egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao->
⟨NxthingbutV0id (Dont/ask)⟩ hello, i have 2 quick questions to ask that i didnt find in the FAQ so ill ask here.
<queqiao->
1. is there a list of compatible planet pack mods that work with principia and 2. why isnt principia on ckan?
<queqiao->
⟨Stonesmile⟩ ⟪NxthingbutV0id⟫ hello, i have 2 quick questions to ask […] ⮪ I can answer number 2; Principia is written in C++, compared to almost all other mods that are written in C#. This means that you need some extra libraries that you can not install through CKAN
<raptop>
For #1, I suspect not really, and aside from RO-related stuff you'd have to check on a case-by case basis. (possibly by simulating the system in MERCURY6 or the like)
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<queqiao->
⟨moar ssto⟩ what is the name of the assists that are the same as double lunar swingby but uses other bodies other than the moon?
<queqiao->
⟨moar ssto⟩ just double (name of body) swingby?
<raptop>
AFAIK, yes
<raptop>
The first fancy swingby that explicitly used the same body multiple times was, uh, Galileo I think?
<raptop>
(unless Mariner 10 counts with the Mercury flybys, but I don't think they had a big effect?)
<queqiao->
⟨moar ssto⟩ I am referring to the swingby chains in which one alternates between lowering and raising orbit, therefore spinning the argument of periapsis.
<queqiao->
⟨moar ssto⟩ something like some of the assists in isse3
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<queqiao->
⟨Arodoid⟩ Are there any stable lunar orbits?
<raptop>
Yes, depending on the inclination and altitude
<raptop>
"frozen orbit" tends to be the useful keyword for searching for pre-computed examples
<queqiao->
⟨Quadrupole⟩ See the pinned message of this channel