Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
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<taniwha> https://forum.kerbalspaceprogram.com/index.php?/topic/54284-el/&do=findComment&comment=3347604
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<BenjaminK> taniwha: cool
<taniwha> thanks
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<N70> hey
<N70> is there any way to do multithreading
<N70> in a mod
<Thomas> Thread t = new Thread(SomeFunction); t.IsBackground = true; t.Start();
<Thomas> But you can't call most unity APIs from a different thread
<Thomas> For calculating stuff and sending it back to the main thread it works though
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