egg|zzz|egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Clifford. We currently target 1.2.2, and 1.3.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<GH>
[Principia] eggrobin commented on issue #1659: Status update:... https://git.io/vAlRj
<GH>
[Principia] eggrobin commented on issue #1659: Status update:... https://git.io/vAlRj
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<GH>
[Principia] pleroy commented on issue #1726: retest this please https://git.io/vA8Ua
<GH>
[Principia] pleroy opened pull request #1727: Unify scalar multiplications and divisions of R3Elements and Multivectors (master...Scalars) https://git.io/vA8Ur
<Mike`>
hm, principia serializes ~90MB of data into my current saves, and i don't have that many flying things yet (roughly 5) - is this expected behaviour?
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<egg>
Mike`: well, yes, it saves the history of all vessels in flight
<egg>
90 MB should be OK tbh
<egg>
if it becomes a problem you can reduce the history length, but, in principle, Principia just puts a lot of stuff in saves (and 90 MB is tiny, all things considered)
<GH>
Principia/master 8241ce1 Pascal Leroy: New DLL structure.
<Mike`>
well, it's at least not tiny compared to stock saves :D thought about the history, already did try to shrink it to half and i thought it didn't have a great effect, but i'm not sure, might try that again.
<egg>
Mike`: but why
<egg>
Mike`: why is it a problem that the save is 90 MB
<egg>
Mike`: the history is useful, there's no real point in cutting it just to make that number go down; if you run into performance problems because of that it's a different issue, but 90 MB should be small enough
<Mike`>
well, it's not that bad yet, i'Äm mainly a bit worried about late careers with lots of satellites. i think it mainly impacts the performance of the load menu popping up, which isn't too bad, true
<egg>
shorten the history when you actuall run into issues, in the meantime enjoy the pretty lines :-)
<egg>
s/ll
<Mike`>
so no, not really a problem yet - it's also like i'm curious what's all the space used for etc. :)
<egg>
Mike`: actually no, don't shorten the history; if the save actually gets big and sluggish send it to us so we can see what a real-life user's save looks like
<Mike`>
hehe
<egg>
(that way we know what to optimize for)
<Mike`>
i actually do have ram issues, but no idea what mod or if ksp itself causes those, i need to try to setup a debugger sometime. :/
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<GH>
[Principia] pleroy opened issue #1728: Navball manoeuvre marker jumps at time of ignition https://git.io/vA8Yz
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