egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao-> ⟨Kerbinator⟩ ⟪raptop⟫ The best way to get a new feature is to […] ⮪ we're already doing it, thanks.
<queqiao-> ⟨Kerbinator⟩ +(at least, from 4 hours ago)
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<queqiao-> ⟨Starcatcher⟩ Is there any way to know if an object can have SpaceHigh?
<queqiao-> ⟨Starcatcher⟩ And how to calculate it
<raptop> As in the situation for science collection?
<queqiao-> ⟨Centaur Enjoyer⟩ im starting to get curious what is this bot
<paculino> It transfers messages from the irc room into discord, and fails Turing tests
<paculino> Or rather, helps irc users fail Turing tests
<queqiao-> ⟨lpg⟩ it has been [0] days since...
<queqiao-> ⟨Centaur Enjoyer⟩ mhm
<raptop> Can confirm. The bridge means I constantly fail Turing tests
<queqiao-> ⟨Starcatcher⟩ ⟪raptop⟫ As in the situation for science […] ⮪ Yes
<raptop> I want to say that the low/high space boundary is explicitly set somewhere (or implicitly if you're in the stock system)
<paculino> It might be in the sciencedefs config file?
<raptop> GameData/RP-0/Science/BodyScienceParams.cfg
<queqiao-> ⟨Starcatcher⟩ ⟪raptop⟫ GameData/RP-0/Science/BodyScienceParams.[…] ⮪ No I mean how do you decide if an object should have SpaceHigh
<queqiao-> ⟨leudaimon⟩ Starcatcher you are definitely asking this in the wrong place. SpaceLow/SpaceHigh is a purely gameplay feature with no real counterpart.
<queqiao-> ⟨leudaimon⟩ Principia has no bearing on that
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<queqiao-> ⟨Kerbinator⟩ Successfully set up the dedicated QQ chat for UI overhaul.
<queqiao-> And sincere apologies to egg.
<queqiao-> ⟨Butcher⟩ ⟪paculino⟫ That is good. Do you keep spare cones […] ⮪ The vet gave us two cones with this one, but yes we have some spares in hand.
<queqiao-> ⟨ganlhi⟩ Hello ! Is there a way to alter the orbit of a craft by editing a savefile, when using Principia ?
<queqiao-> ⟨Quadrupole⟩ I don't know about savefile editting, but you can F12 the orbit by enabling hack gravity. It temporarily disable Principia.
<queqiao-> ⟨Quadrupole⟩ * disables Principia for the active vessel.
<queqiao-> ⟨Kerbinator⟩ however principia only allow you to use "set orbit" (either stock or hyperedit) for once
<queqiao-> ⟨Kerbinator⟩ if you want to set oorbit again, principia just refuse it
<queqiao-> ⟨Kerbinator⟩ * orbit again when you're not landed,
<queqiao-> ⟨Quadrupole⟩ That's why you hack gravity. It disables Principia.
<queqiao-> ⟨Kerbinator⟩ Successfully set up the dedicated QQ […] ⮪ and one of the good news
<queqiao-> ⟨Kerbinator⟩ the slider is kept (there are enough space)
<queqiao-> ⟨ganlhi⟩ Ah yes I will try with hack gravity
<queqiao-> ⟨Kerbinator⟩ oh, btw where's Principia's compile guide
<queqiao-> ⟨Zeusbeer⟩ ⟪Kerbinator⟫ Successfully set up the dedicated QQ […] ⮪ If you're going down this rabbit hole can you also add a close window button to each window?
<queqiao-> ⟨leudaimon⟩ ⟪_whitenotifier-81d9⟫ [Principia] eggrobin opened pull […] ⮪ Zeusbeer 👆
<queqiao-> ⟨Zeusbeer⟩ Oh now I see why egg pinged me
<queqiao-> ⟨Zeusbeer⟩ Great!
