<ckanbot>
[CKAN] politas commented on issue #2326: Oh, damn. Just realised a small issue - Detected DLC is not appearing in the GUI or consoleui. I think the difference is that while Action/List uses Registry.Installed(), Consoleui/ModListScreen and GUI.MainModList use registry.InstalledModules. Any chance we can normalise the three UIs? https://git.io/vxObs
<ckanbot>
[CKAN] politas closed issue #2077: Select which version of a mod to install https://git.io/vQGez
<ckanbot>
CKAN/master 9957c59 Paul Hebble: Allow downloader to be used multiple times
<ckanbot>
CKAN/master a6619fe Myk: Merge #2365 Allow downloader to be used multiple times
<ckanbot>
[CKAN] politas closed pull request #2365: Allow downloader to be used multiple times (master...fix/installer-reuse) https://git.io/vxYTW
<ckanbot>
[CKAN] politas commented on issue #2366: So, does this leave the GUI running with elevated privileges? If so, that could be part of why so many people end up running CKAN as administrator (It "worked fine" the first time they ran it!) https://git.io/vxONq
<Olympic1>
politas: Do we support missions from the new DLC? Missions are shared by zips but they have to be a zip when loading a mission.
<politas>
How do people want to be adding them? As part of a mod install, or by themselves?
<politas>
I haven't had a chance to try Making History out, yet; doesn't it have a system for importing missions?
<Olympic1>
You can create a mission and export it as a zip to KSP_ROOT/Missions/_Exports. Share that zip with the community and place the zip in KSP_ROOT/Missions
<Olympic1>
When you choose Play Mission in ksp it move the zips to Missions/_Imported and extracts them
<Olympic1>
tested a bit, you can just extract the zip to the Missions folder and it will show up
<politas>
Ok, so we currently can't handle that, because we don't accept MISSIONS as a destination.
<politas>
Installing to KSP_ROOT doesn't allow subfolders, I believe
<politas>
Can you raise an issue to allow mods to include Missions for installation?
<Olympic1>
sure
<politas>
My build env is broken. :-(
<politas>
Gonna go watch some YouTube on my TV
<politas>
later!
<Olympic1>
later
<ckanbot>
[CKAN] Olympic1 opened issue #2370: [Request] Install Missions https://git.io/vxOpo
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<ckanbot>
[CKAN] dbent commented on issue #2326: Well from just testing it, that also means those UIs never supported listing autodetected DLLs (which is what these changes are modeled on).... https://git.io/vx3JT
<ckanbot>
[CKAN] politas commented on issue #2326: I concur. https://git.io/vx3T4
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<anduril>
hi
<anduril>
any chance mechjeb and/or kerbal engineer will come soon again in ckan?
<ckanbot>
[CKAN] Olympic1 opened pull request #2371: Allow installation to the Missions folder (master...Missions) https://git.io/vx3tb
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<politas>
Hi anduril. If they will work with the new KSP, we'll get them in. As soon as they are released, they should get automatically added.
<N70>
KER works with 1.4.1
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<ckanbot>
[CKAN] Johan501 opened issue #2372: An error when open CKAN Setting https://git.io/vx3mH
<politas>
Well, if you are sure KER 1.1.3 works, you can use the KSP Compatibility setting feature to allow you to install it on a 1.4.1 install
<anduril>
thx @ politas and whoever is involved ... great work (ckan)
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<politas>
Fair warning, apparently stages where the engine is on a mount plate show 0 dv in KER with 1.4.1
<politas>
(unless you disable the mount plate's decoupler)
<ckanbot>
[CKAN] politas opened issue #2373: Mod lists are different across UIs https://git.io/vx3YQ
<ckanbot>
[CKAN] DasSkelett commented on issue #2372: I take the liberty to copy an answer of @HebaruSan:... https://git.io/vx3Y7
<ckanbot>
[CKAN] politas commented on issue #2372: Let us know if that doesn't fix it. https://git.io/vx3YA
<ckanbot>
[CKAN] Johan501 commented on issue #2372: The problem is solved, thanks!... https://git.io/vx3OV
<ckanbot>
[CKAN] Johan501 commented on issue #2372: The problem is solved, thanks!... https://git.io/vx3OV
<ckanbot>
[CKAN] politas commented on issue #2372: You can do it yourself if you'd like, or a CKAN team member can do it.... https://git.io/vx3O1
<ckanbot>
[CKAN] Johan501 commented on issue #2372: Okay, I will do it now.... https://git.io/vx3OD
<ckanbot>
[CKAN] Johan501 closed issue #2372: An error when open CKAN Setting https://git.io/vx3mH
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<ckanbot>
[CKAN] HebaruSan commented on issue #2326: I thought GUI did support "AD" mods, we have #2186 and #2262 complaining about it.... https://git.io/vx34z
<ckanbot>
[CKAN] HebaruSan opened pull request #2374: Deal with threading and download errors (master...fix/threading-exceptions) https://git.io/vx30x
<ckanbot>
[CKAN] HebaruSan commented on issue #2366: No, the special `registerUrl` parameter makes it _only_ do the URL registration stuff. The GUI itself is only initialized if that argument is absent:... https://git.io/vx3uo
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<ckanbot>
[CKAN] politas commented on issue #2366: Ah, thanks, I figured that would be in there somewhere. https://git.io/vx3iQ
<ckanbot>
[CKAN] dbent commented on issue #2326: Then something must have changed because no autodetected mods show up in the GUI for me after testing and while I can see in the code where it checks for it a mod is autodetected or not among a list of mods, I don't see where autodetected mods would be populated in that list. https://git.io/vx3XV
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<ckanbot>
[CKAN] Ruedii commented on issue #2359: Similar problem on Linux:... https://git.io/vx3Ms
<ckanbot>
[CKAN] Ruedii commented on issue #2272: Adding a GTK# GUI option is the best way to insure future multi-platform support.... https://git.io/vx3MW