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09:31
<
SpaceDock >
SpaceDock-Backend/go 3591d98 Dorian Stoll: Rename the route functions
09:31
<
SpaceDock >
SpaceDock-Backend/go 7ed96f3 Dorian Stoll: Finish game.go
09:33
<
Thomas >
5 done, 6 missing
09:54
<
SpaceDock >
SpaceDock-Backend/go f6d9e2e Dorian Stoll: Remove trailing slashes
09:54
<
SpaceDock >
SpaceDock-Backend/go bf72328 Dorian Stoll: Token api
10:00
<
SpaceDock >
SpaceDock-Backend/go 943c90d Dorian Stoll: My Github name and the year changed
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RockyTV|away is now known as RockyTV
15:00
<
Thomas >
o/ RockyTV
15:01
<
RockyTV >
TIL debian release names are toy story characters
15:02
<
Lartza >
:O they are!
15:05
* Thomas
wonders when ubuntu will run out of animal names
15:06
<
Lartza >
In around 29555 years probably
15:06
<
Lartza >
If they keep the two releases per year pace
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16:39
<
SpaceDock >
SpaceDock-Backend/go 5665e0f Dorian Stoll: More dummy data
17:23
<
SpaceDock >
SpaceDock-Backend/go 41358c6 Dorian Stoll: Fix the request limiter
17:44
<
SpaceDock >
SpaceDock-Backend/go 0cfff46 Dorian Stoll: Better tokens
17:46
<
Thomas >
Fork of a request limiting software for go, because I modified it
17:46
<
Thomas >
But it didnt worked, so I redid it and deleted that repo :D
17:46
<
VITAS >
req limitin g?
17:46
<
VITAS >
dont need that i use mod evasive
17:47
<
VITAS >
so its handled on the webserver/proxy level
17:47
<
Thomas >
Now its there
17:47
<
Thomas >
And it has support for tokens
17:47
<
VITAS >
ok thats a good thing
17:47
<
Thomas >
(and you were the one who wanted it when I added it to the python version :P)
17:47
<
VITAS >
btw i played arround with twitter bootstrap and now understand it :D
17:48
<
VITAS >
but im still unsure if i find it usefull
17:48
<
Thomas >
Yeah, bootstrap is quite nice if you understand it, and if you dont overuse it
17:48
<
VITAS >
because all sites look the same
17:48
<
Thomas >
I absolutely hat sites who are full bootstrap
17:48
<
Thomas >
(but I actually like googles material design :D)
17:48
<
VITAS >
i also looked at gogs symanticUI
17:49
<
VITAS >
it looks similar and i think i will do a quick poage in that too
17:50
<
VITAS >
interresting thing: ive the option to buuild some sort of toolbox web portal thing at work
17:50
<
VITAS >
and i will need to implement user acc, api, some admin panel, ui and so on to house a set of webbased tools
17:51
<
VITAS >
i think its an great opertunity to play arround with ready made building blocvks that are out there and find good ones to combine
17:52
<
VITAS >
i also looking for idears on what to offer to the community using the spare server resources i have
17:53
<
VITAS >
input is welcome :)
17:54
<
VITAS >
u can ask arround :)
17:54
* Thomas
focuses on getting godock done :D
17:54
<
Thomas >
mostly reimplementing routes
17:54
<
VITAS >
at least youre good in branding :P
17:54
<
Thomas >
and the plugin system
17:55
<
Thomas >
godock is the working title
17:55
<
Thomas >
And when that is done, I will focus on opendock and MAYBE on SDF
17:56
<
VITAS >
hmm i simply hope we will have soemthign we can put into production at some point :)
17:57
<
Thomas >
Also, I noticed that sdb never had a way to delete users :D
17:58
<
VITAS >
but most services dont
17:58
<
VITAS >
try deleting your acc from different websites
18:00
<
RockyTV >
I forked the prod to dev
18:00
<
Thomas >
Well, not only for the end user. There was no admin interface, so the only way to do it is the db :D
18:00
<
RockyTV >
but it's not working
18:00
<
RockyTV >
I can't register, dunno why
18:00
<
RockyTV >
it was that error I pasted the other dya
18:00
<
RockyTV >
s/dya/day
18:00
<
Qboid >
RockyTV meant to say: it was that error I pasted the other day
18:01
<
Thomas >
.. For me it starts
18:01
<
Thomas >
or do you mean the setup script?
18:01
<
RockyTV >
I can't create a modpack*
18:02
<
RockyTV >
I can't create a game nor publisher via db
18:03
<
VITAS >
uhm the game and publisher db is no secret
18:03
<
VITAS >
isnt there a version in sdb?
18:03
<
VITAS >
you coudl export and use
18:04
<
VITAS >
the admin panel in prod is broken
18:04
<
Thomas >
sdbs database is too different to be useable for prod
18:04
<
VITAS >
the games and publisher tables shouldnt
18:04
<
Thomas >
RockyTV: I think eirexe fixed the modpacks in his spacedock clone...
18:04
<
VITAS >
also: PIZZA time!
18:05
<
VITAS >
todays pizza: borccoly, steak strips, sauce hollandais, steak pepper
18:05
<
VITAS >
and tomatoes
18:06
<
Thomas >
RockyTV: Hmm, I dont see why it doesnt work
18:12
<
RockyTV >
VITAS, I'll get some fixes from eirexe and apply to prod repo
18:12
<
RockyTV >
then you can update prod
18:12
<
VITAS >
be carefull: he did mess up the templates
18:14
<
Thomas >
Hmm, no eirexe didnt fix the modpacks, he fixed gameversion creation xD
18:16
<
RockyTV >
I think I fixed them
18:22
<
SpaceDock >
SpaceDock/master e61e617 Alexandre Oliveira: Reorganize script imports again
18:23
<
SpaceDock >
SpaceDock/master ae3908e Alexandre Oliveira: Move edit_pack.js to end of import list
18:23
<
RockyTV >
VITAS, I think we're good to go to push that
18:23
<
RockyTV >
s/that/that to prod
18:23
<
Qboid >
RockyTV meant to say: VITAS, I think we're good to go to push that to prod
18:23
<
VITAS >
what does it do?
18:24
<
VITAS >
who tested it?
18:24
<
RockyTV >
well, we can't test it yet
18:24
<
RockyTV >
but I'm pretty sure it's fixed
18:24
<
RockyTV >
it won't be worse than it was (it wasn't working) :P
18:25
<
VITAS >
and you want me to push something that isnt tested and that youre "pretty sure that its fixed" and i dont even know what you wanted to fix to production?
18:25
<
VITAS >
what we should do is fill the dev env with test data and play arround
18:25
<
VITAS >
i will set up a beta env if thats done
18:28
<
SpaceDock >
SpaceDock-Backend/go 49bede6 Dorian Stoll: publisher endpoints
18:39
<
RockyTV >
I set it up, it's not working
18:39
<
RockyTV >
if you fix it, sure
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<
flightyfighty >
hello
21:59
<
flightyfighty >
anyone there
21:59
<
flightyfighty >
nananannanananna
21:59
<
flightyfighty >
I don't know where I am
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22:13
<
VITAS >
no problem noone does