r4m0n changed the topic of #kspmodders to: Technical discussion ONLY (KSP related or not), for random shit-talking, join #shitshow (seriously)
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<TaranisElsu-m>
Greetings
<SilverFox>
holy shit is it you
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<TaranisElsu-m>
Has any seen an official statement about how we are going to get the expansion?
<SilverFox>
what expansion?
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<SilverFox>
GlassYuri, you heard of any expansion?
<TaranisElsu-m>
"Making History"?
<SilverFox>
dunno
<TheKosmonaut>
SilverFox: they've been talking about the expansion for like a year
<SilverFox>
yeah?
<TheKosmonaut>
TaranisElsu-m: afaik it'll be on the site and steam
<SilverFox>
TaranisElsu-m, did you make a life support mod?
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<TaranisElsu-m>
I'm more wondering for those of us who purchased a long time ago (around 0.18 for me)
<TheKosmonaut>
TaranisElsu-m: oh for the free thing
<SilverFox>
I think I have 1.13 installed
<TaranisElsu-m>
Do we get a code to put in Steam? Will Steam automagically know?
<SilverFox>
that's when I last paid attention to ksp lol
<TheKosmonaut>
I dunno. I am assuming those of us that bought it back then will just have it given to us on the original site with a steam key or direct download
<SilverFox>
sounds plausible
<TaranisElsu-m>
Okay. But no official statement yet?
<TheKosmonaut>
TaranisElsu-m: I only have inklings
<SilverFox>
ayyyy Splatoon references
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<TaranisElsu-m>
I'm surprised there isn't preorder info on steam or anything. Guess I'm too used to other companies that would have been accepting preorder money for months now.
<TaranisElsu-m>
And, @SilverFox, yes, I made TAC Life Support among other mods.
<SilverFox>
oh, I used Ioncross iirc
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<SilverFox>
jeez, how long ago was ioncross?
<SilverFox>
that was some 0.18 shit right there
<TaranisElsu-m>
Yup
<TaranisElsu-m>
Before, I think
<SilverFox>
that as well]
<SilverFox>
you should come here more often for shenanigans
<TaranisElsu-m>
It, and the others of the time didn't work the way I wanted, so I started on my own. It surprises me that KSP still does not have stock life support, and that they added remotetech first
<TaranisElsu-m>
I've been a little busy
<SilverFox>
they want fun > realism
<TaranisElsu-m>
Anyway, dinner time. Have fun!
<TheKosmonaut>
TaranisElsu-m: their idea of fun involves convoluted ripoffs of rt
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<GlassYuri>
SilverFox, why did you ask me of all people
<GlassYuri>
visual studio installer has literally been running all night without getting anywhere
<SilverFox>
nice
<SilverFox>
it does that
<SilverFox>
I asked you because you joined literally after talking about it
<GlassYuri>
I didn't join, the left alone client on my pc did while I was trying to motivate myself to get up
<SilverFox>
yeah
<GlassYuri>
well, so I guess I'll just let it keep installing .net core while I'm in school
<SilverFox>
if it hasn't made any progress by then, restart it
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<dlrkdesktop>
Anyone else try building reusable rockets with procedural parts? Mine wind up being waay more expensive than makes sense/seems to make sense
<SilverFox>
you can look up some designs
<dlrkdesktop>
I keep wind up with something that's reusable, but like 400k funds
<SilverFox>
how much does the saturn 5 rocket cost? just get that bottom part and a capsule and like, a few wings and then you can easily orbit
<SilverFox>
it's busted
<SilverFox>
also, the first youtube comment ever was "...concept this YouTube. Wonder what will come of it? ;)"
<dlrkdesktop>
huh?
<dlrkdesktop>
Reentry is what takes up the fuel
<SilverFox>
yeah, but there should be plenty of fuel left
<dlrkdesktop>
It's a Falcon style booster. The tank winds up having to be real big to hold enough fuel to get most of the way to orbit and land propulsively
<dlrkdesktop>
It's a great craft, aside from the fact that if the landing doesn't go well, the space program is out 400k funds or so
<dlrkdesktop>
So, maybe its just so expensive because it goes a lot further/faster than the F9 does IRL
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<GlassYuri_>
so most school computers have a visual studio configured to have a ridiculous font size and throw an exception if you try to change it
<GlassYuri_>
also line numbers turned off because why the fuck would you ever need them
<GlassYuri_>
oh and it also crashes when you select the automatic error fixes/improvements
<AlonzoTG>
=\
<AlonzoTG>
=(
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<dlrklaptop>
Non-KSP tech question: does adding new ram modules (on the 2nd channel, obviously) decrease RAM performance?
