egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao->
⟨Kerbinator⟩ lol, still best with RSS. you guys _probably_ know that stock system is *not* designed for principia (there are two absurdly heavy moon in Joolian system and tightly put together making it impossible to be stabilized.)
<queqiao->
⟨egg⟩ This is completely irrelevant to learning the mechanics. The fact that you have no complex gravity models means that you will not learn how to deal with precession induced by dynamical oblateness, but as Damien points out it is an effective way to learn most of it.
<queqiao->
⟨Damien⟩ yeah, the hardest part of Principia is mastering the UI. That's hard to do if you're playing RO/RP1 and every step of your journey is locked behind an infinite number of handicaps
<queqiao->
⟨Damien⟩ I first played principia in RO/RP-0 but I didn't learn as much as I learned when I took a break and used RSS/SMURFF as a playground for practicing cool things like low energy transfers, lagrange orbits, precessing orbits etc
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<queqiao->
⟨ac07682⟩ Hi Chaps, I'm coming back to KSP with RP1 / Principia after a long time. Should I not be able to see my planned maneuver's theoretical trajectory plotted in map view?
<queqiao->
⟨ac07682⟩ Actually I can't even see a maneuver node or anything on the map