egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao->
⟨kaborl⟩ How can I "import" a maneuver created manually (or rather using Mechjeb) into Principia Flight Plan window?
<queqiao->
⟨lpg4999⟩ by typing numbers
<queqiao->
⟨kuzinat0r⟩ You don't do that. You won't achieve the expected result. Principia has it's own maneuver planner for a reason
<queqiao->
⟨kaborl⟩ It seems that putting the same numbers generated by Mechjeb into Principia's Flight Planner window doesn't end up with the same results. Or I'm doing something wrong.
<queqiao->
⟨kuzinat0r⟩ That's what I told you. Totally expected
<queqiao->
⟨kuzinat0r⟩ You execute principia's maneuvers with mechjeb, not the other way around
<queqiao->
⟨kaborl⟩ Thanks.
<queqiao->
⟨kaborl⟩ Another question, is it possible to Pin the Pe of Earth when using a Moon's point of reference?
<queqiao->
⟨kaborl⟩ +I.e. I'd like to see Earth's Pe when I'm seeing Moon's Pe.
<queqiao->
⟨kuzinat0r⟩ No. But you can have different plotting and maneuver frames.
<queqiao->
⟨kaborl⟩ Do you mean to change the point of reference at please to see these markers on the map?
<queqiao->
⟨kaborl⟩ * map back and forth?
<queqiao->
⟨kuzinat0r⟩ For TLI, for example, you'd want earth centered for maneuver, but moon flyby for plotting
<queqiao->
⟨kuzinat0r⟩ Depends of what's your goal
<queqiao->
⟨kaborl⟩ Free return from Earth-Moon
<queqiao->
⟨kaborl⟩ So far, I have to change the point of reference to make it which is a bit annoying
<queqiao->
⟨kuzinat0r⟩ This one is rather tricky. Some switching back and forth is required
<queqiao->
⟨kuzinat0r⟩ Especially if you want to achieve the 5k flyby. The moon is too massive and just slowed my ship too much
<queqiao->
⟨nazfib⟩ Hmm, you need a reference frame that fixes both the Earth and the Moon for this. Does the EML frame show apsides relative to both bodies?
<queqiao->
⟨kaborl⟩ Maybe a feature for Principia is to always show pinned markers even after changing the reference frame.
<queqiao->
⟨kaborl⟩ Does Principia allow for changing a body's satellite orbit? For example, changing the orbit of one of Ceres or one of the minor bodies available. Is this technically possible in Principia?
<queqiao->
⟨test_account9540⟩ You can definitely edit the starting state of the system in gamedata files
<raptop>
^ Just that. (eg: you can't deorbit Phobos)
<queqiao->
⟨kaborl⟩ Does that mean that planets are onrails in Principia as well?
<queqiao->
⟨kaborl⟩ * planets/bodies
<queqiao->
⟨test_account9540⟩ AFAIK, no, but they are only affected by gravity of other celestials and not of vessels
<queqiao->
⟨test_account9540⟩ so you cannot make a vessel change the orbit of a celestial by gravity
<queqiao->
⟨test_account9540⟩ impacts also have no impact on the celestials trajectory
<queqiao->
⟨Kirk (He/Him)⟩ They're on rails
<queqiao->
⟨Kirk (He/Him)⟩ Just iteratively solved rails
<queqiao->
⟨kaborl⟩ Oki thanks everyone.
<queqiao->
⟨kaborl⟩ What about RSS-origins (the mod sister of RSS-Reborn) than can add hunreds of different bodies? Is there any way to change their orbit in these cases?
<queqiao->
⟨kaborl⟩ For example, an asteroid like in stock KSP.
<queqiao->
⟨Kirk (He/Him)⟩ No, in the unlikely event your computer does not explode upon installing RSS origins, there is still no way to alter their orbits
<queqiao->
⟨kaborl⟩ That makes sense, thanks.
<raptop>
It's all fun and games until 99942 Apophis or 101955 Bennu causes an apocalypse
<raptop>
. o O (sneaking 2008 TC3 or 2014 AA into an asteroid pack, and seeing if anyone notices)
paculino has joined #principia
<queqiao->
⟨kaborl⟩ When Warping to Node it jumps up until 1 minute before reaching, but I wish there was a way to configure how much to stop before right next to that button. Sometimes, 1 minute might not be enough to reach the Node orientation.