UmbralRaptor changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Darboux. We currently target 1.3.1, and 1.4.3. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<egg|zzz|egg> !tell gregroxmun this looks nice https://imgur.com/gallery/FQHpnE6
<Qboid> egg|zzz|egg: I'll redirect this as soon as they are around.
<egg|zzz|egg> !tell gregroxmun this also uses EVE? I see clouds; if it uses it, can you send me the latest version so I can check whether there are things I need to rescale on that side too?
<Qboid> egg|zzz|egg: I'll redirect this as soon as they are around.
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<egg|zzz|egg> !wpn maccollo
* Qboid gives maccollo an electromagnetic geodesic
<egg|zzz|egg> maccollo: have you tried TRAPPIST-1?
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<GH> [Principia] eggrobin opened pull request #1859: TRAPPIST-1 rescalings (master...trappist-atmospheres) https://git.io/fJFmH
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<maccollo> not yet
<maccollo> looks pretty nice though
<maccollo> I've been reprogramming my rocket ascent autopilot
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<maccollo> last year I did it in python... but then I realized python is slow a shit =(
<egg|zzz|egg> probably fast enough for KSP purposes tbh, unless you do something weird
<maccollo> my method could probably be improved
<maccollo> I just simulate the rocket's path from the pad to orbit
<egg|zzz|egg> have you talked to lamont?
<maccollo> I don't think so
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<maccollo> not unless he goes by a different name elsewhere =P
<maccollo> my python script would figure out a path to orbit in about 10 seconds, so I figure that if I do it in a static language + use a better integration method I can get that down to something tolerable
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<GregroxMun> o/
<Qboid> GregroxMun: egg|zzz|egg left a message for you in #principia [19.06.2018 07:27:20]: "this looks nice https://imgur.com/gallery/FQHpnE6"
<Qboid> GregroxMun: egg|zzz|egg left a message for you in #principia [19.06.2018 07:31:24]: "this also uses EVE? I see clouds; if it uses it, can you send me the latest version so I can check whether there are things I need to rescale on that side too?"
<GregroxMun> I am using EVE, yes
<GregroxMun> I'm not done with the EVE configs
<GregroxMun> I still need to make them compatible with the Exoplanet config
<GregroxMun> You shouldn't need to rescale anything, clouds are spawned based upon altitude
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<nilof> apparently, multiple planets sharing the same orbit at equal spacing
<nilof> becomes stable if you have at least seven planets in that orbit
<nilof> In the case of Earth around the sun you could pack up to 42 copies of Earth in Earth's orbit, and it would be stable
<egg|zzz|egg> huh
<nilof> I guess planet wouldn't be the right term here, since they clearly aren't clearing their neighbourhood. Planet belts maybe?
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<awang> I could have sworn I saw something about that being tried in Principia
<awang> Or some other integrator-ish thing
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<GH> [Principia] pleroy closed pull request #1858: Change R3x3Matrix to support a scalar type (master...Matrix) https://git.io/ffCii
<GH> [Principia] pleroy pushed 2 new commits to master: https://git.io/fY16S
<GH> Principia/master 96f12a7 pleroy: Change R3x3Matrix to support a scalar type.
<GH> Principia/master 822fcbf Pascal Leroy: Merge pull request #1858 from pleroy/Matrix...
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<GregroxMun> I've shared the USS a few times
<GregroxMun> I once tried to get USS to work in principia
<GregroxMun> before the custom integrator settings
<egg|zzz|egg> uss?
<GregroxMun> ultimate solar system
<egg|zzz|egg> GregroxMun: well if clouds are based on altitude I need to rescale, I make the atmospheres bigger
<GregroxMun> well I
<GregroxMun> I will
<GregroxMun> damn it
<egg|zzz|egg> if you can throw the current state at me I can write patches to rescale
<GregroxMun> I will send you the cloud patch when I have one
<GregroxMun> right now it is very much just hacked together
<egg|zzz|egg> (since it's MM arithmetic it doesn't matter if you change your mind about the altitudes later on, I'll just *= 2 :AFTER[aSLIPPIST-1])
<GregroxMun> ah
<egg|zzz|egg> (please don't do anything :AFTER[aSLIPPIST-1] yourself though, because that prevents me from coming after you :-))
<GregroxMun> I'm reasonably certain I have to in some places
<egg|zzz|egg> why can't you get away with :FOR and :BEFORE?
<egg|zzz|egg> you should never have patches :AFTER your own mod
<GregroxMun> I will see
<egg|zzz|egg> GregroxMun: well, as long as you don't have anything that resembles a length/distance/altitude or CelestialBody name reference in the AFTER patches I don't care
<egg|zzz|egg> GregroxMun: one problem is the planetsList.cfg with its celestialBodyName, because we need to patch that
<egg|zzz|egg> (in the scatterer configs)
<GregroxMun> Why do you need to use cbNameLater anyway?
<GregroxMun> instead of displayName
<egg|zzz|egg> there are things that surface the cb name in Principia (we shouldn't but that's hard to change), also our configs should not mention Kerbin in non-stock systems
<egg|zzz|egg> we'd like our astronomy configs about TRAPPIST-1 to keep saying TRAPPIST-1
<egg|zzz|egg> since they basically have nothing to do with KSP anyway
<egg|zzz|egg> and having plumbing to work around that is messy
<egg|zzz|egg> GregroxMun: and anyway it's not just cbNameLater, the other planets get actually-renamed
<egg|zzz|egg> (bcdfgh)
<GregroxMun> right
<egg|zzz|egg> which means we need to patch celestialBodyName in the scatterer config, which means we need to run after it, which means it shouldn't run in :AFTER
<egg|zzz|egg> why does it use AFTER anyway?
<egg|zzz|egg> it doesn't seem to refer to anything that happens in :FOR
<GregroxMun> you're righty
<GregroxMun> right
<egg|zzz|egg> so it could be :FOR itself, and then we can come :AFTER it
<egg|zzz|egg> (my sentences now use ModuleManager syntax help)
<GregroxMun> I AM GOING TO DESTROY SCATTERER I SWEAR TO GOD
<GregroxMun> It's flickering
<GregroxMun> it always does shit like this
<egg|zzz|egg> !pet GregroxMun
* Qboid pets GregroxMun
<GregroxMun> !wpn GregroxMun
* Qboid gives GregroxMun a saker
<GregroxMun> !wpn GregroxMun
* Qboid gives GregroxMun a dual orbit
<GregroxMun> !wpn GregroxMun
* Qboid gives GregroxMun a mine
<GregroxMun> A PLANT A MINE ON MYSELF SO YOU CAN NO LONGER PET ME!
<egg|zzz|egg> !meow GregroxMun
* Qboid meows at GregroxMun
<egg|zzz|egg> GregroxMun: is transformName in that config the same as the CB name?
<GregroxMun> I think it is
<GregroxMun> I'm not sure
<egg|zzz|egg> works for me :-p
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<egg|zzz|egg> GregroxMun: anyway, please send me your working copy with the EVE configs when you have a minute so I can update my patches to rescale the clouds as appropriate
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<egg|zzz|egg> (and generally check that everything works)
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<egg|zzz|egg> GregroxMun: the Scatterer config you sent me last time has "hasOcean" set to True for b and c, did you fix that?