86 cpus nowdays so we dont have emulators anymore
<VITAS[m]>
DasSkelett: i updated the kernel on the host system. maybe that is a problem?
<HebaruSan[m]>
Some are ported from consoles, some are planned for porting TO consoles someday, some are just influenced by the other two categories, in any case I just wish they'd cut it out
<DasSkelett[m]>
<span class="d-mention d-user">VITAS</span> that's possible. I'm thinking about running an `apt upgrade`, there are a lot of updates available
<VITAS[m]>
do as you wish
<DasSkelett[m]>
Welp, still not working.
<VITAS[m]>
maybe old code and dependencies bite us again
<VITAS[m]>
strange that sd1 (prod) is working
<DasSkelett[m]>
I ahev no idea. It just doesn't want to start.
<DasSkelett[m]>
I have no idea. It just doesn't want to start.
<VITAS[m]>
ask darklight?
<DasSkelett[m]>
Probably a good idea, before it hits production too 😄
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<DasSkelett[m]>
You said he's reachable on IRC/#dmp ?
<VITAS[m]>
heas here too
<VITAS[m]>
im bridgin his discord with his irc dmp
<VITAS[m]>
#irc_#dmp:52k.de
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