<icefire> .hat
* hatbot gives icefire 22 hats for a total of 59 hats.
<icefire> .bet 20
* hatbot lowers icefire's hat count to 39.
<icefire> .bet yolo
* hatbot raises icefire's hat count to 78.
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<handicraftsman> !rip
<bitrotripbot> Rest in peace SpaceCore, we will remember you.
<handicraftsman> !rip
<bitrotripbot> Rest in peace PhotonBot, we will remember you.
<handicraftsman> !rip
<bitrotripbot> Rest in peace Technicality, you are where good bots go.
<handicraftsman> !rip
<bitrotripbot> Rest in peace ruibot, you were faithful 'til the end.
<handicraftsman> !rip
<bitrotripbot> Rest in peace DMPBot, sleep well.
<handicraftsman> !rip
<bitrotripbot> Rest in peace DMPBot, you will be missed.
<handicraftsman> !rip
<bitrotripbot> Rest in peace hatbot, sleep well.
<handicraftsman> !rip
<bitrotripbot> Rest in peace checkpoint, you will be missed.
<handicraftsman> !rip
<bitrotripbot> Rest in peace FactSphere, sleep well.
<handicraftsman> !rip
<bitrotripbot> Rest in peace DMPBot, you are where good bots go.
<handicraftsman> !rip
<bitrotripbot> Rest in peace DMPBot, you are where good bots go.
<handicraftsman> !rip
<bitrotripbot> Rest in peace Malcolm, you will be missed.
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<icefire> .hat
* hatbot gives icefire 22 hats for a total of 100 hats.
<icefire> .bet 50
* hatbot lowers icefire's hat count to 50.
<icefire> .bet 25
* hatbot raises icefire's hat count to 75.
<icefire> .bet 25
* hatbot raises icefire's hat count to 100.
<icefire> .bet yolo
* hatbot raises icefire's hat count to 200.
* handicraftsman should really implement cookies
<icefire> .hat
* hatbot thinks icefire should be content with 200 hats.
hatbot has quit [Remote host closed the connection]
hatbot has joined #bottorture
<icefire> .bet -1
* hatbot can't fix icefire's problems
<handicraftsman> .bet 2
* hatbot thinks handicraftsman should have something to bet with first
<handicraftsman> .hat
* hatbot gives handicraftsman 21 hats for a total of 21 hats.
<handicraftsman> .bet 20
* hatbot raises handicraftsman's hat count to 41.
<handicraftsman> .bet 20
* hatbot lowers handicraftsman's hat count to 21.
<handicraftsman> .bet 20
* hatbot lowers handicraftsman's hat count to 1.
<handicraftsman> .bet 20
* hatbot can't fix handicraftsman's problems
<handicraftsman> .hat 100
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 1 hats.
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 1 hats.
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 1 hats.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 2.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 3.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 4.
<handicraftsman> .bet 4
* hatbot lowers handicraftsman's hat count to 0.
<handicraftsman> .bet 4
* hatbot can't fix handicraftsman's problems
<handicraftsman> .bet 0
* hatbot can't fix handicraftsman's problems
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 0 hats.
<icefire> .hat
* hatbot gives icefire 21 hats for a total of 221 hats.
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 0 hats.
<handicraftsman> ;(
<icefire> the cooldown is random (within a reasonable range)
<handicraftsman> Cooldown?
<handicraftsman> Oh
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<icefire> .hat
* hatbot gives icefire 26 hats for a total of 247 hats.
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<handicraftsman> \cookie icefire
* ProtonBot gives a ghostly cookie to icefire
<egg|zzz|egg> Norgg: hatbot is back!
<egg|zzz|egg> .hat
* hatbot gives egg|zzz|egg 13 hats for a total of 13 hats.
<egg|zzz|egg> .bet 1
* hatbot raises egg|zzz|egg's hat count to 14.
<egg|zzz|egg> .bet 1
* hatbot lowers egg|zzz|egg's hat count to 13.
<egg|zzz|egg> .bet 2
* hatbot raises egg|zzz|egg's hat count to 15.
<Thomas> moar bots
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<icefire> .hat
* hatbot gives icefire 10 hats for a total of 257 hats.
<icefire> .bet 50
* hatbot lowers icefire's hat count to 207.
<icefire> .bet 50
* hatbot raises icefire's hat count to 257.
<icefire> .bet 50
* hatbot raises icefire's hat count to 307.
<egg|zzz|egg> .hat
* hatbot gives egg|zzz|egg 12 hats for a total of 27 hats.
<egg|zzz|egg> .bet 10
* hatbot raises egg|zzz|egg's hat count to 37.
<egg|zzz|egg> .bet 10
* hatbot raises egg|zzz|egg's hat count to 47.
<icefire> .bet 20
* hatbot lowers icefire's hat count to 287.