<queqiao-> ⟨Zeusbeer⟩ (I woke up this morning and only read the message with the ping and got confused and moved on with life)
<queqiao-> ⟨Kerbinator⟩ ⟪Zeusbeer⟫ If you're going down this rabbit hole […] ⮪ egg has already opened PR
<queqiao-> ⟨Kerbinator⟩ but no need to worry, value step system coming soon~
<_whitenotifier-81d9> [Principia] eggrobin commented on issue #3382: Leitfaden - https://github.com/mockingbirdnest/Principia/issues/3382#issuecomment-1163224183
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<queqiao-> ⟨Kerbinator⟩ if you really find better design months later, sincerely wish you good luck.
<queqiao-> ⟨Overloader⟩ Wait, what license is mechjeb under?
<queqiao-> ⟨Overloader⟩ Also I just did my first lunar flyby with principia. I know its not much but it feels great to finally have done something with principia
<queqiao-> ⟨Kerbinator⟩ but the license is even not ND
<queqiao-> ⟨Kerbinator⟩ Oh, can principia ksp plugin adapter to be compiled seperately?
<queqiao-> ⟨Kerbinator⟩ we don't need to modify the C++ core.
<queqiao-> ⟨Kerbinator⟩ Oh, can principia ksp plugin adapter to be compiled seperately? (only for simplifying some setup; may use principia c++ dll as reference; this is just for repeatedly tests)
<queqiao-> ⟨Kerbinator⟩ Oh, can principia ksp plugin adapter to be compiled seperately? (only for simplifying some setup; may use principia c++ dll as reference; this is just for repeatedly tests; *optional, best if can*)
<_whitenotifier-81d9> [Principia] eggrobin commented on issue #3382: Leitfaden - https://github.com/mockingbirdnest/Principia/issues/3382#issuecomment-1163369145
<queqiao-> ⟨Zeusbeer⟩ Hmm I am thinking
<queqiao-> ⟨Zeusbeer⟩ What if a planet mod gets developed that is a principia interesting system
<queqiao-> ⟨Zeusbeer⟩ Like some weird binary star system with some cool interesting shaped planets
<queqiao-> ⟨Zeusbeer⟩ So you can truly play around with the magic of N-body
<queqiao-> ⟨Zeusbeer⟩ It doesn't need to be super hard in terms of DeltaV requirements but more like stock so it's more generally acceptable
<queqiao-> ⟨Zavian⟩ "Weird binary star system" + Principia does not sound like a recipe that the average stock player would enjoy.
<queqiao-> ⟨badgermasher⟩ You might browse some of these for inspiration: https://ui.adsabs.harvard.edu/abs/2021FrASS...8...44G/abstract
<queqiao-> Or if you want to go into the : https://ui.adsabs.harvard.edu/abs/1999AJ....117..621H/abstract
<raptop> What, you aren't a fan of watching the kozai mechanism in action?
<queqiao-> ⟨egg⟩ That one we have seen, thanks to Butcher
<queqiao-> ⟨lamont⟩ egg what term do you use for ECI-centered but lefthanded rotating KSP crazysauce coordinates?
<queqiao-> ⟨lamont⟩ so KSP's "World" space but celestial-body-centered
<queqiao-> ⟨egg⟩ Hmm. I have WorldSun for heliocentric. Mostly I try to run away from those weird frames quickly and get back to my Barycentric (inertial centred on the solar system barycentre) and then work from there, with fancy frames used for plotting and analysis at the end.
<queqiao-> ⟨lamont⟩ yes, i totally agreee
<queqiao-> ⟨lamont⟩ * agree
<queqiao-> ⟨lamont⟩ what is "Alice" or "AliceWorld" or whatever you call it?
<queqiao-> ⟨egg⟩ oh, it is right-handed KSP
<queqiao-> ⟨lamont⟩ oh yeah that's definitely weird
<queqiao-> ⟨leudaimon⟩ I don't think I ever feel as stupid as when egg and lamont are chatting
<queqiao-> ⟨egg⟩ to be fair we are chatting about profoundly stupid things.
