UmbralRaptop changed the topic of #principia to: READ THE FAQ: http://goo.gl/gMZF9H; The current version is Fano. We currently target 1.3.1, 1.4.x, 1.5.1, and 1.6.1. <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
<discord-> h​ooya. — when did terra launch again?
<discord-> h​ooya. — on what rokot
<discord-> h​ooya. — @RurouniDonut it's because KS3P isn't for DX11
<discord-> h​ooya. — if you do run on dx11
<discord-> h​ooya. — there is a ks3p dx11 compatible version that someone released though
<discord-> h​ooya. — that has eye adaptation configs
<discord-> R​urouniDonut. — I had to disable Eye Adaptation last night to get it working
<discord-> R​urouniDonut. — Yeah
<discord-> h​ooya. — ill give it to you\
<discord-> h​ooya. — uno momento
<discord-> R​urouniDonut. — Ty 😃
<discord-> h​ooya. — whiteguardian is also making v6 of KS3P
<discord-> h​ooya. — compatible for dx11
<discord-> R​urouniDonut. — Oh shoot nice
<discord-> h​ooya. — but right now is only the sourcecode
<discord-> R​urouniDonut. — Would non dx11 KS3P configs work with the DX11 version?
<discord-> h​ooya. — there are no "non dx11 ks3p configs"
<discord-> h​ooya. — because all configs are built for dx9
<discord-> h​ooya. — but you can use them all for dx11
<discord-> R​urouniDonut. — Gotcha
<discord-> R​urouniDonut. — Ty
<discord-> R​urouniDonut. — Time to find a null ref 😃
<discord-> e​gg. — @hooya Terra launched in 1999 iirc
<discord-> e​gg. — @Sir Mortimer thinking about it, not only should we not worry about it to implement the constraints themselves, but maps are a really terrible way to look at how your satellite covers the earth when the phasing is long
<discord-> e​gg. — your map quickly starts looking like a fine-mesh strainer
<discord-> S​tandecco. — I wonder why I'm not getting all these problems with KS3P and 1.6 or dx11
<discord-> e​gg. — @Sir Mortimer also I guess there is a very good visualization of "observing under sun glint" in the game already, namely, sun glint
<discord-> e​gg. — https://i.imgur.com/6Ghe3rL.png
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<discord-> e​gg. — @Damien @Kurgut @Standecco Terra orbit featuring the new equatorial AN/DN markers https://imgur.com/a/Qels2xR
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<discord-> h​ooya. — ahh what did you launch Terra with? @egg
<discord-> e​gg. — Nothing reasonable, cobbled together a launch vehicle with what I found in the fridge
<discord-> e​gg. — a first stage with four Viking 5Cs, two P80 lateral boosters, upper stage with an LE-5 and ATV thruster blocks
<discord-> h​ooya. — interesting
<discord-> e​gg. — @lamont btw I definitely noticed the fact that the guidance didn't take J2 into account :-p
<discord-> e​gg. — had to burn Terra's thrusters for several minutes to correct
<discord-> e​gg. — @Damien what do you think about the nodes?
<discord-> D​amien. — Pic isn't big enough to see then clearly when zooming in on mobile
<discord-> D​amien. — Pic isn't big enough to see them clearly when zooming in on mobile (edited)
<discord-> D​amien. — I just know they're green
<discord-> e​gg. — https://i.imgur.com/8AqBSQU.png I'm wondering whether they're too spammy
<discord-> D​amien. — Or maybe yellow
<discord-> e​gg. — XKCD chartreuse
<discord-> D​amien. — That's all I've got 😃
* discord- e​gg. — pokes phones with a stick_
* discord- e​gg. — stares at the time_
<discord-> e​gg. — i should sleep
<discord-> D​amien. — Just got in bed after getting in from work
<discord-> D​amien. — I don't think the Mrs would be a fan of me setting up my pc in bed
<discord-> D​amien. — But yeah, eq an/dn definitely useful
<discord-> D​amien. — Don't worry about spammy. So is the ap/pe if you have a game laggingly long trajectory
<discord-> D​amien. — Make it a less noticeable colour if it concerns you though
<discord-> D​amien. — Maybe a red the same relative shade as the blue ap/pe
<discord-> D​amien. — Or purple. Whatever
<discord-> e​gg. — it's probably fine
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<discord-> l​amont. — that's one way to take advantage of Oeberth
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<discord-> K​urgut. — morning
<discord-> K​urgut. — looks good for an/dn
<discord-> S​ir Mortimer. — hm.
