egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Cauchy. We currently target 1.2.2. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<Tone>
would pricipia work on microscales as well?
<UmbralRaptor>
?
<Tone>
scale the velocitys/length’s up by say 10E6 so that it could easily simulate gravity of a 1kg object, believe if length’s scaled up by 10E6, masses would be scaled up by 10E18
<Tone>
1kg object becomes 10^24 kg I believe?
<Tone>
10^18 I mean
<UmbralRaptor>
I'd have to check with egg on current floating point precision.
<UmbralRaptor>
But rescaling objects seems like a problematic way of simulating gravity at that scale.
<Tone>
I think if i remember right, ksp only deals max with around .1 m/s
<Tone>
so scaling velocity um/s to be m/s would make it doable in ksp
<Tone>
to simulate human gravity & radius
<Tone>
1Mm would essentially become a little over 1 yard
<Tone>
Sorry; more i think about it, is actually macroscaling what I’m thinking of
* UmbralRaptor
suspects that it would cause extra headaches want an Earth or the like. Also, you can run Principia without KSP. >_>
<Tone>
Earth would go from 10^24 to 10^42 kg to essentially right the scales; easier to scale up than down
<Tone>
Ant engine would actually give decent dv in that case
* UmbralRaptor
breaks out the 128 bit floats.
<UmbralRaptor>
But, uh, I'm not sure how increased masses would make a 315 s engine.
<UmbralRaptor>
s/engine./engine better./
<Qboid>
UmbralRaptor meant to say: But, uh, I'm not sure how increased masses would make a 315 s engine better.
<Tone>
the seconds part of m/s is constant, no effect at all
<Tone>
just rescaling the meters for that simplicity
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<Tone>
that way orbital periods/velocitys and the like are accurate, as I think 10^-6 is about the right velocity scale needed for reasonable orbits for say a bowling ball around a human
<UmbralRaptor>
Uh, I'm just using a math function of the bot.
<Tone>
how do i implement it?
<UmbralRaptor>
Qboid's commands all are of the form ;letters
<UmbralRaptor>
;help
<kmath>
UmbralRaptor: Commands: print_rpn rpn c youtube yt seen tell isup mission mission add mission del mission stats mission list mission search outcome add outcome del outcome search wolfram wa help roll spacedock wikipedia w rose quote quote add quote del quote list apod
<UmbralRaptor>
Or do you mean programming a bot?
<Tone>
chat room implementing it
<Tone>
programing probably take alot longer to explain
<Tone>
;help
<kmath>
Tone: Commands: print_rpn rpn c youtube yt seen tell isup mission mission add mission del mission stats mission list mission search outcome add outcome del outcome search wolfram wa help roll spacedock wikipedia w rose quote quote add quote del quote list apod
<UmbralRaptor>
eg:
<UmbralRaptor>
;help apod
<kmath>
UmbralRaptor: apod [DATE] Returns the NASA Astronomy Picture of the Day. DATE is optional and (probably) supports most date formats you can think of.
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<GH>
[Principia] eggrobin opened issue #1456: Interactions with RemoteTech https://git.io/vQa2j
<GH>
[Principia] eggrobin opened issue #1457: Show vessel trajectories in the tracking station https://git.io/vQaa0
<GH>
[Principia] eggrobin opened issue #1458: The stock automated switch between Surface and Orbit speed display mode is intrusive https://git.io/vQaVY
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<GH>
[Principia] eggrobin commented on issue #1452: Update: I do not see the message ```Skipping AdvanceTime and SetBodyFrames while waiting for the vessel to be fully ready (see #1421).``` in the log when reproducing the issue, so it is probably something else. https://git.io/vQaHr
<GH>
[Principia] eggrobin commented on issue #1452: That seems to be it, I'll have to figure out why it breaks EVA spawning though, because we still need #1307 to stay fixed. https://git.io/vQaNz
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