Sigma88 changed the topic of #Kopernicus to: #Kopernicus | Release 1.2.2-5 - https://git.io/v0Gg5 | Pictures: http://git.io/vWxD6 | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vwsX1 | <NathanKell> Unity >.> | <Sigma88> probably just drunk users as usual
<GregroxMun> I've started back to work on SLIPPIST-1 for a while now that I've remembered it.
<GregroxMun> It isn't easy to make "eyeball planets" (tidally locked worlds which have water ice caps on one side and a desert on the other, or worlds with ice on almost the whole planet and water on the other) in KSP. Even the ones I have I'm not quite happy with.
<Sigma88> what's the issue?
<GregroxMun> The main problem is that it's hard to make the circular shapes fit onto the height maps and color maps. And I have no clue how to use landControl to put an ice cap on a place based upon latitude and longitude, instead of latitude only. So you have to iterate things and it's impractical to use wholly procedural coloration.
TonyC_alt has joined #Kopernicus
<GregroxMun> https://www.youtube.com/watch?v=FoiwTxWkMdo I feel like this music would have been better if the planet transits made low notes instead of higher notes.
<GregroxMun> Still kind of cool.
<GregroxMun> TRAPPIST-1 transits played as music.
TonyC_alt has quit [Ping timeout: 200 seconds]
<Sigma88> interesting
TonyC has quit [Read error: Connection reset by peer]
<UmbralRaptor> GregroxMun: Ooh, what level of astronomy class?
* UmbralRaptor may have a class right now that focus on stellar interiors and atmospheres.
<GregroxMun> this semester 152. Next semester 251.
<GregroxMun> It's a community college so it doesn't go more advanced than that.
<GregroxMun> our astronomy instructors are Mr., not Dr.
<UmbralRaptor> Not sure how those numbers translate. eg: Are you getting into PP chain vs CNO cycle?
<GregroxMun> no.
<UmbralRaptor> 4ish equations for structure and energy transport in the star?
<GregroxMun> It's "General Astronomy II"
<UmbralRaptor> Ah.
<GregroxMun> I didn't really learn much in the first class.
<UmbralRaptor> =(
<GregroxMun> But I learned a lot in the second class. :D
<GregroxMun> It's just ended on Friday.
<GregroxMun> Final Exam on Monday.
<UmbralRaptor> Good luck.
<GregroxMun> My college has a huge 24 inch telescope that is open to public viewing on Fridays.
<UmbralRaptor> =D
<GregroxMun> I've joined the Astro club so I help out (with smaller ~8in telescopes on the patio outside)
<GregroxMun> After taking Observational Astronomy I'll be certified to use the 24-inch one though.
<GregroxMun> And I'll probably host some Fridays.
<Sigma88> all this talking of telescopes and inches, I should probably come up with some stupid joke
<Sigma88> but I'm too tired
<Sigma88> should probably go to bed :)
<UmbralRaptor> Remember: Astronomers care about girth, not length!
<GregroxMun> I was going on the NSFW Omegle chat (a service that lets you talk to strangers. There's also a non-NSFW version.) My sole purpose for being on the NSFW chat was to make the following joke:
<GregroxMun> Hey, do you want to see my big 7 inch
<GregroxMun> telescope
<GregroxMun> Someone actually correctly pointed out that 7 inch isn't even that big for a telescope aperture.
<UmbralRaptor> 7" is kinda an odd diameter. MCT?
<GregroxMun> I don't have a 7" telescope.
<UmbralRaptor> ah
<Sigma88> oh wait are we talking girth now
<Sigma88> ?
<GregroxMun> who knows
<Sigma88> (took me long enough)
<GregroxMun> My actual telescope is a 114EQ AstroMaster telescope from Celestron. ~4.5 inch aperture.
<GregroxMun> I don't think the Dobsonians at the observatory are from Celestron, I can't find them on the website. But they're around 8 inch aperture or so?
<UmbralRaptor> Probably. They could be Zhumells.
<GregroxMun> actually ours are white, but they're otherwise the same.
<UmbralRaptor> Not familiar with the open tube configurations.
<Sigma88> ok
<Sigma88> gotta go
<Sigma88> night guys
Sigma88 is now known as SigmaAway
<UmbralRaptor> Good luck wiht that sleep thing.
<TwistedMinds> 'night SigmaAway, thx again for the help the other day
Olympic1 has quit [Quit: Nice talking to you]
Olympic1 has joined #Kopernicus
GregroxMun has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client]
TwistedMinds has quit [Read error: -0x1: UNKNOWN ERROR CODE (0001)]
TwistedMinds has joined #Kopernicus
Olympic1 is now known as Olympic1|Brb
Olympic1|Brb is now known as Olympic1
GregroxMun has joined #Kopernicus
<GregroxMun> o/
<Thomas> \o
<GregroxMun> The new season of Doctor Who is really good so far
<GregroxMun> Episode 2 in particular deals with some really cool themes of robots not thinking like humans, and it handles it rather realisitcally
<GregroxMun> Cinematography and image quality of the visual effects is great too.
<GregroxMun> I just wanted to get that off my chest.
