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<Pinkbeast> Iskierka: I suspect another trouble with a realistic simulation of everything is it may well turn out the optimal strategy is in fact to have a lot of one thing rather than the balanced fleets SF wargaming loves
<Pinkbeast> (captain obvious, I know)
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<Iskierka> quite possibly. The last campaign mission I finished expected me to disable a ship's ability to fire lasers (Which could intercept drones better than kinetic weapons) with nukes, then finish them with said drones
<Iskierka> ... I just launched enough nukes to wipe them out in one go
<Iskierka> (Didn't even use all of them on the ship provided, just a lot of them and set up an intercept at high velocity so they'd have little time to shoot down)
<Iskierka> if I were asked to design a fleet for that mission at the same cost I'd use two of the nuke ship rather than the nuke ship and the droneship I was provided
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* UmbralRaptop is still amused at the ingame justification for thr tutorial mission
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