UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Διόφαντος. We currently target 1.3.1, and 1.4.x. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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[Principia] eggrobin opened pull request #2024: Actually implement IAU 29 resolution B3 - https://git.io/fp9e2
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[Principia] pleroy closed issue #1931: Clean up guided burn support in the ephemeris and flight plan. - https://git.io/fA2Gl
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[Principia] pleroy commented on issue #1931: Clean up guided burn support in the ephemeris and flight plan. - https://git.io/fp9tE
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[Principia] pleroy pushed 8 commits to master [+0/-0/±27] https://git.io/fp9Oe
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[Principia] eggrobin e6f9c42 - actually use the constants from that resolution, instead of citing it and using masses of dubious provenance.
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[Principia] eggrobin 317711e - proto
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[Principia] eggrobin 7283acb - not ggm
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[Principia] ... and 5 more commits.
<novasilisko>
@egg @bofh i have some minor progress in ellipsoid hell
<novasilisko>
https://pastebin.com/acxaw8BL i was provided this GLSL function a while back and just tried it and it does seem to successfully produce a distance to an ellipsoid's surface
<novasilisko>
but not the -position- i need...
<novasilisko>
if i could somehow get a normal perpendicular to the surface below it, then i could just project along that by the distance, but that requires knowing the surface location already
<novasilisko>
it's hard to tell how accurate this function is though