egg|anbo|egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is 陈景润. We currently target 1.2.2, 1.3.0, and 1.3.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
<awang> Everything seems to work normally if I increase timewarp manually
<awang> Er, increase timewarp manually and slowly
<egg|zzz|egg> awang: okay that's interesting
<egg|zzz|egg> also frightening tbh
<awang> There are also two pieces of debris that are traveling from the sun at frightening velocities/altitudes
<awang> Going to be a bit until I can give values, though
<awang> In any case, seems the trigger might be the 'warp to completion' button
<awang> Maybe setting high time warp directly?
<awang> Need to try ramping up timewarp really fast
<egg|zzz|egg> awang: so you have something that behaves differently if warping the same time slow or fast, from the tracking station? that's not supposed to be possible :'(
<awang> I guess?
<awang> Maybe it has to do with the fast change of timewarp speed?
<awang> "Warp to complete" sets the timewarp rate really high immediately
<awang> Hitting period increases the timewarp rate relatively slowly
<awang> Yep, mashing period causes the crash
<awang> So it seems the rapid timewarp change is the culprit?
<awang> Maybe the vessel is skipping the surface and slinging around the center of the planet?
<GH> [Principia] aw1621107 commented on issue #1628: I sat in the tracking center and tried increasing the timewarp rate in various ways. Unfortunately, I get 2 to 4 frames per second in the tracking center, so the changes were quite rapid.... https://git.io/vFxFj
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<egg|zzz|egg> awang: oh, so at high timewarp the game doesn't check for destruction (it is ksp doing that, not us)
<egg|zzz|egg> awang: so that explains the discrepancy
<egg|zzz|egg> but why is the velocity inconsistent with the positions >>_>>
<awang> I guess?
<awang> Er, not checking for destruction making sense
<awang> Assuming the timewarping-through-planets behavior is the same
<awang> idk about velocity being inconsistent with positions
<awang> That's your specialty
<awang> :P
<awang> Is there anything more I can do to help?
<egg|zzz|egg> awang: link pictures of cats and otters in kspacademia :-p
* xShadowx beats egg|zzz|egg into nog
<awang> egg|zzz|egg: Otters? That's new
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<GH> [Principia] KSPjohnFX commented on issue #1628: [Here](https://www.dropbox.com/s/f97vy5ph832xjch/JOURNAL.20171123-003607?dl=0) is my journal. I do not have the save that was regularly crashing as I have found the game pretty stable when warping in the flight screen. I can recreate a save or any particular logs you ask for though. https://git.io/vFpBl
<GH> [Principia] KSPjohnFX commented on issue #1628: [Here](https://www.dropbox.com/s/f97vy5ph832xjch/JOURNAL.20171123-003607?dl=0) is my journal. I do not have the save that was regularly crashing as I have found the game pretty stable when warping in the flight screen. I can recreate a save or any particular logs you ask for though.... https://git.io/vFpBl
<GH> [Principia] KSPjohnFX commented on issue #1628: [Here](https://www.dropbox.com/s/f97vy5ph832xjch/JOURNAL.20171123-003607?dl=0) is my journal from a crashed game. I do not have the save that was regularly crashing as I have found the game pretty stable when warping in the flight screen. I can recreate a save or any particular logs you ask for though.... https://git.io/vFpBl
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* egg stares at KSPjohnFX
<egg> what part of "do what the FAQ says and give us the logs" is unclear
<egg> a journal is good though
<egg> but still
<egg> logs are nice
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<awang> egg: The end user strikes again!
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<egg> !wpn awang
* Qboid gives awang a global ☣
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<UmbralRaptor> You'll kill us all!
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