<queqiao-> ⟨leudaimon⟩ this is still kinda possible to follow... but made me realize that even things like handedness have a very complicated meaning for you both
<queqiao-> ⟨Overloader⟩ Is the transferwindowplanner still good with principia or is there a better way to find transfer windows
<queqiao-> ⟨pEdro⟩ its still good
<queqiao-> ⟨pEdro⟩ all things you can go to do not noodle around that much
<raptop> Challenge for everyone who suggests a "weird binary star system" -- describe a "normal binary star system"
<queqiao-> ⟨pEdro⟩ normal binary system, everything roughly in plane, major objects with relativly low eccentricity.
<queqiao-> You know, roughly how our local system looks like, just with twice the skin cancer at its center
<raptop> I mean, 2 more or less equal mass stars in a close orbit around eachother might be the most common
* raptop ignores all those wacky distant eccentric binaries
<queqiao-> ⟨lpg⟩ our local system after the monolith does its job with Jupiter
<queqiao-> ⟨pEdro⟩ i wonder if you can get Janus/Epimetheus to work like IRL
<queqiao-> ⟨pEdro⟩ but like, much larger
<queqiao-> ⟨pEdro⟩ im talking earth size objects having a meeting every other decade or so
<raptop> I suspect that it would work poorly for something earth-sized, since both moons are rather too small to be in hydrostatic equilibrium/have non-zero tensile strength
* raptop pokes tidal forces in the love number
<queqiao-> ⟨Butcher⟩ ⟪leudaimon⟫ this is still kinda possible to […] ⮪ Left handed co-ords for life. 😉
<raptop> . o O (Why is it called a Love number, when the effect is so hateful?)
<queqiao-> ⟨Butcher⟩ After Mr Love?
<raptop> Well, yes
<queqiao-> ⟨badgermasher⟩ ⟪raptop⟫ Challenge for everyone who suggests a […] ⮪ So long as the exemplar exhibits the effects of the Applegate mechansim it's good enough for me
<raptop> I feel like Principia will simulate that once there's a Maxwell version
<raptop> (This will also get you things like that Yarkovsky and YORP effects)
<queqiao-> ⟨badgermasher⟩ Clearly the future is full of complete dynamo models so kerbalism doesn't need to randomly generate solar flare events.
<raptop> It's just magnetohydrodynamics, how hard can it be?
<queqiao-> ⟨egg⟩ ⟪Butcher⟫ Left handed co-ords for life. 😉 ⮪ they are fine! what is not fine is mixing them with right-handed coordinates throughout your APIs :-p
<queqiao-> ⟨Butcher⟩ Mixed handed coordinates and middle endian encodings.
<queqiao-> ⟨Overloader⟩ What plotting frame should I use when I'm trying to get to another planet? GSE?
<queqiao-> ⟨Butcher⟩ See also row vs column major matrix ordering.
<queqiao-> ⟨egg⟩ ⟪Overloader⟫ What plotting frame should I use when […] ⮪ that is the right choice if the other planet is Earth, but if you are starting from Earth it is probably more the equivalent for the target planet, XSO.
<queqiao-> ⟨Overloader⟩ So for mars it would be MSO?
<queqiao-> ⟨egg⟩ (and HCI is a classic too for seeing the ellipses; you can switch between the two.)
<queqiao-> ⟨egg⟩ ⟪Overloader⟫ So for mars it would be MSO? ⮪ well, the acronym is ambiguous, but yes, Mars-Sun-Orbit :-)
<queqiao-> ⟨Overloader⟩ thanks, ill try if I can do that
<queqiao-> ⟨Overloader⟩ been ages since ive last done a manual transfer instead of mechjeb creating a node
<queqiao-> ⟨Overloader⟩ errr, what am I supposed to do?
<queqiao-> ⟨egg⟩ hm, 4 is DEADLINE_EXCEEDED…
<queqiao-> ⟨egg⟩ what does your flight plan look like ?
<queqiao-> ⟨egg⟩ I’m not sure how you can get that error
<queqiao-> ⟨Overloader⟩ somehow It works again. I just increased the plan length so I can see the full travel to mars and the Max steps to make that one other error disapear