UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Fermat. We currently target 1.5.1, 1.6.1, and 1.7.2. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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[Principia] pleroy created tag 2019080103-Ferrari - https://git.io/fpDwq
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[Principia] pleroy tagged d541b66 as 2019080103-Ferrari https://git.io/fjSxY
<discord->
Sir Mortimer. — something like persistent rotation, but done right?
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<discord->
egg. — yes
<discord->
egg. — persistent rotation gets the physics wrong, these equations are not that trivial
<discord->
egg. — Anyway, Ferrari is out
<discord->
egg. — (a few hours early, because I don't feel like getting up at 5 in the morning to publish that release :-p)
<UmbralRaptop>
Kerbal Tractor Simulator?
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[Principia] pleroy opened issue #2260: Add complex geopotentials to more planets - https://git.io/fj9JA
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[Principia] pleroy labeled issue #2260: Add complex geopotentials to more planets - https://git.io/fj9JA
<discord->
egg. — @Sir Mortimer by the way, we'd be interested in those mocks, pleroy would like to take a break from the rotation stuff and UI questions would be an option
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[Principia] pleroy commented on issue #2259: Our log files should have a proper extension - https://git.io/fj9Ic
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[Principia] pleroy commented on issue #2237: Trajectory above surface on Phobos ends in Collision - https://git.io/fj9I8
<discord->
egg. — @Butcher oh I completely forgot to review your design proposal, sorry about that
<discord->
egg. — @Butcher I think it looks good; these functions sound like they will always make sense, in that we can always give them a sensible value, even if we make the flight plan and the manoeuvres more complex (say add SRBs with thrust profiles or whatnot)
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[Principia] pleroy commented on issue #2144: Extending the external API to allow for interaction with flight planning - https://git.io/fj9Iu
<discord->
Sir Mortimer. — @egg suppose I have a list of issues/ideas/bugs of questionable merit, do you prefer one list in, like, a file, or do you prefer a separate GitHub issue for each?
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[Principia] pleroy opened issue #2261: Computation of markers is costly - https://git.io/fj9IA
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[Principia] SirMortimer opened issue #2262: Principia UI visibility at KSC - https://git.io/fj9Ix
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[Principia] pleroy opened issue #2263: The trajectory iterators should be STL-like - https://git.io/fj9Ip
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<discord->
egg. — @Sir Mortimer separate issue for each, that way we can triage them separately
<discord->
egg. — issues are cheap
<discord->
Sir Mortimer. — ok
<discord->
Sir Mortimer. — i prefer it that way, too. and btw im
<discord->
Sir Mortimer. — i prefer it that way, too. and btw I'm not going to hold a grudge if you close them without comment 😉 (edited)
<discord->
egg. — @Sir Mortimer the bug you opened about the window being open in strange places is certainly useful, it kinda shows that I never play career :-p
<discord->
Sir Mortimer. — lol
<discord->
Sir Mortimer. — btw regarding UI... what are you using to draw it? is there a limit as to which widgets can and cannot be used?
<discord->
egg. — we're using the eggstremely shitty function-call-based framework
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[Principia] pleroy commented on issue #2262: Principia UI visibility at KSC - https://git.io/fj9La
<discord->
egg. — we could switch to something else, we could build complicated things if needed