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<xShadowx> taniwha: not exactly the 'correct' way to do it, but i got ksp showing in vive ;3 no head tracking etc though, def holds the framerate
<taniwha> got actual depth?
<xShadowx> still single (well 2) cameras
<xShadowx> mostly just managed to route display to vive XD hense the not correctly
<taniwha> so not yet
<taniwha> still, gotta start somewhere
<xShadowx> but i noticed something
<xShadowx> i dont think its 1920x1080p per eye
<xShadowx> it seems.......less wide than that\
<taniwha> it's not
<taniwha> nor is it 1080
<taniwha> (iirc)
<xShadowx> ? box docs claim 1920x1080 res
<xShadowx> but im thinkin its 960 per eye maybe
<taniwha> no, it's better than that
<taniwha> over 1k
<xShadowx> (didnt go yet)
<xShadowx> s/go/google
<Qboid> xShadowx meant to say: (didnt google yet)
<xShadowx> you got one?;3
<taniwha> 2160x1200, but X is halved for each eye
<taniwha> so 1080x1200 per eye
<xShadowx> kerbtrack is prolly next step to poke at, to see how to make camera move, then tie in vive head tracking heh
<xShadowx> why the fuck does box say 1920x1080 then
<taniwha> writer saw 1080, thought it was Y, messed up, nobody noticed?
<taniwha> *shrug*
<xShadowx> also thats kinda odd ratio for pixelx
<taniwha> (or because the actual display /is/ > 1920x1080)
<xShadowx> FoV seems wider than taller
<taniwha> which is correct
<taniwha> (our eyes are that way)
<xShadowx> i just wanna eva, with first person eva, and holding a KIS wrench
<xShadowx> fuck that means il have to learn how to move kerbal limbs ;/
<xShadowx> move with controller
<xShadowx> murder jeb
<xShadowx> hide body
<taniwha> gameObject.SetActive(false)
<taniwha> :)
<Dunkirk> I am become Jeb, destroyer of Kerbs.
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<Sarbian> FoV on VR is not linear
<Sarbian> The side of the screen are mapped to a larger FoV than the center
<xShadowx> i wish vive made the screens wider
<xShadowx> prolly my only complaint
<Sarbian> xShadowx: why ?
<xShadowx> FoV is basicly whats in front of you, no view to the side
<Sarbian> uh ? you tried one ? Because it sure is not the case here
<xShadowx> i own one >.> just bough it
<xShadowx> hense my comments in the chan about tryin to make ksp show in it
<Sarbian> the fov is not as large as a human can see but it is quite large
<Sarbian> and the fov is mostly a lens problem, little to do with the screen
<xShadowx> wtf
<xShadowx> -.-
<Sarbian> you did not even search before ?
<xShadowx> i did
<xShadowx> i was googling ksp and vive XD
<Sarbian> I must confess that I am a terrible person because I had this link in my fav for month ;)
<xShadowx> it all works? i can use ksp with vive right now?;3
<Sarbian> read the readme, it has limitation
<Sarbian> but the basic works
<xShadowx> (well for 1.1.3 its version)
<Sarbian> it works in 1.2
<xShadowx> you have a vive i take it?;3
<Sarbian> it was updated, they just did not update the readme
<xShadowx> ah
<Sarbian> xShadowx: I do. I had to use my hard earned Squad money
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<xShadowx> dunno why just does
* xShadowx views squad as dark and evil
<Sarbian> Contract are quite legally binding
<xShadowx> :)
<Sarbian> ah, I will not comment on a public chan ;)
<xShadowx> heh NDAs suck
<xShadowx> half the time i dont like em ;\ i get the value of them protecting code, but anything beyond that i think i dislike
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* xShadowx pokes at kerbal-vr
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* xShadowx wonders if first person eva works in it
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<xShadowx> While in VR, your viewpoint is not limited to being inside the cockpit. If you have the proper setup and space to move around irl, you can actually "walk" outside your craft and see it from outside (and it's way cooler than what I can describe here).
<xShadowx> o.O
<xShadowx> thats halfway to whats it pizza iva mod whered that go
* xShadowx goes googling for pizza iva
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<Sarbian> xShadowx: you want cool ?
<Sarbian> Look at the Demo
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<xShadowx> that video......so much of that looks like its ksp o.o
<xShadowx> i mean ksp post 2782353853-mods-to-fix-cartoon-land
<Sarbian> Well, it is a Unity game and I guess there is not many ways of rendering a Mercury ;)
<xShadowx> heh
<xShadowx> i see reflections
<Sarbian> I pledged and have the current Alpha
<Sarbian> Yeah, it s not DX9 ;)
<xShadowx> and the firey effects outside the pod window
<xShadowx> it use vive controllers to flip switches and knobs?;3
<Sarbian> Yes. Not all of them work but he adds more at each version
<Sarbian> I can switch to manual control and fuck up ;)
<xShadowx> :D
<xShadowx> you said unity? so mods
<Sarbian> and play with lights
<xShadowx> how long until a crossover modloader to load ksp mods?
