<UmbralRaptor> .hat
* hatbot gives UmbralRaptor 20 hats for a total of 925 hats.
<icefire> .hat
* hatbot gives icefire 24 hats for a total of 24 hats.
<UmbralRaptor> .hat
* hatbot thinks UmbralRaptor should be content with 925 hats.
<icefire> .bet 6
* hatbot raises icefire's hat count to 30.
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<UmbralRaptor> .hat
* hatbot gives UmbralRaptor 22 hats for a total of 947 hats.
<UmbralRaptor> .bet 1
* hatbot raises UmbralRaptor's hat count to 948.
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<TheKosmonaut> !botsnack
<TheKosmonaut> .botsnack
<TheKosmonaut> ;botsnack
<TheKosmonaut> !mangle butts
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<uj8efdjkfdshf> ;mission
<kmath> uj8efdjkfdshf: You buy a Commodore 64 so you can play the new version of Kilobyte Space Program. Having decided you're quite good at rocket science, you conclude that the next logical step is to start manufacturing electric cars as well.
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<UmbralRaptor> .hat
* hatbot gives UmbralRaptor 26 hats for a total of 26 hats.
<UmbralRaptor> .bet yolo
* hatbot lowers UmbralRaptor's hat count to 0.
<Norgg> .hat
* hatbot gives Norgg 20 hats for a total of 20 hats.
<Norgg> .bet yolo
* hatbot lowers Norgg's hat count to 0.
<Norgg> .fu
<handicraftsman> .hat
* hatbot gives handicraftsman 22 hats for a total of 22 hats.
<handicraftsman> .bet yolo
* hatbot raises handicraftsman's hat count to 44.
<handicraftsman> .hat 22
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 55.
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 66.
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 77.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 66.
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 77.
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 88.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 77.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 66.
<handicraftsman> .bet 11
* hatbot raises handicraftsman's hat count to 77.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 66.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 55.
<handicraftsman> .bet 11
* hatbot lowers handicraftsman's hat count to 44.
<handicraftsman> .bet 5
* hatbot lowers handicraftsman's hat count to 39.
<handicraftsman> .bet 5
* hatbot raises handicraftsman's hat count to 44.
<handicraftsman> .bet 5
* hatbot raises handicraftsman's hat count to 49.
<egg> .hat
* hatbot gives egg 15 hats for a total of 215 hats.
<egg> .bet 15
* hatbot raises egg's hat count to 230.
<handicraftsman> .hat
* hatbot thinks handicraftsman should be content with 49 hats.
<handicraftsman> \cookie egg
* ProtonBot gives a hi-tech ghostly cookie to egg
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<blha> .cookie
* xD gives blha a cookie
<blha> \cookie
* ProtonBot gives a vampiric teleporting cookie to blha
<blha> that's a fancy cookie
<blha> .plpaste cookie
<ProtonBot> ​[ xD#1 | ​pb ]
<ProtonBot> ​[ blha#1 | ​Steven Smith ]
<ProtonBot> ​[ blha#2 | ​Twitter. Det är det som händer. ]
<ProtonBot> ​[ blha#3 | ​Google ]
<blha> really should be one message but ok
<handicraftsman> blha, max 5
<blha> so it's like this command
<blha> .dance
<xD> |(^.^)|
<xD> <(^.^)>
<xD> \(^.^)\
<xD> \(^.^)|
<xD> \(^.^)/
<ProtonBot> ​[ handicraftsman#1 | ​Steven Smith ]
<ProtonBot> ​[ handicraftsman#2 | ​Twitter. Det är det som händer. ]
<ProtonBot> ​[ handicraftsman#3 | ​Google ]
<ProtonBot> ​[ handicraftsman#4 | ​Linux.com | News for the open source professional ]
<ProtonBot> ​[ handicraftsman#5 | ​Лучшие публикации за сутки / Хабрахабр ]
<blha> .dance debug 20
<xD> (blha) Please use '.dance 1' instead
blha is now known as blha303
<handicraftsman> .dange 1
<blha303> .dance debug 20
<xD> ^(^.^)v
<xD> \(^.^)|
<xD> \(^.^)|
<xD> <(^.^)>
<xD> \(^.^)\
<xD> ^(^.^)v
<xD> |(^.^)/
<xD> \(^.^)\
<blha303> nothing broken about that
<xD> |(^.^)/
<xD> (>^.^<)
<xD> (7^.^)7
<xD> (>^.^)>
<xD> (>^.^)>
<xD> <(^.^<)
<xD> \(^.^)|
<xD> \(^.^)/
<xD> <(^.^<)
<xD> \(^.^)|
<xD> \(^.^)/
<xD> /(^.^)/