<icefire> .bet 20
* hatbot lowers icefire's hat count to 267.
<icefire> .bet 40
* hatbot raises icefire's hat count to 307.
<icefire> .bet yolo
* hatbot lowers icefire's hat count to 0.
<icefire> .hat
* hatbot gives icefire 11 hats for a total of 11 hats.
<icefire> .bet yolo
* hatbot raises icefire's hat count to 22.
<icefire> .bet yolo
* hatbot lowers icefire's hat count to 0.
<icefire> rip
<egg|zzz|egg> .hat
* hatbot thinks egg|zzz|egg should be content with 47 hats.
handicraftsman has joined #bottorture
egg|zzz|egg is now known as egg|tea|egg
egg|tea|egg is now known as egg
egg is now known as egg|reviewing_code|egg
egg|reviewing_code|egg is now known as egg|factoring|egg
egg|factoring|egg is now known as egg
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Thomas is now known as Thomas|AWAY
icefire has joined #bottorture
<icefire> .hat
* hatbot gives icefire 20 hats for a total of 20 hats.
egg is now known as egg|nomz|egg
<UmbralRaptor> !
<UmbralRaptor> .hat
* hatbot gives UmbralRaptor 26 hats for a total of 26 hats.
<UmbralRaptor> ;mission search
<ProtonBot> ​[ kmath#1 | ​200 ]
<UmbralRaptor> ;mission add You take off your engineering hat and put on your management hat.
<kmath> UmbralRaptor: Added 'You take off your engineering hat and put on your management hat.' [890]
egg|nomz|egg is now known as egg
<icefire> .hat
* hatbot gives icefire 16 hats for a total of 36 hats.
<icefire> .bet 5
* hatbot raises icefire's hat count to 41.
<handicraftsman> .hat
* hatbot gives handicraftsman 10 hats for a total of 10 hats.
<handicraftsman> .bet 1
* hatbot lowers handicraftsman's hat count to 9.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 10.
<handicraftsman> .bet 1
* hatbot lowers handicraftsman's hat count to 9.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 10.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 11.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 12.
<handicraftsman> .bet 1
* hatbot raises handicraftsman's hat count to 13.
<handicraftsman> .bet 1
* hatbot lowers handicraftsman's hat count to 12.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 15.
<handicraftsman> .bet 3
* hatbot lowers handicraftsman's hat count to 12.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 15.
<handicraftsman> .bet 3
* hatbot lowers handicraftsman's hat count to 12.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 15.
<handicraftsman> .bet 3
* hatbot lowers handicraftsman's hat count to 12.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 15.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 18.
<handicraftsman> .bet 3
* hatbot raises handicraftsman's hat count to 21.
<handicraftsman> .bet 5
* hatbot raises handicraftsman's hat count to 26.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 21.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 16.
<handicraftsman> .bet 5
* hatbot raises handicraftsman's hat count to 21.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 16.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 11.
<handicraftsman> .bet 5
* hatbot raises handicraftsman's hat count to 16.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 11.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 0.
<handicraftsman> .bet half
* hatbot can't fix handicraftsman's problems
<handicraftsman> icefire, ^
<icefire> you're broke
<icefire> you have a gambling problem and should seek help
<handicraftsman> icefire, i mean
<handicraftsman> You have no .bet half
<handicraftsman> Lol
<icefire> ohh well
<icefire> .hat
* hatbot thinks icefire should be content with 41 hats.
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<icefire> .hat
* hatbot gives icefire 27 hats for a total of 68 hats.
<icefire> .bet 12
* hatbot raises icefire's hat count to 80.
<egg> .hat
* hatbot gives egg 27 hats for a total of 74 hats.
<egg> .bet 10
* hatbot lowers egg's hat count to 64.
<egg> .bet 20
* hatbot lowers egg's hat count to 44.
<egg> .bet 40
* hatbot lowers egg's hat count to 4.
<egg> .bet yolo
* hatbot raises egg's hat count to 8.
<egg> .bet yolo
* hatbot raises egg's hat count to 16.
<icefire> .hat
* hatbot gives icefire 22 hats for a total of 102 hats.
<egg> .steal icefire
<egg> :-p
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<egg> .hat
* hatbot thinks egg should be content with 16 hats.
<icefire> that sounds like a toxic mechanic
<egg> true
<icefire> my idea is hatbot is just something people do when they're bored
<egg> it works :D
<egg> !wpn
* Qboid gives egg a characteristic 0 dipole 2N3906
<egg> !wpn icefire
* Qboid gives icefire a ネコバス
<egg> ネコバス!!!
<icefire> catbus lol
<icefire> guessing thats a totoro reference
egg is now known as egg|zzz|egg
<egg|zzz|egg> icefire: yeah, blame UmbralRaptor :-p
<egg|zzz|egg> icefire: see also the kspacademia /topic
<icefire> ha