<DasSkelett[m]>
It's okay, I also haven't been as nice as I could've. It was a stressful day.
<DasSkelett[m]>
So I ran all the included files as well as the whole zip through virustotal.com, it reports everything fine, not a single detection, the `vcredist_x86.exe` has even a valid signation by Microsoft.
<DasSkelett[m]>
So these might actually be the original installer files. I suspect it's more a confused user having uploaded the wrong zip or so.
<VITAS[m]>
seems like pyhon and flask dotn have such a tightly integrated package as laravel has
<VITAS[m]>
the two suggestions i made at the beginning arent usefull?
<VITAS[m]>
are you also willing implement foreign key constraints?
<VITAS[m]>
im trying to use in spacedock what ive learned over the years and its also a testbed for learning about stuff i will use in way larger projects. so my ways to do stuff might not fit your idears how you usualy do things for small proj or home use
<DasSkelett[m]>
SqlAlchemy-Seeder doesn't seem to support random data generation (you need to sepcify the data to seed in JSON/yaml) and it's unmaintained.
<DasSkelett[m]>
Flask-Seeder looks okay. I don't really like having to re-specify all the data types (why can't it read them from the model declarations?!).
<VITAS[m]>
i dont know why but is that such a big showstopper?
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<Darklight[m]>
Just use the API :P
<Darklight[m]>
You'll have it written in 5 minutes tops :P
<Darklight[m]>
I need to sleep, had a huge day today and I will have a fair few of them now..
<DasSkelett[m]>
And yes, the 500 is supposed to be a 403.
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<HebaruSan[m]>
People get agitated about the strangest topics
<HebaruSan[m]>
Should I delete that screenshot?
<VITAS[m]>
DasSkelett: yes ive seen that. if there are are methods used to modify the site into behaving like you want it its no legal problem except maybe with you getting in trouble for modifying code
<VITAS[m]>
dsonbill is right that we have to make sure taht a normal user accepts our agreement when registering or uploading a mod
<VITAS[m]>
but he alos doesnt seem to understand other countries legal systems
<DasSkelett[m]>
You can <span class="d-mention d-user">HebaruSan</span>, don't really think the discussion on the forum would lead to anything. Nobody knows what it's about.
<VITAS[m]>
HebaruSan i dont get any error when opening that link. the thing it self is blown out of porpotion in my view
<HebaruSan[m]>
OK, deleted.
<HebaruSan[m]>
In other news, is KSP 1.10 actually out? I don't see an announcement on the forum
<VITAS[m]>
there is the announcement that it should be out today
<VITAS[m]>
but dont know timezones
<VITAS[m]>
:D
<VITAS[m]>
i added it in the belive that if it isnt it will hip soon after i add it
<VITAS[m]>
i wont remove the version now only to add it later
<DasSkelett[m]>
So far SpaceLink is the only mod already updated for 1.10, so the other mod authors stay cool and actually wait for the update to release, so I also don't see a reason to remove it again now.
<VITAS[m]>
yes
<VITAS[m]>
just wait it out
<DasSkelett[m]>
<span class="d-mention d-user">VITAS</span> I have the code for a cookie banner ready (and a short "You agree to whatever" sentence above the registor button).
<DasSkelett[m]>
You said you wanted to overhaul the privacy page, would you be willing to give me some text to fill in there? We could combine it in one PR.
<DasSkelett[m]>
<span class="d-mention d-user">VITAS</span> I have the code for a cookie banner ready (and a short "You agree to whatever" sentence above the register button).
<DasSkelett[m]>
You said you wanted to overhaul the privacy page, would you be willing to give me some text to fill in there? We could combine it in one PR.
<DasSkelett[m]>
I can reproduce it in a private window
<DasSkelett[m]>
(That's SpaceDock itself, not localhost)
<VITAS[m]>
DasSkelett: yes ive still to look at that.
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<KineticSloth8StoneBlue[m]>
yeah.. thats what I got when I looked at it yesterday, Das... in regular window, tho, and IIRC, not logged in either? ... was that before it got locked?
<VITAS[m]>
DasSkelett: shouldnt be the text somethign we add afterwards and not have it in the repo?
