raptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Fréchet. We currently target 1.5.1, 1.6.1, and 1.7.x. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly… | <egg> also 4e16 m * 2^-52 is uncomfortably large
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<UmbralRaptop>
And that's 1.9.1 out
<UmbralRaptop>
(not 1.⑨. 1 unless there's a new cooling trick)
<discord->
Myshiko. — Wau, the numbers are rolling fast
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<Nepeta>
Hello
<Nepeta>
I've tried checking the FAQ, but I cannot seem to find the button to target a vessel?
<discord->
lpg. — need to be in map view. if career mode, need to have upgraded tracking station and/or mission control
<discord->
Standecco. — or principia looks very this
<discord->
neph. — Homestuck detected?
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<_whitenotifier-d13c>
[Principia] Growflavor commented on issue #1639: Spacecraft orientation change during parent body transition - https://git.io/JvgJX
<discord->
Butcher. — @egg any idea why planet textures need to be rotated just under 92 degrees for ksp?
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<discord->
waptdragon3. — maybe so certain parts of the planet are facing (ksc) the sun? if that's the case, then y not just rotated the gameobject. Other than aesthetic reasons, i can think of a technical reason
<discord->
Butcher. — The planet rotates, so everything faces the sun at some point.
<discord->
waptdragon3. — i mean 'starts off' facing
<discord->
Butcher. — You have to pick some sort of meridian, it's just ksp seems to have a weird one (my source data uses 180° long as it's meridian.
<discord->
Butcher. — At least I think the source is that...
<discord->
waptdragon3. — either way 92 degrees is a weird rotation. its about 1.6 radians, so it's not a radian thing. odd
<discord->
Butcher. — Could be related to stock ksc position I suppose.
<discord->
waptdragon3. — possibly
<discord->
Butcher. — Hmm it is 1.6 radians to 3 sf.
<discord->
Butcher. — Though that's an odd number in and of itself.