Sarbian changed the topic of #kspmodding to: Welcome to #kspmodding - the channel for discussing, and learning about, modding Kerbal Space Program. Code of Conduct: https://git.io/vSQh6 | Always provide logs. | *** PSA: https://kerbalspaceprogram.com/api/index.htm | Someone is writting a Phd dissertation on KSP modding please fill out this survey https://goo.gl/forms/1vrkPYH4az8l32sb2 - I have met him and it s legit
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<xShadowx> when visiting that scene, you could wait for X frames then edit, unity method somethin like while WaitForFrames(number) yield; or something something i forget :|
<xShadowx> but a clue \o/
<JPLRepo> errr... think you mean a Coroutine.
<JPLRepo> but that isn't going to help Sigma88 who I think is looking for the opposite.
<JPLRepo> ? as in being able to edit them before the game instantiates them?
* xShadowx hasnt messed with coroutines in months and forgot \o/
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* TheKosmonaut coroutines as a misspelling of "keratin"
<TheKosmonaut> JPLRepo: I dunno what's going on, I suspect it's just Unity not playing nice w/ the newest MacOS, but I am getting SIGABRT(?) errors with more than a handful of mods
<TheKosmonaut> But for some reason, I am putting mods in like 3-4 at a time, starting up, closing, adding 5 more, and that's working fine so far
<JPLRepo> https://forum.kerbalspaceprogram.com/index.php?/topic/166190-macos-users-please-read/
<TheKosmonaut> Yeah, I've done that before too
<TheKosmonaut> Lol. While moving mod files I accidentally moved an entirely different KSP folder in
<TheKosmonaut> I was looking at the loading screen and saw Super Modded KSP/Gamedata/JSI/ etc etc
<TheKosmonaut> JPLRepo: I also like that there's a loading message about NathanKell in it
<xShadowx> TheKosmonaut: screenshot of said loading screen?
<TheKosmonaut> Lol... so weird
<TheKosmonaut> These mods when all put it at the same time = crash
<TheKosmonaut> These mods, put in and loaded 5-10 at a time
<TheKosmonaut> No crash
<xShadowx> so a conflict between 2
<TheKosmonaut> Yeah but now they're all in and still no crash
<xShadowx> PEBKAC error ;p
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<Sigma88> JPLRepo xShadowx my problem is that using Update / LateUpdate (even using TimingManager), I keep looking for the items I want to edit and edit them as soon as they are available, but they still show up unedited on screen for a very short while
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