<VITAS[m]>
i dont want everyone who can run the code have my contact data in it
<HebaruSan[m]>
Good point, does make the code a bit less generic. There's a configurable `site_name` variable, but then it has VITAS's name and address hard coded
<DasSkelett[m]>
Can we add multiline strings to config.ini?
<DasSkelett[m]>
We already have the infrastructure to read values from config.ini. We'd have to come up with something new if we put it in another file.
<DasSkelett[m]>
Oh yeah, and inside `privacy.html` I have `{{ legal | safe }}`.
<DasSkelett[m]>
So I somehow have to get Jinja to recursively process this, once to fill in the content of `legal.html` into `privacy.html` and once to fill in all the placeholders inside `legal.html`. Don't know if this is possible.
<DasSkelett[m]>
And yes, `legal.html` contains HTML to have some formatting.
<VITAS[m]>
you can safely estimate that whoever sets up sd knows their way arrounrd templating or html
<DasSkelett[m]>
Uhm, yes?
<VITAS[m]>
so i do my stuff in legal.html and taht gets matroshcat into privacy.html into huh?
<VITAS[m]>
first time sd had the ver early and not way later
<VITAS[m]>
:)
<VITAS[m]>
!wikipedia kerbal space program
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<Wikipedia[m]>
*Kerbal Space Program* is a space flight simulation video game developed and published by Squad for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. In the game, players direct a nascent space program, staffed and crewed by green humanoid aliens known as "Kerbals". The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transfer orbits.
<Wikipedia[m]>
in the space industry have taken an interest in the game, including NASA and the European Space Agency.
<Wikipedia[m]>
The first public version was released digitally on Squad's Kerbal Space Program storefront on 24 June 2011, and joined Steam's early access program on 20 March 2013. The game was released out of beta on 27 April 2015. Kerbal Space Program has support for user-created mods that add new features, and popular ones, such as those for resource mining and context-based missions, have received support and inclusion in the game by Squad. People and agencies
<HebaruSan[m]>
Discord won't let me block that user 😦
<VITAS[m]>
?
<VITAS[m]>
user?
<HebaruSan[m]>
I don't care about wikipedia entries clogging up my chat window
<VITAS[m]>
you cant blook freedom
<VITAS[m]>
-o +c
<HebaruSan[m]>
But if I click or hover it Discord thinks it's you
<VITAS[m]>
because all is the internet
<VITAS[m]>
discord cant diferenciate
<VITAS[m]>
i wont do wikipedia seraches all the time but if you dont want to see any wikipedia you should act
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<M-SA56-[m]>
!wikipedia Squad
<M-SA56-[m]>
> I don't care about wikipedia entries clogging up my chat window
<M-SA56-[m]>
oh sorry then
<Wikipedia[m]>
In military terminology, a *squad* is a sub-subunit led by a non-commissioned officer that is subordinate to an infantry platoon. In countries following the British Army tradition (Indian Army, Australian Army, Canadian Army, and others), this organization is referred to as a *section* . In most armies, a squad consists of eight to fourteen soldiers, and may be further subdivided into fireteams.
<Wikipedia[m]>
Standard NATO symbol – squad (7 or 8 – 12 soldiers) – in NATO armed forces:
<Wikipedia[m]>
Presentation
<Wikipedia[m]>
------------
<Wikipedia[m]>
------------
<Wikipedia[m]>
* two single dots (●● squad in general); respectively
<Wikipedia[m]>
* a horizontal rectangle with two dots above (squad as single sub-unit) on military maps
<Wikipedia[m]>
The equivalent to squad is the *Gruppe* , a sub-unit of 8 to 12 soldiers, in the German Bundeswehr, Austrian Bundesheer and Swiss Army.
<Wikipedia[m]>
------------
<Wikipedia[m]>
Organization
<Wikipedia[m]>
------------
<Wikipedia[m]>
Germany
<Wikipedia[m]>
-------
<Wikipedia[m]>
Wehrmacht's Heer
<Wikipedia[m]>
During World War 2 the German Wehrmacht infantry squad or Gruppe was mainly a general purpose machine gun (GPMG) based unit. The advantage ...