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<Pinkbeast>
The noisy idiot in the pub has just been proclaiming how the French never conquered anything after 1066. Barman: "Well, there's Napoleon". Hee hee.
<Pinkbeast>
Perfectly deadpan delivery
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<Iskierka>
yes, he did kind-of conquer everything except britain and russia
<Pinkbeast>
& if he'd started building steam tugs in 1801...
<Pinkbeast>
Re Railworks/Train Simulator, I asked the developer of the HUD overlay tool if we could see firebox temperature; TS doesn't simulate it, so we can't. :-/
<Iskierka>
that's ... odd
<Iskierka>
but not surprising with the lookup table based boiler properties
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* Iskierka
can't recall what a theoretical problem with boiler temperature was doing, however
<Pinkbeast>
Not boiler but firebox - in practice you can kill the firebox temperature by overshovelling (hence "little and often") or eg it may need a while to recover after closing the dampers and waiting
<Iskierka>
yeah but I don't remember what it was that we thought might be because of different firebox temp
<Pinkbeast>
It was you driving two apparently identical A4s.
<Iskierka>
though the real problem, now, is probably just some strange areas in the performance curves where if you have enough steam to push hard up to higher speed it just gives you higher steam generation basically for free by its guesstimate of damper airflow
<Iskierka>
so the right approach will just punch you through and let you hold there
<Pinkbeast>
Uh well to be fair this is one of the fundamental features of a steam locomotive, that the exhaust's draught on the fire means steam generation rises with steam consumption. Perhaps I misread you
<Iskierka>
I mean that because it's not a physical simulation a small error in the guesstimate could easily be exaggerated to allow performance that really shouldn't be happening
<Pinkbeast>
Ah, yeah, ISWYM. Perhaps we should just give up and play OpenRails (although with this new steam HUD I'm working through ~all of Railworks)
<Iskierka>
as it's not simulating temperature it's also likely not simulating that you're going to be constantly shovelling and need to heat each new load of coal, so a fast burn will probably give you a lower average than slow sustained
<Iskierka>
(average temperature of the coal itself, that is. Constantly having to use the released heat to heat new coal)
<Iskierka>
a humble bundle offered motorsport manager so I've ended up on that. Will come back to trains at some point
<Pinkbeast>
The big thing in reality was that each shovelful first outgasses a bunch of combustibles and if there's not enough air through the firebox to burn those they go right up the chimney, so shovelling a crapload at once is very inefficient (unless everything is going so fast there's lots of air)
<Iskierka>
Noooone of which is simulated by RW
<Pinkbeast>
Even given the (reasonable) expectation that some of the stoker's duties are elided - your coal never ends up in the wrong bit of the firebox, etc
<Iskierka>
I'm neither sure how you'd simulate or control that in a reasonable way
<Pinkbeast>
Oh, indeed, I don't think it should be in - a specific scenario might establish you have crappy coal, but beyond that...
<Iskierka>
crappy coal is much easier in trainz which actually takes the energetic properties of coal and mostly simulates them :p
<Pinkbeast>
... although something inobvious is that the GWR managed with 4-6-0s partly because of their excellent Welsh steam coal, and do you represent that in a sim by giving them artifically good performance or by having a variable for coal quality?
<Iskierka>
If you can get actual data for the coal then it can be accurately reflected by good performance
<Pinkbeast>
This alas is a problem for GWR engines in preservation where everyone-ish is using crappy Russian coal but it's more of a step down for GWR engines
<Pinkbeast>
crappy> this is a bit unfair, it's more that since power stations can burn any coal very well, no-one is picking out the best coal
<Iskierka>
interesting. So there would be a struggle for a modern record attempt finding a way to get enough power
<Pinkbeast>
Oil diring.
<Pinkbeast>
*firing.
<Pinkbeast>
Wardale's 5AT is oil-fired and he thought it would do 140mph
<Iskierka>
Wouldn't exactly be a performance match though
<Pinkbeast>
... and he is the last giant of steam so probably right. If I had 20 million quid I'd build the 5AT
<Pinkbeast>
No, but if I wanted to smash the record I'd be oil-fired.
<Iskierka>
I was thinking about if you could do something like using sugar stuck to the coal to increase the average energy release to match welsh coal
<Iskierka>
would be super-expensive but could possibly make it a match
<Pinkbeast>
There's just the question of how much you can shovel. The American Project 130 was going to have a mechanical stoker, but that's harder to keep the firebox bed even and it consumes steam itself.
<Pinkbeast>
Better off with oil firing where you just open a tap.
<Iskierka>
does it not need a pump? (perhaps if only at low oil levels and therefore low gravity pressure)
<Pinkbeast>
It consumes a modest quantity of steam, but a very modest one.
<Pinkbeast>
Whereas a mechanical stoker uses quite a bit.