VITAS changed the topic of #spacedock to: Problems?: https://github.com/KSP-SpaceDock/SpaceDock/issues | Matrix/Riot Chat: https://im.52k.de +spacedock:52k.de Feel free to ask for help, we only bite a little bit! | If you want to help, please check https://github.com/KSP-SpaceDock/SpaceDock-Backend/issues/5 :) | <VITAS> inet users have the attentionspan of a squirrel...
<KineticSloth8StoneBlue[m> sure it wasnt another pod in BDA or another mod? vOv
<Pidgi[m]> Nope I can add it in and get the bug then take it off the same plane and have it work fine
<Pidgi[m]> Did you stack it or stick it?
<KineticSloth8StoneBlue[m> uhh...stuc it I think
<KineticSloth8StoneBlue[m> try it on a stoc plane...it could be a different part on the plane your trying? vOv
<KineticSloth8StoneBlue[m> or mebbe try sticking it to a different part, on the plane youre using... might be a weird conflict between the pod and the part its stuc to vOv
<Pidgi[m]> What game version are you running?
<KineticSloth8StoneBlue[m> 1.11.0 ... without BDA, tho... I'm just loading up this mod by itself, to try the part... obv I cant use the camera stuff from the BDA plugin
<Pidgi[m]> hm, I wonder if it doesn't like playing nice with 1.4.5
<KineticSloth8StoneBlue[m> wait...wot???
<KineticSloth8StoneBlue[m> yer on 1.4.5?
<Pidgi[m]> yes
<KineticSloth8StoneBlue[m> LOL
<KineticSloth8StoneBlue[m> idk... you should be fine actually... as long as everything else in your install is 1.4.5 compatable
<Pidgi[m]> Yeah everything else works, which is why I'm hesitant to update ksp itself
<KineticSloth8StoneBlue[m> pretty sure there has been no change to affect the 1km spawn bug from 1.4.5 to 1.11
<KineticSloth8StoneBlue[m> and this part is from WAYYYY before 1.4.5 😛
* KineticSloth8StoneBlue[m uploaded an image: 20-12-28_at_07.26_PM.PNG (1320KB) < https://matrix.52k.de/_matrix/media/r0/download/52k.de/mSLiBpvKCrWMgYrUEYiNKTHe >
<KineticSloth8StoneBlue[m> heres wot/where I stuc it to
<Pidgi[m]> I'm getting the issue no matter where I stick it
<Pidgi[m]> o well
<KineticSloth8StoneBlue[m> hmm.. idk... does it do it when placed on a new craft?
<KineticSloth8StoneBlue[m> lie, a completely different plane?
<Pidgi[m]> Yep
<KineticSloth8StoneBlue[m> 😦
<KineticSloth8StoneBlue[m> willing to try a tweaed model of it?
<KineticSloth8StoneBlue[m> all i did was add a new camera transform, just in front of the lens mesh...
<Pidgi[m]> sure
<KineticSloth8StoneBlue[m> i usually just change the file extension on origiinal files, instead of deleting them, when trying a replacement
<Pidgi[m]> whenever I'm messing with things I zip up a copy of the folder I'm editing
<Pidgi[m]> that way every file is backed up right there
* KineticSloth8StoneBlue[m posted a file: model.mu (566KB) < https://matrix.52k.de/_matrix/media/r0/download/52k.de/cbOFhNHxIsLhfdRAVQeREpNc >
<KineticSloth8StoneBlue[m> that werks too :P
<KineticSloth8StoneBlue[m> heres the model & cfg files
* KineticSloth8StoneBlue[m posted a file: lantirnPod.cfg (2KB) < https://matrix.52k.de/_matrix/media/r0/download/52k.de/BEmFKlhMarSeNnSvPKpudFOs >
<Pidgi[m]> thank, will test after I test my new engine
<KineticSloth8StoneBlue[m> no problem... lmk if anything wors different with it...good or bad 😛
<Pidgi[m]> alright my engine finally works right
<Pidgi[m]> what do you use to edit models btw?
<KineticSloth8StoneBlue[m> I use BforArtists... its a Blender fork... I also use Taniwha's Blender plugin, so i can export models from BFA (or Blender) directly, without having to mess with Unity and KSP PartTools in my worflow
<KineticSloth8StoneBlue[m> Unity & PT tic me off sooo bad... I avoid them as much as I possibly can 😛
<Pidgi[m]> lol
<KineticSloth8StoneBlue[m> but then, this part isnt triggering it for me, and I dont have WS installed vOv
<KineticSloth8StoneBlue[m> or BDA or PRE for that matter 😛
<Pidgi[m]> oddly, I haven't had conflicts with PRE and WS
<Pidgi[m]> <span class="d-emoji">:threenk:</span>
<KineticSloth8StoneBlue[m> but I'ma bout to install BDA, and I guess PRE
<Pidgi[m]> new model did not fix the drop but did fix the camera
<Pidgi[m]> rescaling the part seems to help with the drop, but only sometimes
<KineticSloth8StoneBlue[m> hmm...
