ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
<Bornholio> sounds like a mod of some sorth is having a rapid NRE, look in your console and see if anything is getting spammed in there
<Bornholio> Alt-F12 that is
<darsie> nothing happening on Linux.
<Bornholio> well whatever your console opening key strokes are
<Bornholio> .pokes the linux users. Discord is pretty active might ask there also
<soundnfury> darsie: right-shift-F12
<darsie> Doesn't look suspicious: http://bksys.at/bernhard/temp/screenshot1.png
<darsie> soundnfury: thx. Didn't work at first.
<Bornholio> go into debugging and turn those things on, then you'll get warnings and stuff onscreen
<darsie> Just 'debugging'? Nothing happening. I didn't turn on flush to disk immediately. The labels got weird: http://bksys.at/bernhard/temp/screenshot3.png
* darsie can't leave the VAB.
<darsie> nre=non recoverable error?
<soundnfury> darsie: null reference exception
<darsie> k
<Mike`> soundnfury, https://github.com/MikeOnTea/ProceduralParts/releases/tag/polyBeta1 - height for odd polys implemented, circumdiameter is shown as additional info.
<soundnfury> Mike`: \o/
<soundnfury> btw I haven't made a decision yet, but I _might_ be committing to a new non-ksp related project that'd keep me very busy for a while.
<soundnfury> Probably not, but I thought it best to warn y'all just in case.
<Bornholio> what is this non-ksp blashemphemy!
<Bornholio> almost as bad as my employer working me like a mule
<Bornholio> i had to do employee reviews god i hate that, just whip me and get it over
<Mike`> What project would that be? :) Regarding procparts, i wasn't sure what to do about cap textures so i implemented a switch to select between cap of the config, side texture of the config, grey or plain white.
<Mike`> It's all a little hacky, but oh well. :) Anyway, off to bed, nn.
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<soundnfury> Mike`: I'm not sure I can talk about it.
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<stratochief> a lightly treasonous project then. not clear if it is treason to your country or just KSP though
<soundnfury> stratochief: oh, shush :P
* darsie hunts down the slowing mod by divide and conquer.
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<darsie> The mod that slowed down the VAB was Textures Unlimited. Works fine without it.
<soundnfury> darsie: yipes, I think that's part of the Brave New Plan for 1.4.x
<soundnfury> better tell Pap
<soundnfury> message has been passed on
<darsie> thx
<darsie> The VAB doesn't use the keys configured for my Dvorak Keyboard.
<darsie> And RMB doesn't change orientation. MMB does. so confusing.
<soundnfury> > Dvorak keyboard
<soundnfury> found your problem, you crazy person ;)
<darsie> :)
<darsie> Well, it's a German keyboard, but I use the Dvorak layout.
<soundnfury> As opposed to qwertz, iirc?
<darsie> yep
<darsie> With MMB I change camera attitude, but I want to rotate around the vertical axis of the VAB. Have to pan around with keys scattered around the keyboard ...
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<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fhBYd
<github> RP-0/master 794a366 Dan Paplaczyk: Updated the Avionics and Decoupler Module Tags...
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<github> [RealismOverhaul] pap1723 pushed 1 new commit to master: https://git.io/fhREy
<github> RealismOverhaul/master 74aaf0a Dan Paplaczyk: Fix the volume on SSTU Soyuz Adapters...
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<github> [RP-0] mattwrobel opened pull request #992: Fixed typo in explorer core ECMs (master...ecm_avionics_typo) https://git.io/fhR6i
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<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fh0Os
<github> RP-0/master 1dccc3f Dan Paplaczyk: Updated Capsules ECMS and Costs...
<github> [RP-0] pap1723 closed pull request #992: Fixed typo in explorer core ECMs (master...ecm_avionics_typo) https://git.io/fhR6i