ferram4 changed the topic of #RO to: Welcome to the discussion channel for the Realism Overhaul (meta)mod for KSP! Realism Overhaul Main Thread https://goo.gl/wH7Dzb ! RO Spreadsheet http://goo.gl/Oem3g0 ! Code of Conduct http://goo.gl/wOSv2M ! | Maximal & soundnfury's RP-1 Race Into Space Signup: http://bit.ly/2DEVm2i [15:01] <soundnfury> Straight Eight Stronk (and) RP-0/1 is basically "Space Agency Spreadsheet Simulator"
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<github> [RP-0] NathanKell pushed 1 new commit to master: https://git.io/fh1oE
<github> RP-0/master c5e8b45 NathanKell: Lowered unpressurized cockpit max alt to 30km
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<darsie> save and load
<darsie> I'm not sure this is the reason it explodes on reentry.
<darsie> There's a lunar rated shield and the pod explodes, too. And the shield. From LEO reentry.
<darsie> Hmm, didn't happen here: http://bksys.at/bernhard/temp/screenshot31.png
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<darsie> Ahh, chute bloat happens when the chute is root.
<darsie> I made it root, cause otherwise it would sink deeper every time I save it.
<darsie> After a few save/load cycles in the VAB the chute would come out the bottom of the pod.
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<github> [RP-0] pap1723 pushed 4 new commits to master: https://git.io/fh1Qb
<github> RP-0/master da8f206 Dan Paplaczyk: Cleaned up Notes Section of Repo...
<github> RP-0/master 8339eb8 Dan Paplaczyk: MUST TEST: Reworked the Sounding Rockets Contracts...
<github> RP-0/master 2ba8ff0 Dan Paplaczyk: Merge branch 'master' of https://github.com/KSP-RO/RP-0
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<funksh0n> Hi all.
<funksh0n> During manual install, some of the mods have conflicts?
<funksh0n> e.g. SolverEngines comes with both RealFuels and Advanced Jet Engine
<funksh0n> which version of SolverEngines should I take?
<funksh0n> Also the version of Kerbal Joint Reinforcement that's linked on the RO dependancies says it's not compatable with 1.3.1
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<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fhDIG
<github> RP-0/master 1f98745 Dan Paplaczyk: Added ClearInputLocks.dll...
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<github> [RP-0] pap1723 pushed 1 new commit to master: https://git.io/fhDIb
<github> RP-0/master 2ed1a29 Dan Paplaczyk: Moved the ClearInputLocks to Source...