<KineticSloth8StoneBlue[m> weird... it was modeled in a weird scale..probably IRL scale.. then rescaled by cfg to 0.3 👀
<Pidgi[m]> by rescaling it further down to 30% I can park it anywhere on my craft and it seems to work fine
<KineticSloth8StoneBlue[m> weird
<KineticSloth8StoneBlue[m> with no animations at all, and the colliders look fine...I have no idea why it woould trigger the spawn bug... rescaling may do something tho 🤔
<KineticSloth8StoneBlue[m> dam.. opening BDA GUI, and it says theres no weapons manager? vOv
<Pidgi[m]> you have to install it as a part
<Pidgi[m]> ||or patch it into a cockpit||
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<TotalUnchad[m]> so just download BD armory and its getting stuck on the 20mm Vulcan cannon any way to fix this?
<TotalUnchad[m]> i have no other mods downloaded as well*
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<KineticSloth8StoneBlue[m> <span class="d-mention d-user">DasSkelett</span> <span class="d-mention d-user">VITAS</span> would it be good to pin that link ☝️ in this channel?
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<Pidgi[m]> Probably unrelated but I've seen some mods not want to load if you're launching the 32bit version of KSP, try launching the 64 bit exe as well
<KineticSloth8StoneBlue[m> wait... theyre still shipping the 32bit exe??
<KineticSloth8StoneBlue[m> I thought that stopped in the Unity 2019 update...??..hmm..was that KSP 1.8.0? 🤔
<Pidgi[m]> maybe some old farts still have both laying around like I do lmao
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<VITAS[m]> uhm DasSkelett might be able to. i dont know discord very well
<KineticSloth8StoneBlue[m> kewl.. I tagged him first, thining I'd give you a break... 😉
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<DasSkelett[m]> I don't think I can, I don't have any admin privileges here.
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<VITAS[m]> you dont
<VITAS[m]> i should change that
<KineticSloth8StoneBlue[m> waaaiit...
<KineticSloth8StoneBlue[m> if youre both online.... theres NO ADMINS listed over there on the top right -------------->>>
<KineticSloth8StoneBlue[m> lol
<VITAS[m]> yes because of the bridge
<KineticSloth8StoneBlue[m> admins should show above the ONLINE list
<KineticSloth8StoneBlue[m> oooohhhh...o
<KineticSloth8StoneBlue[m> oooohhhh...ok
<DasSkelett[m]> VITAS' Discord account has the owner status, but not the bridge, yep.
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<Pidgi[m]> speaking of, I've been curious about that since I came here
<Pidgi[m]> what's up with posting through a bot?
<KineticSloth8StoneBlue[m> VITAS has this server linked (bridged) to an IRC/Matrix chat thing
<Pidgi[m]> nice
<KineticSloth8StoneBlue[m> He actually posts in that place, and it shows up in here, via BOT
<KineticSloth8StoneBlue[m> anyone can go there, and do the same, IIRC...
<KineticSloth8StoneBlue[m> cuz he had the chat thing setup for SD, before the server here was created
<KineticSloth8StoneBlue[m> thats the im.52.de BOT thing over there ------------>>
<KineticSloth8StoneBlue[m> thats the im.52K.de BOT thing over there ------------>>
<VITAS[m]> DasSkelett: now?
<VITAS[m]> ive given you a bunch of rights
<VITAS[m]> i think
<DasSkelett[m]> Neat, my name turned blue :P
<DasSkelett[m]> Thanks! Let's give it a try...
<VITAS[m]> yes thats the color i selected for the role "mod"
<VITAS[m]> so youre always blue now? :/
<DasSkelett[m]> I think you can disable that, so we're more undercover.
<VITAS[m]> you want to?
<DasSkelett[m]> Hm, good question. I think it works for me either way.
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<VITAS[m]1> :D
<VITAS[m]1> now its either way
<VITAS[m]> can you pin stuff now?
<VITAS[m]> also KineticSloth8StoneBlue has the same rights
<DasSkelett[m]> Probably a good thing so people don't always ping me in particular when they need help.
<VITAS[m]1> i think he had those rights before
<DasSkelett[m]> Before asking for help, please read the following post:
<DasSkelett[m]> https://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
<DasSkelett[m]> (ignore the above, it's for pinning it)
<DasSkelett[m]> Hm, doesn't look like I've the option for pinning, at least not on the mobile app right now.
<VITAS[m]1> hmm now thats solved
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<Izaya> no pinning, only topic
<Izaya> t. IRC user
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<VITAS[m]> yes but the major traffic sadly comes via discord