<discord-> S​ir Mortimer. — @egg suppose someone was to draw up a few mocks for the principia UI, would that be something you'd be interested in or is the UI just something you don't want to invest any effort into?
<discord-> h​ooya. — i think the UI is as basic as is
<discord-> h​ooya. — however, adding potentially something that acts like a node and is controlled like a node would be probably good
<discord-> h​ooya. — maybe make more tutorials as well
<discord-> S​ir Mortimer. — UI, not functionality. I have a rather small screen, so I tend to pay attention to effective UI designs
<discord-> h​ooya. — i'm talking like that integrated into the UI
<discord-> h​ooya. — not on actual orbit itself
<discord-> h​ooya. — something like precise node
<_whitenotifier-5dfc> [Principia] pleroy opened pull request #2178: Run the callback the first time the frame changes after construction - https://git.io/fjRkS
<_whitenotifier-5dfc> [Principia] pleroy commented on issue #2176: Plotting frame inconsistent between C++ and C# - https://git.io/fjRk9
<_whitenotifier-5dfc> [Principia] eggrobin labeled pull request #2178: Run the callback the first time the frame changes after construction - https://git.io/fjRkS
<discord-> e​gg. — @Sir Mortimer we have worked on compactifying the UI a bit in the last couple of versions
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3623/
<discord-> e​gg. — We need to come up with something nice for the frame selection
<discord-> K​urgut. — I saw quite a few proposal on GH for this one, I think it was quite a time ago. Is that still on ?
<discord-> e​gg. — Yeah formicant had something, after iteration the mocks were starting to look nice but then formicant vanished
<discord-> K​urgut. — ah...
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<discord-> e​gg. — @Sir Mortimer mocks might help (but we probably will have Opinions on them :-p)
<_whitenotifier-5dfc> [Principia] pleroy opened pull request #2179: Make sure that the FlightPlan operations return an error for an anomalous flight plan - https://git.io/fjRkh
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<discord-> e​gg. — @Sir Mortimer would definitely help (but we probably will have Opinions on them :-p)
<discord-> e​gg. — @Sir Mortimer mocks would definitely help (but we probably will have Opinions on them :-p)
<discord-> e​gg. — @Sir Mortimer icons too, if the design involves buttons with icons or something
<discord-> e​gg. — @Sir Mortimer we'd be much more interested in mocks than in code; it's probably sanest if we implement things ourselves (since things get Interesting with the interactions with the C++ layer)
<_whitenotifier-5dfc> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3623/
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3624/
<_whitenotifier-5dfc> [Principia] pleroy pushed 2 commits to master [+0/-0/±2] https://git.io/fjRII
<_whitenotifier-5dfc> [Principia] pleroy 5751838 - Run the call the first time the frame changes after construction.
<_whitenotifier-5dfc> [Principia] pleroy 70cfb93 - Merge pull request #2178 from pleroy/2176b Run the callback the first time the frame changes after construction
<_whitenotifier-5dfc> [Principia] pleroy closed pull request #2178: Run the callback the first time the frame changes after construction - https://git.io/fjRkS
<_whitenotifier-5dfc> [Principia] pleroy closed issue #2176: Plotting frame inconsistent between C++ and C# - https://git.io/fjBAO
<_whitenotifier-5dfc> [Principia] eggrobin labeled pull request #2179: Make sure that the FlightPlan operations return an error for an anomalous flight plan - https://git.io/fjRkh
<discord-> S​ir Mortimer. — @egg no worries, i won't even bother cloning the repo. I don't want to be the one who has to figure how to build this on MacOS 😉
<discord-> e​gg. — haha
<discord-> e​gg. — @lamont contributed a lot to that
<discord-> e​gg. — @Sir Mortimer https://github.com/mockingbirdnest/Principia/commits/?author=lamont-granquist Lamont gave us Principia for mac
<discord-> S​ir Mortimer. — ah, so it *does* compile on macOS?
<discord-> K​urgut. — @egg something like @principia_initial_state { @game_epoch = 1997-10-15T08:43:00 } for Principia, and RSSTimeFormatter { epoch = 1997-10-15T08:43:00 } for RSSTimeFormatter
<discord-> K​urgut. —
<discord-> K​urgut. — can this be done with simple MM patches ?
