egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<_whitenotifier-ee4> [Principia] pleroy opened pull request #3817: Next release is Julia - https://github.com/mockingbirdnest/Principia/pull/3817
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<queqiao-> ⟨issproxima⟩ How to use this new feature ? is it like a the "fine tune" feature from MJ ? How do I create a manoeuvre with that
<queqiao-> ⟨sichelgaita⟩ https://github.com/mockingbirdnest/Principia/wiki/Concepts#man%C5%93uvre-optimization
<queqiao-> ⟨qazerowl⟩ In my experience, it's kinda buggy. I suspect it has something to do with "rebasing" being broken in the current release.
<queqiao-> ⟨qazerowl⟩ But when it actually does something, it's a godsend to prevent fiddling
<queqiao-> ⟨amselfass⟩ Am I correct in assuming that Principia does not respect the 'physicsless-ness' of the science parts? I have an unguided probe with some unbalanced science parts hanging off the side. In the VAB, RCS Build Aid shows zero torque (which I assume to be the case because of the parts being configured as 'physicsless' except for their mass). But in flight, the probe will still drift off course.
<queqiao-> ⟨sichelgaita⟩ I’m pretty sure that we go up the parent chain until we reach a physical part and ignore the non-physical parts.
<_whitenotifier-ee4> [Principia] pleroy closed pull request #3817: Next release is Julia - https://github.com/mockingbirdnest/Principia/pull/3817
<_whitenotifier-ee4> [Principia] pleroy closed pull request #3816: Properly reset the optimizer after each change of the flight plan - https://github.com/mockingbirdnest/Principia/pull/3816
<queqiao-> ⟨lpg4999⟩ > But in flight, the probe will still drift off coursesounds to me like you may be expecting it to be possible to be flying perfectly straight, so that you'll never drift without torque
<queqiao-> ⟨lpg4999⟩ stock makes that possible because timewarping zeroes out all angular momentum; this doesn't happen with principia
<queqiao-> ⟨amselfass⟩ I just need it to fly straight for a twelve second burn, which was possible when I had the 'Early TV Camera' experiment stuffed inside the avionics core with the 'Configure experiments' function, but not when I installed the actual camera part at the side. So I suspected the camera produces some torque that RCS Build Aid does not pick up.
<queqiao-> But maybe my testing was not conclusive enough.
<queqiao-> ⟨amselfass⟩ I definitely remember that I used RCS Build Aid together with the avionics CoM offset to build such probes in my previous careers, so something has changed about this.
<queqiao-> ⟨lpg4999⟩ pretty sure the early tv camera is _not_ one of the physicsless experiments
<queqiao-> ⟨lpg4999⟩ and just because rcs build aid shows zero doesn't actually mean a hard zero, it has limited precision
<queqiao-> ⟨siimav⟩ Pretty sure I made all of them physicsless.
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<queqiao-> ⟨lpg4999⟩ ah indeed, got changed a few months ago
<queqiao-> ⟨amselfass⟩ Well, I relaunched the game to make a video recording of the problem, and of course now I cannot reproduce it. I should probably get into the habit of restarting KSP before coming here to complain. 😄