Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
<Vas>
<Vas> 2) A friend of mine is looking for a light weight method of stabilization during aerobraking on Jool, like an inflatable wing or small chute that won't burn up.
<Vas>
Orum, remember to mention me if you reply. I have tons of windows up.
<Vas>
My primary focus is discord where I run 4-5 servers and am in 20 :P
<Orum>
Vas: Uhh, I'm not sure if that exists but maybe you can use a drag chute... might have to tweak the numbers on it though
<Vas>
Apparently B9 PartSwitch doesn't work in 1.5.1
<Orum>
(I assume he's using DRE?)
<Vas>
I went creative mode to test something and game crashed :P
<Vas>
I'm not sure, but Deadly Reentry is also not compatible with 1.5.1 :P
<Orum>
oh
<Vas>
My kerbals go out on EVA and end up 80% heated just standing outside.
<Vas>
These logs are confusing, shouldn't the crash error be the last thing in my log?
<Orum>
on mercury's equivalent?
<Orum>
that would make too much sense
<Orum>
anyway, make sure you have exception detector running if that still works
* Orum
needs to head out
<Orum>
peace
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