<Darklight[m]>
Currently it's not very smart, but what it does is start from master's database, it checks that alembic can upgrade, it does an AB test and spits out those things I have been posting, and then checks that it can do an alembic downgrade
<Darklight[m]>
Beta fails because it can't be downgraded, Alpha passes
<Darklight[m]>
I'll rereun those tests so they are less ugly
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<Darklight[m]>
Done
<Darklight[m]>
Also keep in mind these speed results are on more limited hardware (cpu is 7400 not 7600), and I am only feeding my VM 1 gig of ram because it's only to test deploys)
<Darklight[m]>
Also keep in mind these speed results are on more limited hardware (cpu is 7400 not 7600), and I am only feeding my VM 1 gig of ram because it's only to test deploys
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<Flart[m]>
.png preview doesn't work on the main page
<Flart[m]>
.png small preview doesn't work
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<RockyTV[m]>
it was <span class="d-mention d-user">Tiktaalik Dreaming</span> doing it iirc
<RockyTV[m]>
or <span class="d-mention d-user">KineticSloth8StoneBlue</span>
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<HebaruSan[m]>
<span class="d-mention d-user">Darklight</span> That's really cool! Will it run for feature branches associated with pull requests? Then we would be able to detect problems before merging to alpha.
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<VITAS[m]>
it is us doing it RockyTV :)
<VITAS[m]>
Darklight: where can i find your sd 1a/b script? i want to know the actual commands i need to run to update the host
<micha_uk>
Evening :)
<micha_uk>
Anybody alive?
<micha_uk>
@hebarusan - you're a bit of a ckan expert, no?
<VITAS[m]>
always
<VITAS[m]>
you can also ask DasSkelett
<micha_uk>
Thanks.
<VITAS[m]>
this irc channel is also bridged to discord and matrix if you want to wait there
<micha_uk>
Might be better to raise an issue on Github though...
<VITAS[m]>
if its an issue its better yes :)
<micha_uk>
Well, timezones are a fickle thing.
<micha_uk>
Basically need to move stuff around inside a couple of mods (user request) and wondering how that'll affect CKAN.
<VITAS[m]>
they will read what youve written when they are back but create the issue anyways
<VITAS[m]>
Darklight: whats "spacedock-prepare"?
<HebaruSan[m]>
@micha_uk is this in regard to the Kip mod agency files?
<micha_uk>
Partially, yeah.
<micha_uk>
So the Kip mods' netkan files have "find" "install_to", and "filter" stanzas. Wondering whether everything will get updated automatically if I push new mods, or if I should coordinate with Netkan team?
<micha_uk>
As-is I'm seriously impressed if that was all generated automatically, especially the mod suggestions!
<DasSkelett[m]>
I think spacedock-notify is still part of spacedock.target in prod., which isn't needed anymore. Otherwise there shouldn't be any changes in that file. The others hopefully get updated automatically, since they are symlinked, but they'll still need a `daemon-reload`, for the celery beat change.
<HebaruSan[m]>
Whoever designed the way that kitchen sink drains attach to the sink is a total idiot
<HebaruSan[m]>
Let's require an extreme amount of force to be applied to a nut that's too big to grip with normal tools, and have it move against something that isn't solidly attached to anything else
<HebaruSan[m]>
WCGW
<VITAS[m]>
ive special tools for that
<HebaruSan[m]>
The top part could have been hexagon shaped and fit into a hexagonal socket in the sink, problem solved
<HebaruSan[m]>
In better news, mod packs already store which game they're for, so all I have to do is filter the mods properly
<VITAS[m]>
sounds like a kickstarter campaign coming up :)
<HebaruSan[m]>
Yeah I wonder how much money I would need to raise to totally change the practices of a century+ old industry with thousands of companies and millions of employees worldwide
<HebaruSan[m]>
Couldn't be that much right?
<VITAS[m]>
start small
<VITAS[m]>
shopping tv
<HebaruSan[m]>
I would have to hire a whole team of phone answerers just to explain to people why my parts don't fit the older sinks and vice versa
<HebaruSan[m]>
Should there be a yes/no confirmation for deleting a modpack?
<HebaruSan[m]>
Because currently there isn't.
<HebaruSan[m]>
It just goes.
<VITAS[m]>
yes there should be
<VITAS[m]>
whats your job? i phone people to convince them of my bosses view of the world
<VITAS[m]>
:D
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<DasSkelett[m]>
@VITAS you got a job again?
<DasSkelett[m]>
Also that sounds like you got hired by Scientology or something 😛
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<KineticSloth8StoneBlue[m>
lol
<KineticSloth8StoneBlue[m>
hey, so what was the consensus on "continued" mod listings with questionable licensing?
<KineticSloth8StoneBlue[m>
this is the one i found:
<HebaruSan[m]>
I must be missing something simple and obvious, but I have no idea what it is
<HebaruSan[m]>
I have an `alert` statement right before it in code, so I know for sure it's running
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<DasSkelett[m]1>
I made the experience that jQuery doesn't return the same objects as `getElementBy*`, but some special jQuery objects that have special methods you need to call.
<HebaruSan[m]>
Oh!!!
<HebaruSan[m]>
Yes, surely
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<DasSkelett[m]1>
Try `$("#add-mod-button").setAttribute('disabled', '')`, that's what I did for the password change modal to deactivate the buttons.
<DasSkelett[m]1>
Oh wait, I got them by `getElementsByClassName`, not jQuery.
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<DasSkelett[m]1>
Looks like SO recommends `.prop("disabled",true)`
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<HebaruSan[m]>
Works!
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