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<dbcooper>
The next step from a screwy Visual Studio installer is your whole OS turning into a pile of crap
<dbcooper>
I seened it happen one time
<AlonzoTG>
well, the ideal is 4 matching sticks, motherboard configured for enable dual channel, and good clock and timing...
<AlonzoTG>
any deviation from that ideal means slow...
<GlassYuri_>
dbcooper: so it seems like every single IDE in existence is an absolute piece of shit
<AlonzoTG>
I put some ram from a retired older machine into my secondary machine and it slowed down cuz went from 2100 mhz to 1600mhz.
<GlassYuri_>
AlonzoTG: my motherboard physically does not have 4 RAM slots
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<AlonzoTG>
dunno, all of my junk is full 2 bank 2 channel...
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<dbcooper>
Meh
<dbcooper>
I stick with visual studio because intellitype or intellisense or whatever the hell it is
<dbcooper>
Let's just leave it at "code completion"
<dbcooper>
It helps a lot when you're as ADD with your programming as I am
<GlassYuri_>
dbcooper: I guess I too am more of an 'intellisense operator' than a true 'programmer'
<dbcooper>
That's a brilliant way of putting it
<GlassYuri_>
although since I just fell into the cockpit as a full stack web developer so I've been looking into that and man there are some real heroes in that field
<AlonzoTG>
I've been out of work for 6 years, I'm 40.
<AlonzoTG>
\=
<AlonzoTG>
And I can program.
<GlassYuri_>
there was one guy I saw who makes advice videos on youtube, he evidently didn't know what the term "binary" means
<GlassYuri_>
...I have to relearn geometry
<GlassYuri_>
high school math doesn't necessarily teach you enough to do game programming, particularily if you spend most of the lessons reading manga
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<dbcooper>
I brought this up in #shitshow, but there's obviously a massive amount of programming potential in this room
<BenjaminK>
yup
<dbcooper>
If we all worked on a project, we could create something incredible
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<BenjaminK>
probably
<BenjaminK>
:V
<dbcooper>
The game to end all games
<BenjaminK>
And I say that sarcastially due to my views on TTI and their stuffs
<BenjaminK>
:V
<dbcooper>
I mean not KSP
<BenjaminK>
speaking of which, were there changes made to VesselModule implementation?
<dbcooper>
And this is not fueled by that at all
<BenjaminK>
dbcooper: ah, a seperate game, gotcha
<dbcooper>
The coincidence of me coming back at such a ludicrous time is, well, probably not exactly a coincidence
<dbcooper>
No idea
<dbcooper>
I haven't touched KSP or modding in a few years
<BenjaminK>
...sorry if I'm being rude, but I've never seen you on the forums
<dbcooper>
I updated the one mod I made myself once, but that's about it
<dbcooper>
I'm dsonbill
<BenjaminK>
what was the mod?
<dbcooper>
I haven't been here for like, 3 years or something
<dbcooper>
kOSPropMonitor
<BenjaminK>
ah, that's probably why :p
<dbcooper>
Integrates kOS into RPM
<BenjaminK>
I've been on for a little less then one
<BenjaminK>
and I'm off the forums
<dbcooper>
I was never really on the forums all that much
<BenjaminK>
in protest to the new EULA
<dbcooper>
They can take what I made
<dbcooper>
It will cause them legal issues
<BenjaminK>
why's that?
<dbcooper>
If kOS team hasn't whatever
<dbcooper>
Because it contains GPL kOS code
<dbcooper>
This is all just drama though
<dbcooper>
Oour licenses aren't even exactly any good in court
<dbcooper>
For anything
<BenjaminK>
the EULA states that they can take your shit no matter the license, and agreeing overrides the license
<BenjaminK>
:V
<dbcooper>
My mom's boyfriend is a contract lawyer
<BenjaminK>
So?