<handicraftsman> .dange 1
<handicraftsman> .dance 1
<xD> (>^.^<)
<handicraftsman> .dance 1
<xD> |(^.^)|
<handicraftsman> .dance 4096
<xD> Maximum dance limit is 5 :(
<handicraftsman> .dance debug 4096
<xD> (handicraftsman) Please use '.dance 1' instead
<blha303> .dance debug 4096
<xD> |(^.^)/
<xD> <(^.^)>
<xD> /(^.^)/
<xD> \(^.^)|
<xD> <(^.^<)
<xD> (>^.^<)
<blha303> hue
<xD> v(^.^)^
<xD> <(^.^<)
<xD> (7^.^)7
<xD> \(^.^)|
<xD> v(^.^)^
<Thomas> oh god
<xD> \(^.^)|
<xD> <(^.^)>
<xD> <(^.^)>
<xD> ^(^.^)v
<xD> v(^.^)^
<xD> (>^.^<)
<xD> \(^.^)/
<xD> |(^.^)/
<xD> \(^.^)/
<xD> \(^.^)/
<blha303> .wa 4096 seconds in minutes
<xD> ^(^.^)v
<xD> (>^.^<)
<xD> v(^.^)^
<xD> v(^.^)^
<xD> (blha303) Result: 68.27 minutes - https://is.gd/8ivjOJ
<xD> |(^.^)/
<xD> v(^.^)^
<xD> v(^.^)^
<xD> |(^.^)/
<blha303> lol threading
<ProtonBot> ​[ xD#1 | ​Wolfram|Alpha: Computational Knowledge Engine ]
<xD> |(^.^)/
<xD> \(^.^)/
<xD> \(^.^)|
<xD> (>^.^<)
<xD> |(^.^)/
<xD> /(^.^)/
<xD> (>^.^<)
<xD> \(^.^)|
<xD> |(^.^)|
<xD> |(^.^)/
<xD> <(^.^)>
<blha303> xD: part
<xD> (>^.^<)
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<blha303> xD: join
<blha303> i wonder
<blha303> oh lol
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<xD> <(^.^)>
<xD> |(^.^)/
<blha303> WOW
<xD> (>^.^<)
<xD> \(^.^)|
<handicraftsman> xd: part
<xD> \(^.^)\
<xD> (7^.^)7
<Thomas> Congrats
<xD> v(^.^)^
<blha303> that's some nifty threading
<handicraftsman> xD: flushq
<xD> \(^.^)|
<xD> /(^.^)/
<xD> v(^.^)^
<xD> |(^.^)/
<xD> |(^.^)/
<xD> |(^.^)/
<handicraftsman> xD: flushq
<xD> \(^.^)|
<handicraftsman> xD: flushq
<handicraftsman> xD: flushq
<xD> |(^.^)/
<xD> (>^.^<)
<xD> /(^.^)/
<Thomas> xD: Shut up
<xD> (>^.^)>
<xD> (>^.^)>
<xD> (7^.^)7
<blha303> sec
<xD> v(^.^)^
<xD> ^(^.^)v
<xD> (>^.^<)
<xD> v(^.^)^
<handicraftsman> \quiet xD
<xD> \(^.^)|
<xD> <(^.^<)
<xD> (>^.^)>
<xD> |(^.^)/
<xD> (7^.^)7
<xD> \(^.^)/
<xD> |(^.^)/
<xD> (7^.^)7
<Thomas> !wpn xD
* Qboid gives xD a conducting shard
<blha303> fix'd
blha303 is now known as blha
<handicraftsman> * ChanServ gives channel operator status to *!*@*
<Thomas> Would be fun
<handicraftsman> Lol
<handicraftsman> We should have #botwars channel
<ProtonBot> ​[ blha#1 | ​200 application/ogg ]
<xD> (blha) Knytt Underground : Now playing: Anti Figure - no description set - OGG
<teabot> Antea.
<blha> ti
<blha> Ti
<blha> Anti
<blha> ok
<blha> .plpaste icecast
<ProtonBot> ​[ xD#1 | ​pb ]
<handicraftsman> ti
<handicraftsman> Ti
<Thomas> teabot: anti
<teabot> Antea.
<handicraftsman> Anti
<handicraftsman> ok
<Thomas> !tea
<Qboid> teabot: sulcation's
<teabot> Sulcatean.
<handicraftsman> .plpaste icecast
<handicraftsman> blha, my perm system is fancier
<handicraftsman> blha, do \rb 1+1
<blha> \rb 1+1
<blha> heh
<Thomas> .plpaste icecast
<blha> mine is nicknames only
<blha> it's a cloudbot fork from 2013
<Thomas> \rb 1 + 1
<handicraftsman> Oreilly?
<blha> i've added shitloads of plugins and porting them all to python 3 would take too long
<handicraftsman> So i can do `/nick blha` and in available 30 seconds takeover teh bot?
<blha> well yeah but there's no admin features, not really
* Thomas uses nickserv names and irc flags :P
<handicraftsman> Well
<handicraftsman> I am using nickserv on freenode
<handicraftsman> Too lazy to register on esper
<blha> cloudbot wasn't designed to do that for the admin system
<handicraftsman> blha, my bot uses by-host permissions
<blha> i haven't looked at the reboot to see what it can do
<Thomas> No need to register. Just whois everyone and check if they are authed :D
<blha> i started writing a new thing with asyncio, but then i decided i liked discord better https://github.com/blha303/b3Bot
<teabot> Writeang.
<ProtonBot> ​[ blha#1 | ​GitHub - blha303/b3Bot: An upcoming Python 3 asyncio bot for Discord and IRC ]
<blha> the plan is to have multiple connection options but that hasn't played out so far. i mainly wanted to implement a voice bot
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<handicraftsman> \join #factoribots
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