r4m0n changed the topic of #kspmodders to: Technical discussion ONLY (KSP related or not), for random shit-talking, join #shitshow (seriously)
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SilverFox>
GlassYuri, always check to make sure arrays are non-zero length
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GlassYuri>
SilverFox, do you know what a property in C# is
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SilverFox>
uhhhhhhhhhhhhh
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SilverFox>
sounds very familiar
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SilverFox>
think it's that thing you put at the top like [MonoBehavior]
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GlassYuri>
that's an attribute...
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SilverFox>
oh wait that's an attribute isn't it?
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SilverFox>
fuck it escapes me
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GlassYuri>
also MonoBehaviour is not an attribute
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SilverFox>
I forgot what I used that wass
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GlassYuri>
Property is that thing which pretends to be a field when it's actually a setter and getter under the hood
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SilverFox>
probs something with protobuff
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SilverFox>
oh yeah
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GlassYuri>
aka accessmodifier type Property { get {} set {} }
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GlassYuri>
I fear that most of my classmates started programming in high school, in C++ and with some decade old directx wrapper library
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GlassYuri>
I've also had a non-programmer ask me about his unity project
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GlassYuri>
turns out that the tutorial he was following had been written by someone who knows neither unity nor C#
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GlassYuri>
return (localVariable = something);
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GlassYuri>
in a wrapper function around Resources.Load<>(), to sloppily create something in code that should have been a prefab
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