* Thomas never watched Doctor Who :D
<GregroxMun> Now's the time to start if you want to try
<Thomas> Nah, I already have too much stuff I want to watch
TonyC has joined #Kopernicus
Poodmund has joined #Kopernicus
Poodmund has quit [Client Quit]
Olympic1 is now known as Olympic1|Nomz
<SigmaAway> 0/
SigmaAway is now known as Sigma88
<GregroxMun> o/
<Sigma88> Thomas: any suggestions? I have nothing to watch right now
<Sigma88> getting kinda bored
<Thomas> Hmm, dunno
* Thomas watched a lot of stuff
Olympic1|Nomz is now known as Olympic1
GregroxMun has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client]
<Sigma88> how to politely tell people to shut up
<Sigma88> link them a post that describes how to post a proper bug report
<Thomas> Yep
UmbralRaptor is now known as NomalRaptor
Thomas changed the topic of #Kopernicus to: #Kopernicus | Release 1.2.2-5 - https://git.io/v0Gg5 | Pictures: http://git.io/vWxD6 | List of packs: http://git.io/vWjiY | GitHub: http://git.io/vWAFE | Examples: http://git.io/vWAF9 | Visual Editor: http://git.io/vWAbq | Funny Quotes: https://git.io/vwsX1 | <Sigma88> how to politely tell people to shut up: link them a post that describes how to post a proper bug report
<Sigma88> >.<
<Thomas> ?
<Thomas> Sigma88: ?
<Sigma88> the title change
<Sigma88> :D
<Sigma88> probably should have used a different smiley
<Sigma88> xD
<Sigma88> Thomas: see kopernicus thread :D
<Thomas> ^^
* Thomas pressed ESC 10 times and wondered why no ^'s appeared >.<
<Sigma88> ?
<Thomas> Well, the escape key is above the ^ key
<Thomas> And I pressed escape instead of ^
<Thomas> and wondered why nothing happened
<Sigma88> ah ok
<Sigma88> it's not there on my keyboard
<Sigma88> I have backslash / straightpipe there
ferram4 has quit [Ping timeout: 200 seconds]
ferram4 has joined #Kopernicus
<Olympic1> Sigma88: RE SSRSS. It will not be possible to install SD for SSRSS without making it public. What we can do is if you give permission to include SD into SSRSS, and Galileo wants to do that, we can keep it exclusively available for SSRSS.
<Sigma88> no sorry
<Sigma88> what's the problem now?
<Sigma88> can't you just make a fake mod called "SSRSS - SD Module"
<Sigma88> or something like that
<Sigma88> and make it so it is a requirement for SSRSS
<Sigma88> but also it requires SSRSS ?
<Olympic1> Politas thought that SD was already included into SSRSS and that we could install it that way.
<Sigma88> it's not included
<Olympic1> no, that will make it also public
<Sigma88> what do you mean public?
<Olympic1> that everyone that installs SSRSS, also installs SD (what is good), but if they delete SSRSS, SD stays installed
<Sigma88> excuse my ignorance
<Sigma88> but, can't you make CKAN take files from multiple zips for 1 mod?
<Sigma88> like RSS + RSS-Textures
<Sigma88> how do you handle that?
<Olympic1> RSS depends on RSS-Textures but if you remove RSS, the textures stay
<Sigma88> ok
<Sigma88> that's fine
<Sigma88> just call it SSRSS-Dimensions
<Sigma88> or something like that
<Sigma88> SSRSSSD
<Sigma88> and make it so it has SSRSS as a dependency
<Sigma88> everybody who leavese that installed would eventually go to complain to SSRSS guys
<Sigma88> or more likely, they will unninstall both
<Olympic1> ok
<Sigma88> just avoid all references to SigmaDimensions and my threads
<Sigma88> if that is possible
<Olympic1> That should be possible by overriding them
<Sigma88> overriding what?
<Olympic1> the references to the threads
<Sigma88> no, I meant, avoid putting the full name and links in the CKAN user interface
<Sigma88> the folders in gamedata will obviously be called "Sigma" but that's fine
<Olympic1> ok, on it
<Sigma88> I didn't think it would have been so complicated when I responded to the github issue :D
<Sigma88> hope I'm not making you go crazy
<Olympic1> nah, I've had worse
<SigmaDimensions> [Sigma-Dimensions] Sigma88 opened pull request #37: Sigma Dimensions v0.7.6 (master...Development) https://git.io/v9WSl
<SigmaDimensions> [Sigma-Dimensions] Sigma88 closed pull request #37: Sigma Dimensions v0.7.6 (master...Development) https://git.io/v9WSl
<SigmaDimensions> [Sigma-Dimensions] Sigma88 pushed 1 new commit to master: https://git.io/v9WS8
<SigmaDimensions> Sigma-Dimensions/master bcc89d5 Sigma88: Merge pull request #37 from Sigma88/Development...
<Sigma88> Olympic1: SSRSS-Rescale looks great as a name, thanks
<Olympic1> np, should pass now hopefully
<Sigma88> if there are other mods blocked by SD let me know
<Olympic1> KScale2
<Sigma88> KScale2 is not a mod
<Sigma88> it literally changes 4 values in the SD setting file
<Sigma88> that's it
<Olympic1> ok, then there is no other mods
<Sigma88> is KScale2 still a thing?
<Sigma88> I can't tell you how many bug reports I've received cause that guy messed up the only thing he changed in SD -.-
<Olympic1> Sigma88: if you find the SSRSS Rescale ok, you may approve the PR
NomalRaptor is now known as UmbralRaptor