<BenjaminK>
TTI has rooms full of lawyers
<BenjaminK>
they'll fuck you up
<dbcooper>
I asked him about all this in a different way a little while back
<dbcooper>
Our licenses basically mean nothing anyway
<dbcooper>
All it means is they can't rip off the code directly, which isn't a big deal
<dbcooper>
None of us have software patents
<BenjaminK>
[stackoverflow instensifies]
<BenjaminK>
:p
<dbcooper>
Court of law will laugh us out of court, sorry :)
<BenjaminK>
Yeah, its a bike sitting on the front lawn
<dbcooper>
Yup!
<BenjaminK>
if someone wants it, they can take it
<dbcooper>
None of your guys' code is really protected in any meaningful way
<BenjaminK>
better the bike, be taken
<dbcooper>
Did a big corporate company steal your code? What are you going to do about it?
<BenjaminK>
but since it isn't really useful outside of KSP, not many people are goingn to be taking i t
<BenjaminK>
it
<dbcooper>
The only way we could ever fight a company like that is to be our own! :)
<BenjaminK>
other than the owners of the game :V
<BenjaminK>
yup
<dbcooper>
And delete all of our code from everything
<BenjaminK>
well
<BenjaminK>
yeah
<dbcooper>
That last part is meh
<dbcooper>
If KSP is as it is now, it could never rival us all
<BenjaminK>
the fact that there were legitement legal questions asked multiple times with no answer bothered many people
<BenjaminK>
along with the fact that TTI has made no attempt to reach out to the community personally in any way
<BenjaminK>
but it doesn't really matter
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<BenjaminK>
I technically dont own the game, my brother does
<lolwhut>
disconnected, so I don't know what you said lol
<BenjaminK>
and I'm a minor
<BenjaminK>
TTI discussion
<BenjaminK>
anyway
<BenjaminK>
lolwhut: You looked at vesselmodules at all since today with 1.4?
<BenjaminK>
looks like there were some changes made
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<lolwhut>
Nope
<lolwhut>
Haven't looked at ksp stuff in 3 years
<lolwhut>
I was thinking about dling it last night
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<BenjaminK>
dbcooper: yeah but selling gets moar profit
<BenjaminK>
why does tti care about us
<dbcooper>
The only way to beat rockstar
<dbcooper>
Is to beat rockstar
<BenjaminK>
HEY NOW
<dbcooper>
Fuck them at their own game
<BenjaminK>
YOURE A ROCKSTAR
<dbcooper>
The talent in here is literally better than their 3000+ programming team
<BenjaminK>
#kspmodding has more people then that, even
<TheKosmonaut>
dbcooper: uh
<TheKosmonaut>
You have seen GTA right?
<dbcooper>
Ha, most of them are in modding, huh?
<BenjaminK>
I mean, it's got sarbin, blowfish, tanawa, nathenkrll
<dbcooper>
Yeah
<TheKosmonaut>
Yes but they work for Valve
<dbcooper>
Looks like a divide happened here
<dbcooper>
They work for Valve now?
<dbcooper>
I've missed a *lot*
<BenjaminK>
i tjink #kspmodding is the official ksp modders channel
<dbcooper>
That channel didn't exist when I was here before
<dbcooper>
Only this one did
<BenjaminK>
i mean, everyone significant is on that one
<dbcooper>
Not exactly
<dbcooper>
There are people in here who are incredible programmers
<dbcooper>
I see their names
<BenjaminK>
yes
<BenjaminK>
If anyonr needs, I have a copy of the 1.3.1 API saved on a flash drive
<BenjaminK>
I'll zip it and put on my gdrive if someone reqs it
<dbcooper>
Well, I was probably too late
<dbcooper>
There's always the next iteration of the universe I suppose
<BenjaminK>
yeah
<BenjaminK>
Just because the eula's draconian doesnt mean they'll use it
<BenjaminK>
you can keeo plauonf the game
<BenjaminK>
fuck i cant type
<BenjaminK>
its late
<BenjaminK>
\o
<dbcooper>
I haven't played in longer than 3 years
<dbcooper>
Later
<TheKosmonaut>
dbcooper: someone made the channel their personal Loli channel and there was an Exodus of people from the bullshit of this channel. It has since been purged.
<TheKosmonaut>
Which is why modders and modding exist
<dbcooper>
Holy hell
<dbcooper>
Well that was unexpected
<dbcooper>
But you know, I don't know that I want to even program any more
<dbcooper>
I think I might hate it
<dbcooper>
Not sure exactly
<dbcooper>
I'm all twisted up inside
<TheKosmonaut>
dbcooper: this is how you know you're a programmer