<discord-> e​gg. — yeah the @principia_initial_state there is an mm patch
<discord-> K​urgut. — thanks
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<discord-> K​urgut. — sorry, my MM skills are still.... well, does this look right?
<discord-> K​urgut. — `@principia_initial_state { @game_epoch = 2018-9-15T08:43:00 }:FOR [Principia]`
<_whitenotifier-5dfc> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3624/
<discord-> e​gg. — why the :for
<discord-> e​gg. — ```
<discord-> e​gg. — @principia_initial_state {
<discord-> e​gg. — @game_epoch = 1997-10-15T08:43:00 }
<discord-> e​gg. — }
<discord-> e​gg. — RSSTimeFormatter {
<discord-> e​gg. — epoch = 1997-10-15T08:43:00
<discord-> e​gg. — }
<discord-> e​gg. — ```
<discord-> e​gg. — @Kurgut ^ just put that in a config file, put that config file under gamedata, start a new game
<discord-> e​gg. — ```
<discord-> e​gg. — @principia_initial_state {
<discord-> e​gg. — @game_epoch = 1997-10-15T08:43:00
<discord-> e​gg. — }
<discord-> e​gg. — RSSTimeFormatter {
<discord-> e​gg. — epoch = 1997-10-15T08:43:00
<discord-> e​gg. — }
<discord-> e​gg. — ``` (edited)
<discord-> e​gg. — @Kurgut also the date format is wrong in `2018-9-15T08:43:00`
<discord-> e​gg. — two digits for the month
<discord-> e​gg. — otherwise it will crash on load
<_whitenotifier-5dfc> [Principia] eggrobin opened pull request #2180: Support 1.7.0 - https://git.io/fjRIo
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3625/
<_whitenotifier-5dfc> [Principia] eggrobin edited pull request #2180: 1.7.0 - https://git.io/fjRIo
<_whitenotifier-5dfc> [Principia] eggrobin edited pull request #2180: 1.7.0 - https://git.io/fjRIo
<discord-> S​ir Mortimer. — @egg this is what I mean with "mocks"
<discord-> S​ir Mortimer. — as far from working code as humanly possible 😃
<discord-> e​gg. — yeah, I'm familiar with the concept of mocks
<discord-> e​gg. — do you really want it flat-shaded to that extent though :-p
<discord-> e​gg. — Principia: the tax form experience
<discord-> S​ir Mortimer. — i heated a story once about an Indian subcontractor that got some mocks for a simple UI design. they were working on it for weeks on end, and then delivered a software that looked *EXACTLY* like the mock.
<discord-> S​ir Mortimer. — i heared a story once about an Indian subcontractor that got some mocks for a simple UI design. they were working on it for weeks on end, and then delivered a software that looked *EXACTLY* like the mock. (edited)
<discord-> S​ir Mortimer. — down to the pixel.
<discord-> e​gg. — :D
<discord-> e​gg. — I think the first priority for UI improvements should be the reference frame selector
<discord-> e​gg. — it's very wall-of-text right now
<discord-> S​ir Mortimer. — that's the current status quo. I'd begin with moving the KSP Features, Logging settings and possibly the prediction settings (don't know how often people change that) into the game preferences.
<discord-> e​gg. — the others we have compactified a bit, they're definitely not well-designed (or designed really), but less in-your-face
<discord-> K​urgut. — prediction settings I change it all the time
<discord-> e​gg. — predictions settings I fiddle with all the time
<discord-> K​urgut. — voilà ^
<discord-> S​ir Mortimer. — ok, i surrender
<discord-> e​gg. — history length is weird, because it should really be two settings, one deeply hidden and another one as accessible as the prediction (how much to remember, how much to show)
<discord-> K​urgut. — aren't you working(-ish) on this?
<discord-> e​gg. — i opened an issue
<discord-> e​gg. — doesn't mean I'm doing anything :-p
<discord-> K​urgut. — k
<discord-> K​urgut. — yeah, that was the (-ish) part :p
<discord-> e​gg. — at the moment I'm working on deprecating 1.3.1 .. 1.4.5
<discord-> S​ir Mortimer. — oooh that's easy, and VERY rewarding 😃
<discord-> e​gg. — yes
<discord-> e​gg. — deprecating, not dropping yet (will be dropped in Fermat)
<discord-> e​gg. — this will make that easier https://github.com/mockingbirdnest/Principia/issues/2128
<_whitenotifier-5dfc> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3625/
<discord-> K​urgut. — glorious, started in late 2018!
