egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<queqiao->
⟨CEPT⟩ just a question out of nowhere, in principia when i tried to timewarp 100.000x the game become unplayable, it is normal ? the 100.000 timewarp are only for the KSC center ?
<queqiao->
⟨CEPT⟩ or my pc specs cannot handle ?
<queqiao->
⟨CEPT⟩ because, if it the second option i will uninstall it
<queqiao->
⟨CEPT⟩ when im with a controlled vessel i can only timewarp 1.000x
<queqiao->
⟨CEPT⟩ more than a thousand timewarp make the game runs with less than 10 fps
<queqiao->
⟨test_account⟩ Maybe try deleting any flight plans from the vessel and reducing the prediction settings?
<queqiao->
⟨test_account⟩ Also check that you don't have like 50 vessels and pieces of debris in flight at the same time
<queqiao->
⟨Butcher⟩ I find principia transfers pretty intuitive now, having spent quite a while using them. I think a lot of it is as egg says, unlearning stock.
<queqiao->
⟨Butcher⟩ Hmm, interesting, planning an inertially fixed burn saves me almost 100 m/s of delta v.
<queqiao->
⟨Butcher⟩ It also avoids the problem I've had before of not being able to turn fast enough resulting in a poor result.
<queqiao->
⟨test_account⟩ Is that for GEO?
<queqiao->
⟨Butcher⟩ Yes.
<queqiao->
⟨test_account⟩ Interesting, I never tried inertially fixed burns for GEO
<queqiao->
⟨Butcher⟩ Using a bi-elliptic transfer.
<queqiao->
⟨Butcher⟩ Literally do not have fuel for a direct hohmann.
<queqiao->
⟨Butcher⟩ Saves about 400 m/s overall.
<queqiao->
⟨Butcher⟩ Hmm yes, much better inertially fixed - without it was nearly 100 m/s more expensive as planned and then typically needed about 50-60 m/s of correction due to steering issues. With inertial fixed I didn't need to correct at all.
<queqiao->
⟨test_account⟩ Now that I think about inertinally fixed burn, it makes sense. When the direction strongly changes during the burn you end up burning in conflicting directions and lose some dV this way, I believe this could be called steering losses.
<queqiao->
⟨test_account⟩ * inertially fixed burn for GEO,
<queqiao->
⟨test_account⟩ * burn,
<queqiao->
⟨test_account⟩ * dV,
<queqiao->
⟨test_account⟩ * it
<queqiao->
⟨sichelgaita⟩ ⟪CEPT⟫ when im with a controlled vessel i can […] ⮪ 1000x is ridiculously slow, unless you have hundreds of vessels in flight, or a mod that adds lots of celestials. You'll need to tell us more about the other mods that you are using and your PC specs.
<queqiao->
⟨Butcher⟩ How many threads can Principia use? Or is it not really limited?