egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao->
⟨Just_a_shawn⟩ are "interface.generated.cs" and "marshalers.generated.cs" suppose to be missing from the ksp_plugin_adapter source? the .csproj file includes them in compiling the library.
<queqiao->
⟨Al2Me6⟩ Pretty sure you have to compile the entire thing (not just the adapter) for those to get generated
<queqiao->
⟨Just_a_shawn⟩ hence the "generated" part, i see.
<queqiao->
⟨Just_a_shawn⟩ Is this being caused because I'm using a preview build of Visual Studio?
<queqiao->
⟨Just_a_shawn⟩ Is this being caused because I'm using a preview build of Visual Studio? fixed the second one, forgot to unload the coverage analyser
<queqiao->
⟨Kobymaru⟩ ⟪SpaceMarine⟫ Id like to figure out and have someone […] ⮪ I play from Baikonur and you don't need kOS.
<queqiao->
Direct ascent only happened for the first Luna missions, after that it was mostly parking orbits.
<queqiao->
For the moon, launch into minimum relative inclination so that your transfer orbit intersects the moons orbit at their ascending node/descending node at the time of arrival.
<queqiao->
For interplenatery launches, just use the transfer window planner pinned in the other thread, type in 46° (or 49.92° to be precise) for the inclination and copy-paste the LAN into MechJeb PVG "Launch to LAN" field. Works perfectly.
<queqiao->
⟨Kobymaru⟩ +If you want to do it like the russians did, go into polar orbit with the right LAN.
<queqiao->
⟨Kobymaru⟩ * soviets
<queqiao->
⟨SpaceMarine⟩ "minimum relative inclination so that your transfer orbit intersects the moons orbit at their AN and DN" how do i exactly time to launch into that?
<queqiao->
⟨Kobymaru⟩ ⟪SpaceMarine⟫ "minimum relative inclination so that […] ⮪ Enjoy my shitty paint graphic
<queqiao->
⟨Just_a_shawn⟩ Is this being caused because I'm using […] ⮪ using the Git bash terminal didn't help either with eliminating the errors either.
<queqiao->
⟨Kobymaru⟩ assuming travel time of 4 days.
<queqiao->
⟨Kobymaru⟩ In the tracking station, orbit should be viewed from the top, and the "highest part of the orbit" towards you
<queqiao->
⟨Just_a_shawn⟩ what's suppose to be in "interface.generated.cs" and "marshalers.generated.cs" anyways? removing them from the .csproj causes a bunch of erros but none of them seem related to cs files.
<queqiao->
⟨SpaceMarine⟩ so am just expected to eyeball it then?
<queqiao->
⟨Just_a_shawn⟩ * errors
<queqiao->
⟨SpaceMarine⟩ id like to know exactly the period between when i have a window and i dont
<queqiao->
⟨Al2Me6⟩ ⟪Just_a_shawn⟫ Is this being caused because I'm using […] ⮪ Am guessing here, but did you forget to install the windows SDK?
<queqiao->
⟨Kobymaru⟩ In the tracking station, orbit should […] ⮪ Or just go polar, something like this. Then you can launch at any time.
<queqiao->
⟨Kobymaru⟩ ⟪SpaceMarine⟫ so am just expected to eyeball it then? ⮪ Yes pretty much.
<queqiao->
⟨Kobymaru⟩ ⟪SpaceMarine⟫ id like to know exactly the period […] ⮪ See scheme, you actually have a day or two as a window since you can vary your transfer velocity at the expense of a bit more dV
<queqiao->
⟨SpaceMarine⟩ thats a nightmare to keep track of that means what i get a window e very like
<queqiao->
⟨SpaceMarine⟩ 28 days
<queqiao->
⟨Kobymaru⟩ I mean if there's a magic trick, I'd love to hear it from the other channel members but that's what I've been doing for the last few years
<queqiao->
⟨lpg⟩ the magic trick s kOS
<queqiao->
⟨lpg⟩ * is
<queqiao->
⟨SpaceMarine⟩ exactly thats why i asked
<queqiao->
⟨lpg⟩ but it can't do anything that can't be done manually with a sharp enough eyeball
<queqiao->
⟨SpaceMarine⟩ and how to set that up to work for me in that manner
<queqiao->
⟨Kobymaru⟩ ⟪SpaceMarine⟫ thats a nightmare to keep track of that […] ⮪ 14 days. But you can leave once per day if you do the polar method (see second graph). The 14 day method is just more fuel efficient and has more margins for error
<queqiao->
⟨lpg⟩ kOS is #script-automation < that way
<queqiao->
⟨lpg⟩ you can leave at literally any time of day if you don't care about inclination
<queqiao->
⟨SpaceMarine⟩ am a good ways off doing my soviet game but il keep this all in mind ty and head to that channel when i get to lunar launches
<queqiao->
⟨lpg⟩ and once a day launching due east
<queqiao->
⟨Kobymaru⟩ hint: forget about direct ascent. Not worth it
<queqiao->
⟨SpaceMarine⟩ ive done direct ascent before with an r-7
<queqiao->
⟨SpaceMarine⟩ its more eyeball
<queqiao->
⟨SpaceMarine⟩ the mk1 eyeball superstar
<queqiao->
⟨Kobymaru⟩ exactly. Alternatively a team of russian mathematicians. Alternatively kOS
<queqiao->
⟨SpaceMarine⟩ where can i find a team of russian mathematicians
<queqiao->
⟨SpaceMarine⟩ the janitors closet?
<queqiao->
⟨Kobymaru⟩ Probably all at US Fintech firms at this point
<raptop>
But will you be cutting cams for the R-7 guidance computer?
<raptop>
(IIRC, it was a mechanical computer)
<queqiao->
⟨Mudkip909 | 𒀱 supporter⟩ ⟪Kobymaru⟫ Enjoy my shitty paint graphic ⮪ idea: (i havent tried it)
<queqiao->
⟨Just_a_shawn⟩ ⟪Al2Me6⟫ Am guessing here, but did you forget to […] ⮪ any other guesses? or is there some other way to get past the 1.12.2 limit?
<queqiao->
⟨Al2Me6⟩ Re. the build, sorry I have no idea; you'll need to wait until one of the devs are awake.
<queqiao->
⟨Damien⟩ Our cat has found my PPE pile in our new house. I think it's hers now.
<queqiao->
⟨Quadrupole⟩ ⟪egg⟫ Alternatively, use the escape hatch […] ⮪ So... How do I use this escape hatch? Do I need to compile Principia myself for this?
<queqiao->
⟨dragon36⟩ ⟪Quadrupole⟫ So... How do I use this escape hatch? […] ⮪ There should be configuration file in your game data with the override check. I’m not sure where to add or find it though
<queqiao->
⟨Quadrupole⟩ Yea I found out I need to add a new cfg file with the "principia_override_version_check" function