egg changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Cayley. We currently target 1.2.2. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/
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<GH> [Principia] pleroy opened pull request #1490: Implementation of method #1 (master...Method1) https://git.io/v78EX
<1SLAAEXFN> [Principia] pleroy closed issue #1486: Poor performance in space center view (Cayley) https://git.io/v7lPM
<2RRAAC1I0> [Principia] pleroy closed pull request #1489: Don't do stupidly slow things in space centre view. (master...spacecentre-performance) https://git.io/v7lAD
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<GH> [Principia] pleroy pushed 6 new commits to master: https://git.io/v78KB
<GH> Principia/master 63d90cd pleroy: Propagate the method to C# code.
<GH> Principia/master dc7a73b pleroy: A test.
<GH> Principia/master db35b0e pleroy: Comment.
<GH> [Principia] pleroy opened pull request #1491: Avoid comparing RP2Points, compare Positions instead (master...Journal) https://git.io/v78KM
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<GH> Principia/master 5995d4b pleroy: After egg's review.
<GH> Principia/master 38c981a pleroy: Merge branch 'Method1' into Journal
<GH> [Principia] pleroy pushed 4 new commits to master: https://git.io/v781x
<GH> Principia/master 0f71014 pleroy: Avoid RP2Point comparisons.
<GH> [Principia] eggrobin opened pull request #1492: Track the trihedron if appropriate when showing a manœuvre on the navball (master...tracking-frenet-guidance) https://git.io/v78Hm
<GH> [Principia] pleroy opened pull request #1493: Add BoundedArray and use it to avoid allocating vectors (master...Array) https://git.io/v78bf
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<GH> [Principia] pleroy opened issue #1494: Investigate whether we could have a constructor from a parameter pack for BoundedArray https://git.io/v74mc
<GH> [Principia] pleroy closed pull request #1493: Add BoundedArray and use it to avoid allocating vectors (master...Array) https://git.io/v78bf
<GH> [Principia] pleroy pushed 7 new commits to master: https://git.io/v74mB
<GH> Principia/master a8e60ec pleroy: Another 10% by removing a vector.
<GH> Principia/master e42e33c pleroy: Much faster with a BoundedArray.
<GH> Principia/master 1ea1083 pleroy: BoundedArray.
<GH> [Principia] pleroy commented on issue #1487: I made a small save with a rocket taking off and flying for about 12 minutes. In Cayley (the current version) in map view showing the full history reduces the frame rate to 5 fps. After #1493 the frame rate goes up to 30 to 60 fps depending on the viewpoint. https://git.io/v74Yc
<GH> [Principia] eggrobin opened pull request #1495: Hiding documentation (master...hiding-documentation) https://git.io/v74Z0
<GH> [Principia] pleroy opened pull request #1496: BoundedArray for Hermite and quadratic equations (master...Quadratic) https://git.io/v74Z5
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<GH> [Principia] pleroy closed issue #876: Support for tracking burns https://git.io/vgXf0
<GH> [Principia] eggrobin pushed 2 new commits to master: https://git.io/v74Bl
<GH> Principia/master ee955f6 pleroy: BoundedArray for Hermite and quadratic equations.
<GH> Principia/master 7ab4fab Robin Leroy: Merge pull request #1496 from pleroy/Quadratic...
<GH> [Principia] eggrobin closed pull request #1496: BoundedArray for Hermite and quadratic equations (master...Quadratic) https://git.io/v74Z5
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<GH> [Principia] eggrobin opened pull request #1497: A constructor for BoundedArray (master...bounded-array-constructor) https://git.io/v74Ez
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<GH> [Principia] oowoohoo commented on issue #1487: Here is my save.... https://git.io/v7Bv0
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<GH> [Principia] pleroy commented on issue #1495: retest this please https://git.io/v7Bky
<GH> [Principia] pleroy pushed 8 new commits to master: https://git.io/v7BmL
<GH> Principia/master 902da0c Robin Leroy: update basestyle
<GH> Principia/master 1548f6f Robin Leroy: let's print that bit already
<GH> Principia/master d55c3b8 Robin Leroy: tyop
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