<discord-> K​urgut. — indeed the game took 4 min to load^^
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<discord-> K​urgut. — still faster than 70 years timewarping :p
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<discord-> e​gg. — hah
<discord-> e​gg. — @Sir Mortimer what do you use to make those mocks btw?
<_whitenotifier-5dfc> [Principia] pleroy labeled pull request #2180: 1.7.0 - https://git.io/fjRIo
<_whitenotifier-5dfc> [Principia] pleroy commented on pull request #2180: 1.7.0 - https://git.io/fjRLa
<_whitenotifier-5dfc> [Principia] pleroy closed pull request #2179: Make sure that the FlightPlan operations return an error for an anomalous flight plan - https://git.io/fjRkh
<_whitenotifier-5dfc> [Principia] pleroy pushed 3 commits to master [+0/-0/±6] https://git.io/fjRLV
<_whitenotifier-5dfc> [Principia] pleroy a369a4e - Change ComputeSegments to consistently return the status of the first anomalous integration.
<_whitenotifier-5dfc> [Principia] pleroy 68a5327 - A unit test doesn't hurt.
<_whitenotifier-5dfc> [Principia] pleroy 0033beb - Merge pull request #2179 from pleroy/RemoveLast Make sure that the FlightPlan operations return an error for an anomalous flight plan
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3626/
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<_whitenotifier-5dfc> [Principia] Success. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3626/
<discord-> S​ir Mortimer. — Balsamiq. 30 day trial version https://balsamiq.com
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<_whitenotifier-5dfc> [Principia] eggrobin closed pull request #2180: 1.7.0 - https://git.io/fjRIo
<_whitenotifier-5dfc> [Principia] eggrobin pushed 4 commits to master [+0/-0/±7] https://git.io/fjRtm
<_whitenotifier-5dfc> [Principia] eggrobin 334c4c1 - deprecate 1.3.1
<_whitenotifier-5dfc> [Principia] eggrobin d235db5 - deprecate 1.4.x as well
<_whitenotifier-5dfc> [Principia] eggrobin 9235264 - 1.7.0 support
<_whitenotifier-5dfc> [Principia] eggrobin bec0600 - Merge pull request #2180 from eggrobin/1.7.0 1.7.0
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<discord-> K​obymaru. — is there any way to show equatorial AN/DN markers in Principia?
<discord-> D​amien. — Scroll up
<discord-> D​amien. — Egg posted a pic of the first implementation of it
<discord-> S​tandecco. — @egg any reason why you haven't implemented the UI that formicant designed?
<egg|cell|egg> Kobymaru: yes, the way to do that is to move the moon along its orbit until it is new
<discord-> S​tandecco. — I get you don't have the code, but that rough design looked very very good to me
<discord-> K​obymaru. — I'm looking at a map of the world and trying to align my orbit with the equator marker lol
<discord-> K​obymaru. — indonesia and sudan are helpful for that
<_whitenotifier-5dfc> [Principia] MorePortal opened issue #2181: Crash as fuel ends - https://git.io/fjRtP
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<discord-> S​ir Mortimer. — i like it how principia unapologetically uses manœvre instead of maneuver 😃
<UmbralRaptop> Obviously we need to swap an American or two in place of 🥚 and PHL
<discord-> S​ir Mortimer. — UmbraiRaptop you could randomly use Manöver sometimes, just for balance
<discord-> S​ir Mortimer. — UmbralRaptop you could randomly use Manöver sometimes, just for balance (edited)
<discord-> S​ir Mortimer. — I wonder, does the irc bot propagate edits?
<discord-> e​gg. — Yes
<discord-> K​urgut. — I hope
<discord-> K​urgut. — ah, ouf
<discord-> e​gg. — As meow (edit)
<discord-> S​ir Mortimer. — Lol
<discord-> K​urgut. — because my first tries often means the opposite of what I think
<discord-> K​urgut. — ^
<discord-> S​ir Mortimer. — Cool that s/search/replace works in discord
<discord-> e​gg. — /me a voté
<discord-> S​ir Mortimer. — #metoo
<discord-> e​gg. — Does /me not work on mobile
<discord-> S​ir Mortimer. — Does it on desktop/web?
