raptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Fréchet. We currently target 1.5.1, 1.6.1, and 1.7.x. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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Space Dwarf. — If power requirements are low there’s always the sneaky method of year-round power namely just make a ring of panels around the surface r of a cylindrical probe and point it normal to your orbit so that no matter how it rotates around the sun half the panels are facing it
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egg. — if power requirements are even lower, add a single solar panel on the side, and spin normal to the orbit
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egg. — that way your solar panel will get illuminated for part of the spin cycle always :-p
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RurouniDonut. — With the physics extender mod, does it cause any funky stuff with Principia?
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Skylar. — I am also curious as to what rurouni asked, if they work together well, I could probably have kOS or something do some crazy things
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Myshiko. — @egg i always said - airplanes are much better then rockets.
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Myshiko. — Plus one on the question of effects of extending physics range on Principia - is it ok?
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RurouniDonut. — I think it would only affect only in fight right?
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Batou. — Does Principia affect low earth spacecraft orbit ? I recently installed this mod, and I can see that my first satellite has its orbit decaying
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Batou. — And for some reason, my apoapsis is now getting higher
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rsparkyc. — what are you using to measure that?
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rsparkyc. — because principia is now factoring in the gravitational forces of other objects in the solar system (and due to the fact that kerbin/earth is no longer a point mass) you will find that you don't just sit in these perfect never-changing orbits anymore
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rsparkyc. — so you should expect some changes over time
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rsparkyc. — this talks about some of the effects you're seeing
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rsparkyc. — > The elements given here are free from short-period variations, that is, variations whose period is approximately one revolution. This is in contrast to the osculating elements (those shown, e.g., by the MechJeb Orbit Info window, or the Kerbal Engineer Redux orbital display), which will exhibit strong periodic variations over a revolution.
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Batou. — I found it :=
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Batou. — I found it :) (edited)
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Batou. — Oh thnaks, i'll give it a look
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Batou. — Oh thanks, i'll give it a look (edited)
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Skylar. — I hope it gets patched and released soon lol, I was very excited xD, but I obv understand that its probably hard to say how long this will take to fix