egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Germain. We currently target 1.8.1, 1.9.1, 1.10.1, and 1.11.0. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
<discord-_> n​9gaming. — ^
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<raptop> 🌈🐈❓
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<discord-_> J​ustMozzie. — do i need kerbal engineer redux to play with principia?
<discord-_> J​ustMozzie. — nvm im just gonna not use it
<discord-_> P​aculino (ŝi/ri/she/they). — You don't need KER for principia
<discord-_> J​ustMozzie. — ya i kinda figured after a little bit of research
<discord-_> J​ustMozzie. — oh one last thing does the trajectories mod work with principia? like is it accurate and true and whatnot?
<discord-_> P​aculino (ŝi/ri/she/they). — You don't need it; setting the reference frame to surface-fixed (surface of the body you will impact) will show where you will hit the ground
<discord-_> J​ustMozzie. — even with atmospheric reentry?
<discord-_> P​aculino (ŝi/ri/she/they). — It can even compensate for a burn if you use Flight planning
<discord-_> P​aculino (ŝi/ri/she/they). — No, it does not take into account atmospheres afaik
<discord-_> J​ustMozzie. — how would i go about figuring if a reentry angle is far enough into the atmosphere then?
<discord-_> P​aculino (ŝi/ri/she/they). — I think Trajectories mod assumes patched conics, but it should be close enough for deorbiting normally
<discord-_> P​aculino (ŝi/ri/she/they). — I think Trajectories mod assumes patched conics, but it should be close enough for deorbiting if not looking far into the future or something (edited)
<discord-_> J​ustMozzie. — im just gonna install it and if its wildly unstable ill uninstall it
<discord-_> J​ustMozzie. — hey so i installed principia and all the other mods i wanna use for this playthrough, and i dont see the moons's orbits moving around at all, like they are on rails. is there something wrong?
<discord-_> J​ustMozzie. — wait nvm the guy i was following along with had patched conics turned on so everything is working!!!
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<discord-_> R​ingo. — Does flyby finder works with Principia?
<discord-_> R​ingo. — ?
<discord-_> S​tonesmile. — If it uses n-body physics, then yes, otherwise, no. It can probably get you dates which are decent, but not perfect
<discord-_> R​ingo. — What would be the best way to do gravitational assist?
<discord-_> S​tonesmile. — to *do* or to *plan*?
<discord-_> R​ingo. — To plan yeah
<raptop> Reject gravity; embrace torch
<raptop> (more seriously, it feels like the planning process would work best with out of game tools)
<discord-_> S​tonesmile. — KSPTOT might be useful, it has some n-body support
<discord-_> R​ingo. — Alright
<discord-_> R​ingo. — The n-body support is already integrated or it's like an addon?
<discord-_> R​ingo. — And also, is there tutorials for KSPTOT?
<discord-_> S​tonesmile. — It's integrated, but hidden and not useable for everything. I never got it to work personally, but I didn't throw that much time at it
<discord-_> S​tonesmile. — Not that I'm aware of
<discord-_> R​ingo. — Alright so I would have to learn to use it by myself so
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<discord-_> R​ingo. — So where I can find it?
<discord-_> S​tonesmile. — In one of the sub-programs, it was a while since I tested that program. Google should be able to help
<raptop> "As of v1.5.9, KSPTOT requires the use of the MATLAB Compiler Runtime R2017b!"
<raptop> oh
<discord-_> S​tonesmile. — The Compiler Runtime is free software, no need for a MATLab license
<discord-_> R​ingo. — I'm learning to use KSPTOT, are there any mistakes in the data that I entered?
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<discord-_> R​ingo. — ? 🤔
<discord-_> S​tonesmile. — Not sure a lot of people here use KSPTOT actively, we have mostly heard of it
<_whitenotifier-2275> [Principia] rnlahaye commented on issue #2899: Principia is slow on macOS (possibly due to Unity's allocator) - https://git.io/Jtx1m