r4m0n changed the topic of #kspmodders to: Technical discussion ONLY (KSP related or not), for random shit-talking, join #shitshow (seriously)
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Glass|phone>
"advanced entrepeneurship: avoiding total disaster"
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Glass|phone>
whyyy is that an advanced topic
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SilverFox>
because lul
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BenjaminK>
could someone explain attributes to me?
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BenjaminK>
I'm wondering what they're used for and how to determine which classes can be attributes?
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GlassYuri>
"static Dictionary<string, Dictionary<string, string>> strings;"
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GlassYuri>
BenjaminK, I'm actually using them in my current project
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GlassYuri>
BenjaminK, that said, I just came to the realization that I don't really understand them either
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Majiir>
BenjaminK, they have to inherit from Attribute
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Majiir>
(or from something else that inherits from Attribute)
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Majiir>
They're also a Bad Idea in many ways
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Majiir>
(They require reflection, so code with attributes is very hard to statically analyze.)
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BenjaminK>
thanks Majiir and GlassYuri
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BenjaminK>
I'm going to do some reading up and hopefully come back with some info for all of us!
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