<discord-> e​gg. — Kind of
<discord-> e​gg. — Just produces italics
<discord-> S​ir Mortimer. — Italics /test
<discord-> S​ir Mortimer. — Hm.
<discord-> S​ir Mortimer. — *italics*
<discord-> S​ir Mortimer. — **bold?**
<discord-> S​ir Mortimer. — ~~i never said that~~
<discord-> S​ir Mortimer. — Cool
* UmbralRaptop chirps
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<discord-> e​gg. — @Standecco well, we would have kept iterating on the design, but formicant was the designer and vanished; we're not really good at UX design, building up on this (especially since the UI has evolved since then) is tricky
<discord-> e​gg. — hopefully @Sir Mortimer can revive this effort
<discord-> e​gg. — meanwhile I can feed @Sir Mortimer some satellite orbit geometry
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<discord-> S​ir Mortimer. — Professional icon designs 😉
<discord-> S​tandecco. — that's adobe illustrator for sure
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<discord-> e​gg. — @Sir Mortimer barycentric is really a mess to make an icon for, because it's a fundamentally broken frame by design
<_whitenotifier-5dfc> [Principia] pleroy commented on issue #2181: Crash as fuel ends - https://git.io/fjRYI
<discord-> e​gg. — the rotating-pulsating frame would be useful (and there you could show Lagrange stuff as the icon), but the non-pulsating one is largely pointless
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<discord-> D​amien. — Make every icon an 🥚
<discord-> K​obymaru. — So which tool do you guys use to find transfer windows?
<discord-> K​urgut. — transfer windows planner
<discord-> K​obymaru. — Most tools get pretty confused by how Principia applies axial tilt
<discord-> K​urgut. — that's in game
<discord-> K​obymaru. — is that only for timing or also for the Delta-V amount?
<discord-> K​urgut. — dates/deltaV yes
<discord-> K​urgut. — also RSS flybyfinder
<discord-> R​urouniDonut. — Where do you get that RSSflybyfinder?
<discord-> K​urgut. — https://forum.kerbalspaceprogram.com/index.php?/topic/99228-win-flyby-finder-for-real-solar-system-mod-v085-rss120-for-ksp122/
<discord-> K​urgut. — here
<discord-> K​urgut. — also this, made by RSSFF guy, which allows double flyby plot
<discord-> K​obymaru. — do these work well with principia?
<discord-> K​urgut. — yes
<discord-> R​urouniDonut. — Oh shoot nice
<discord-> R​urouniDonut. — I'm still trying to get the Ruler method down for Principia to get to the Moon 😃
<discord-> R​urouniDonut. — I havnt tried recently though cause I havnt gotten to that point in my games
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<_whitenotifier-5dfc> [glog] pleroy pushed 1 commit to master [+0/-0/±4] https://git.io/fjROo
<_whitenotifier-5dfc> [glog] pleroy b266887 - Merge.
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<_whitenotifier-5dfc> [Principia] eggrobin opened pull request #2182: Source location - https://git.io/fjROD
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3627/
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<_whitenotifier-5dfc> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3627/
<_whitenotifier-5dfc> [Principia] MorePortal closed issue #2181: Crash as fuel ends - https://git.io/fjRtP
<_whitenotifier-5dfc> [Principia] MorePortal commented on issue #2181: Crash as fuel ends - https://git.io/fjR3I
<_whitenotifier-5dfc> [Principia] eggrobin synchronize pull request #2182: Source location - https://git.io/fjROD
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3628/
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<_whitenotifier-5dfc> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3628/
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<discord-> S​ir Mortimer. — I just did a kerbin-mun-minmus mission with principia. amazing what you can do with very little ∆v if only you have enough time
<discord-> S​ir Mortimer. — biggest problem was a perturbing minmus orbit I couldn't fix because of a broken solar panel.
<discord-> S​ir Mortimer. — had to wait 1/3rd of a year until the next panel started to see the sun 😃
<egg|z|egg> hahaha
<_whitenotifier-5dfc> [Principia] eggrobin synchronize pull request #2182: Source location - https://git.io/fjROD
<_whitenotifier-5dfc> [Principia] Pending. Build queued… - 
<_whitenotifier-5dfc> [Principia] Pending. Building… - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3629/
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<_whitenotifier-5dfc> [Principia] Failure. Build finished. - http://casanova.westeurope.cloudapp.azure.com:8080/job/Principia/3629/
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