Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
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<taniwha> Sigma88: welcome to pseudo-random number generators
<taniwha> if the seed is the same every time (or a tiny set of seeds are used), then you /will/ see a pattern
<taniwha> also, if the sample set is small enough, then the randomness disappears
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<Sigma88> taniwha: my mods now add loading screens
<Sigma88> I just add 3 images at the end of the list
<Sigma88> if I keep restarting ksp, I get always the same sequence of images
<Sigma88> first all stock ones, and then my 3 in list order
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<Sarbian> Sigma88: there is a bug in 1.3 (and previous) and it is fixed in 1.3.1. So you should see more loading screen
<Sigma88> ok great
<Sigma88> this means I will need to redo all my loading screens code I suppose :|
<Sigma88> :)
<Sigma88> Sarbian: will 1.3.1 introduce new loading screens?
<Sarbian> From what I understand the code did not use the full range of available loading screen
<Sarbian> I did not check 1.3.1 so far (I did not do much KSP related for a while...)
<Sigma88> idk, I've been able to see all loading screens so I'm not sure what "the full range" means
<Sarbian> try 1.3.1 ;)
<Sigma88> I have tried all 1.3.1 versions except the latest one
<Sigma88> to check if they solved the orbit lines bug
<Sigma88> (spoiler: they didn't)
<Sigma88> let's see if they fixed it in the latest
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<Sigma88> nooope
<Sigma88> still there
<Sarbian> I need to finish my mods that replaces the stock orbit drawing :)
<Sigma88> oh god
<Sarbian> It works fine for the non controled vessel but I did not write the code for the current vessel and prediction
<Sigma88> Sarbian: could that mod allow to make the orbit line of a planet look different than the actual orbit of the planet?
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<Sarbian> Sigma88: what do you mean ?
<Sigma88> if you want to make a binary system in KSP you need to keep the moon orbiting the planet, you can't put the moon in orbit around the barycenter object
<Sigma88> which means the orbit of the moon is drawn relative to the planet rather than relative to the barycenter
<Sigma88> the solution I currently have is to hide the orbit of the moon
<Sigma88> and generate a placeholder celestialbody orbiting the barycenter to draw the correct orbit line
<Sarbian> That may be doable, but after I release a first version
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<xShadowx> Sarbian: maybe a mod for coloring orbits by their vessel type ;p or how 'busy' the orbit is
<oren> I want a mod that allows me to see how much ore is in a ship by selecting it on the map screen
<xShadowx> oren: there is, not sure if it updated, "ship info" mod, let you see that info
<xShadowx> it showed ALL resources onboard though
<xShadowx> i think this one is diff but from a quick google https://forum.kerbalspaceprogram.com/index.php?/topic/59724-112-v04-resource-details-in-tracking-center/
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