Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
<Thomas>
Also, we should probably discuss that in #Kopernicus
<Sigma88>
fudge
<Sigma88>
sorry wrong channel
<Sigma88>
_D
<Sigma88>
:D
<Ezriilc>
Greets, yall.
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<Ezriilc>
Quick noob question: I'm reinstalling all my IDE stuff; is VS-2017 Community version appropriate for KSP development?
<Ezriilc>
And, does KSP still need .NET 3.5?
<Thomas>
Yes and yes
* Thomas
bugs Squad with Unity 2017
<Ezriilc>
Much thanks.
<Ezriilc>
I find myself wondering what options I need when installing VS...
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<Ezriilc>
If any legit smarties here could take a minute to confirm some stuff for me and my users, I'd be grateful - please check the tail of this thread: https://forum.kerbalspaceprogram.com/index.php?/topic/107461-part-13-graphotron-v043-may-27-2017-track-plot-sensor-flight-data/&page=5&tab=comments#comment-3178815