egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
_whitelogger has joined #principia
_whitelogger has joined #principia
_whitelogger has joined #principia
_whitelogger has joined #principia
_whitelogger has joined #principia
_whitelogger has joined #principia
<queqiao-> ⟨makoivis⟩ Hmm, principia seems to overestimate the thrust of my engines and suggests cutting off way way way too soon
<queqiao-> ⟨makoivis⟩ I’m starting to get the hang of flight planning though.
<queqiao-> ⟨Al₂Me₆⟩ Did you rebase and jab "active engines" after activating the engines you will use for the manoeuvre?
<queqiao-> ⟨makoivis⟩ The engines were already active when I started planning.
<queqiao-> ⟨Al₂Me₆⟩ Try jabbing "active engines" some more and see if there's a change. It usually isn't too far off.
<_whitenotifier-ee4> [Principia] pleroy opened pull request #3784: Fix a bug in the copy constructor of FlightPlan that caused hard crashes when touching a duplicated plan - https://github.com/mockingbirdnest/Principia/pull/3784
<_whitenotifier-ee4> [Principia] pleroy commented on issue #3782: Game hangs deleting duplicate flight plan - https://github.com/mockingbirdnest/Principia/issues/3782#issuecomment-1779962708
<_whitenotifier-ee4> [Principia] pleroy closed pull request #3784: Fix a bug in the copy constructor of FlightPlan that caused hard crashes when touching a duplicated plan - https://github.com/mockingbirdnest/Principia/pull/3784
<_whitenotifier-ee4> [Principia] pleroy closed issue #3782: Game hangs deleting duplicate flight plan - https://github.com/mockingbirdnest/Principia/issues/3782
armed_troop has quit [Quit: Bye]
armed_troop has joined #principia