egg|zzz|egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Clifford. We currently target 1.2.2, and 1.3.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<GH> [Principia] drac555 commented on issue #1621: Has any work been done on this? Seems like no one is putting any initiative towards it, but it'd be really awesome if Principia had an API for kRPC. I would attempt it but I have no idea where to start, plus I'm limited in terms of knowledge on C++. https://git.io/vAAyK
<GH> [Principia] drac555 commented on issue #1621: Has any work been done on this? Seems like no one is putting any initiative towards it, but it'd be really awesome if Principia had an API for kRPC. https://git.io/vAAyK
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<awang> egg|work|egg: I'm getting linker errors with current Principia master
<awang> Bisecting now...
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<awang> Looks like it's just the test binary that emits linker errors
<GH> [Principia] pleroy opened pull request #1746: Change the default integrator (master...Stability) https://git.io/vAxk6
<GH> [Principia] pleroy commented on issue #1621: No work has been done as far as I know. See my reply above regarding us welcoming contributions, and about first designing what the API should look like and why.... https://git.io/vAxIV
<awang> egg|work|egg: So how do extension methods work?
<awang> Apparently Texture2D.LoadImage has been moved to an extension method
<awang> ImageConversion.LoadImage
<awang> But msbuild on my machine refuses to find it
<awang> I'm pretty sure I have the right .dll reference
<awang> VS says the class is there when I inspect the .dll
<GH> [Principia] pleroy commented on issue #1728: We can't seem to be able to reproduce the problem demonstrated by your video in the stock game. Have you observed it with stock? If not, the problem might come from an interaction with other mods, and these things are notoriously hard to debug.... https://git.io/vAxcP
<egg|zzz|egg> awang: ow, is the build broken?
<awang> egg|zzz|egg: The 1.4 build seems to be broken
<awang> 1.3 builds seem to have a broken test binary
<awang> 1.4 build is broken on the C# side
<awang> Or at least I can't figure out what's wrong with it
<egg|zzz|egg> awang: there is no 1.4 build
<awang> Well, compiling the C# part against 1.4 doesn't work
<egg|zzz|egg> awang: but 1.3 being broken on the test is annoying
<awang> 1.3 builds still have a broken test binary