<xShadowx> :)
<Sarbian> currently I would not call it a game, you are in eternal orbit
<xShadowx> heh
<xShadowx> def looks nice
<Sarbian> the radio chat is fun however. Capcom keep telling me to switch things back as they were ;)
<xShadowx> "fuck you il switch what i wanna"
<xShadowx> can you control course yet?
<xShadowx> goto mars
<Sarbian> "Advise all you want Capcom, you can not reach me !"
<xShadowx> ^
<Sarbian> nope, the orbit is locked
<xShadowx> boo :(
<Sarbian> You circle the earth until your neck gets tired of the VIVE
<xShadowx> lolz
<xShadowx> you found anything else fun for vive?
<Sarbian> hum, 1min
<xShadowx> i went through steam games for it, only thing i found i liked was subnautica (already had, but lack of controller support is annoying me) and universe sandbox which i know id be bored of in like an hr
<xShadowx> rest of steam vr games seemed too cartoony / junky
<Dunkirk> alright, so who was it in here who was asking about what mod looked at/stored vessel data, was something about orientation?
<xShadowx> and i have yet to download any form of boobs to it - prolly the only person in the world not to :P
<Dunkirk> I know you guys are chatting it up, but someone was asking about it this week
<Sarbian> VR is new gold rush where dev expect you to pay $10 for a crappy zombie killing clone
<xShadowx> my chat log doesnt go that far back ;3
<Sarbian> or $40 for a 1H experience
<Dunkirk> neither does mine
<Dunkirk> there are no good vr games out yet
<Sarbian> Lies
<Dunkirk> I don't think there will ever be a good vr game
<Dunkirk> that's hotdogs handgrenades and horseshoes or whatever seems cool
<Sarbian> More lies
<Dunkirk> but I ain't buying a VR set for it
<xShadowx> well universe sandbox id figure is good, just not my style
<Sarbian> Elite Dangerous is fun in VR but the UI sucks with the low rez
<xShadowx> Dunkirk: click sarb lik above
<xShadowx> link
<xShadowx> and ksp VR :3
<Dunkirk> those aren't VR games though
<Sarbian> Space Pirate Trainer is really fun, even if it s a plain shooter
<xShadowx> ksp is in iva mode :P
<Dunkirk> like the mercury thing is an interactive experience or whatevre, and ksp isn't a vr game
<Dunkirk> you can use vr, but it's not a vr game
<xShadowx> lies
<Sarbian> theBlu is more or less the go too experience to launch when you want to show a friend some VR
<xShadowx> mods make it a vr game
<Sarbian> Vanishing Realm was fun, but short for now
<Dunkirk> honestly, I can't get hyped for vr until they make those octo-all moving treadmill things affordable
<xShadowx> so too soon :)
<Sarbian> Superhot VR is really well reviewed but you need REVIVE to run it. I did not try yet
<Sarbian> xShadowx: look into REVIVE by the way, it has its uses
<Dunkirk> superhot could be cool in vr, but everything falls into that box of me not wanting to spend the money for some games
<Sarbian> Pirate !
<xShadowx> tsk tsk
<Dunkirk> but I think by the time the treadmill things become affordable, then we'll have moved on to something else
<xShadowx> VR will die anyways
<xShadowx> AR will take over
<Sarbian> and xShadowx stay away from "Apollo 11 VR".
<xShadowx> Sarbian: i want 13 ;3
<Dunkirk> shadow wants to be a space mechanic
<Sarbian> it s boring as hell
<Dunkirk> make a new dead space where you're isaac before all the shit went down
<xShadowx> no i want to hold a KIS wrench and murder jeb
<Dunkirk> there you go shadow
<Dunkirk> you can use a plasma torch in vr
<xShadowx> you can use any tool thats coded :)
<Dunkirk> but you won't be de-limbing alien zombies, you'll literally just be a grunt lasering hermetically sealed doors that won't open
<xShadowx> vive tracker goes on guns and vests now
<xShadowx> who knows all the shit itll get on
<xShadowx> anywho im not in a rush, i got vive mainlyfor 3d movies
<Dunkirk> lolol, oh man, idk what the politics rule is in here, but this is amazing
<Dunkirk> idk if you saw the cia/wikileaks stuff going on
<kmath_> <wikileaks> Don't want to pay for Wndows? The CIA's hackers have a pirate guide to skip product key activation… https://t.co/QiNffVTKQK
<Sarbian> nope, not here plz
<Dunkirk> I know nobody likes win8, but man
<xShadowx> pirate !
<Dunkirk> that's just brutal though
<xShadowx> Sarbian: any good video player suggestions for vive?
<xShadowx> so far i just ben using vlc, but it seems to only do the 360 movies not 3d movies heh
<xShadowx> :) ty
<Sarbian> the paid one on steam has more option I think and is worth the money
<xShadowx> wonder how long until a facemask is made, so you get smell/taste of the environments
<xShadowx> i saw a tv got invented for smell.........props to the accomplishment......but i dont think humanity is mature enough, and someone will make a commercial about farting
<xShadowx> future will be AR though, as properly done AR can still do VR
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<xShadowx> ok, i reached my level for dumbshit acceptance at work, and just deleted an entire git repo :) ok small repo, but stil
<xShadowx> that perma deletes repo right?;3
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