Thomas changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs (do !support for help). | *** PSA: https://kerbalspaceprogram.com/api/index.html | <Red5> Guy was asked for a log file, he gave this link: http://pastebin.com/wfVarZPf
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<Sigma88> !tell KillAshley* I am in the process of overhauling the star generation process in GN, right now NH uses a blue star listed as an analogue of this star: https://en.wikipedia.org/wiki/Mu_Columbae are you happy with that analogue? or do you prefere to change it?
<Qboid> Sigma88: I'll redirect this as soon as they are around.
<Sigma88> derp
<Sigma88> wrong chat
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<riocrokite> is there a difference between using enum and int for different cases?
<riocrokite> except enum being more descriptive?
<riocrokite> ah type checking thingy heh
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<xShadowx> riocrokite: and preset values so you dont need to remember numbers etc
<riocrokite> lost earlier comment but ok
<xShadowx> i got addicted to using enum :| so nice to never remember things
<xShadowx> [09:53:13] <riocrokite> is there a difference between using enum and int for different cases?
<xShadowx> [09:53:22] <riocrokite> except enum being more descriptive?
<xShadowx> [09:55:48] <riocrokite> ah type checking thingy heh
<xShadowx> from that
<riocrokite> ah yah thx
<riocrokite> yah used enums
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