egg|zzz|egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Clifford. We currently target 1.2.2, and 1.3.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<GH> [Principia] scimas commented on issue #1720: Why is the install procedure non-trivial? It is as simple as extracting a zip and copying and merging the GameData folder; no dependencies to take care of either. https://git.io/vAn2X
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<GH> [Principia] njbrown09 commented on issue #1720: @scimas thats exactly what non-trivial means....... https://git.io/vAnK8
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<zilti> Is there a deltaV-calculator - if possible one that also shows how and what is being calculated - to calculate stuff like needed deltaV for inclination changes at certain altitudes?
<GH> [Principia] pleroy pushed 1 new commit to master: https://git.io/vAndJ
<GH> Principia/master 256d551 Pascal Leroy: Cohen
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<awang> zilti: There's a formula for delta-v required for an inclination change on the Wikipedia page
<zilti> awang: Hmm. I'll try to work with that, thanks.
<GH> [Principia] pleroy commented on issue #1720: We have no plans to integrate with CKAN. We prefer that people come to github or the forum threads where they can find documentation, information about how to report bugs, and general assistance from fellow players.... https://git.io/vAnFV
<awang> zilti: Unfortunately, I'm not really aware of any in-game calculators that show their work, although I haven't looked too hard
<awang> For plain inclination changes, figuring out the delta-v requirement is relatively straightforward geometry, I think
<awang> If you assume instantaneous burns, at least
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<zilti> awang: well, for a game that assumption will definitely do ^^
<awang> zilti: Well, considering you're in #principia... :P
<zilti> True. But my maths isn't that overly good yet :P
<awang> If you're in #principia, you're on the right track to improving it :P
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<GH> [Principia] pleroy opened issue #1721: quantities.hpp could use some cleanup https://git.io/vAnx6
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<GH> [Principia] pleroy opened pull request #1722: Implement some operations of R3Element using intrinsics (master...Intrinsics) https://git.io/vAcvR
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<GH> [Principia] pleroy closed issue #1720: CKAN Integration https://git.io/vAZGv
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<GH> [Principia] aw1621107 commented on issue #1722: Clang on macOS can't find `<intrin.h>`. Including `<x86intrin.h>` seems to do the trick, though. https://git.io/vAcsl
<Mike`> oh wtf, suddenly earth is cruising around near mars and moon is gone in my save oO updated principia and kopernicus at the same time today