egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<experimentalshells> does the bridge still work
<discord-> (​ᴇxᴘᴇʀɪᴍᴇɴᴛᴀʟshells). — yes, it does
<raptop> If the bridge falls over again, does it go on an engineering disasters podcast?
<_whitenotifier-edb> [Principia] shanglizhi opened issue #2956: CTD during a LTI flight planning - https://git.io/JOrjL
<_whitenotifier-edb> [Principia] shanglizhi edited issue #2956: CTD during a LTI flight planning - https://git.io/JOrjL
<_whitenotifier-edb> [Principia] shanglizhi edited issue #2956: CTD during a LTI flight planning - https://git.io/JOrjL
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<discord-> P​aculino (ŝi/ri/she/they). — If it falls over and nobody notices, did it really fall over?
* raptop angry diapsid noises
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<discord-> S​tandecco. — @egg egg talked about it being an interesting problem at some point, I think
<discord-> S​tandecco. — but the conclusion was that a proper fix requires a lot more than better formulas, and that was outside the scope of any kerbalism 3.x update
<discord-> S​tandecco. — may be misremembering though
<discord-> e​gg. — I believe Kerbalism 4 addresses that though
<discord-> S​tandecco. — substepping should have improved the situation enormously, yeah
<discord-> e​gg. — so that there is little need for me to look at it further
<discord-> S​tandecco. — not sure if the timesteps are large enough to completely fix it, though
<discord-> S​tandecco. — a low sunsync orbit will still be enormously different than a "regular" orbit, and at a transition time of 45 minutes it may put the substepping at stress
<discord-> S​tandecco. — a low sunsync orbit will still be enormously different than a "regular" orbit, and at a sunlight/shadow transition time of 45 minutes it may put the substepping at stress (edited)
<_whitenotifier-edb> [Principia] pleroy commented on issue #2956: CTD during a LTI flight planning - https://git.io/JOKhS
<discord-> s​hangl. — Hello, I have a general question about the issue of 'crash when time goes backward' or 'KCT doesn't work well with principia'. Assuming reverting to luanchpad or VAB doesn't trigger the 'time goes backward' issue, what acually in the game manipulates the time to make it go backward? Or if KCT sim is the cause for some of the crashes associated with the time direction, can we use KRASH to do the sim
<discord-> s​iimav. — My suggestion is to try the master branch of RP-1. Install guide should have some notes on how to install it.
<discord-> P​aculino (ŝi/ri/she/they). — Do you try the kct revert to editor and restart, or the stock revert?
<discord-> s​hangl. — I didn't know there is a kct revert, I always do revert from the esc menu.
<discord-> s​hangl. — I believe I followed the rp1 installation guide as much as possible, include some of the special instructions about pricipia.
<_whitenotifier-edb> [Principia] shanglizhi commented on issue #2956: CTD during a LTI flight planning - https://git.io/JO6Tj
<_whitenotifier-edb> [Principia] pleroy commented on issue #2956: CTD during a LTI flight planning - https://git.io/JO6Ip
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<_whitenotifier-edb> [Principia] eggrobin closed issue #2956: CTD during a LTI flight planning - https://git.io/JOrjL
<_whitenotifier-edb> [Principia] eggrobin commented on issue #2956: CTD during a LTI flight planning - https://git.io/JO6VF
<_whitenotifier-edb> [Principia] eggrobin closed issue #2928: CTD during KCTSim after reverting to launch 'after load window' - https://git.io/JYtit
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